15.02.2014, 22:21
Something changed in GetPlayerWeaponData?
To Save the Weapons i use:
for (new i = 0; i < 13; i++){
GetPlayerWeaponData(playerid, i, weapons[playerid][i][0], weapons[playerid][i][1]);
}
After Paintball:
for(new i = 0; i < 13; i++) {
GivePlayerWeapon(playerid,weapons[playerid][i][0],weapons[playerid][i][1]);
}
Some Players called me they got some other Weapons back:
Example:
1.Player has Flowers , after match Flowers + Golfclub
2.Chainsaw instead of ... we dont use a Chainsaw in the Script, if yes = Ban, but the Player was not banned.
Pls check the function thx.
To Save the Weapons i use:
for (new i = 0; i < 13; i++){
GetPlayerWeaponData(playerid, i, weapons[playerid][i][0], weapons[playerid][i][1]);
}
After Paintball:
for(new i = 0; i < 13; i++) {
GivePlayerWeapon(playerid,weapons[playerid][i][0],weapons[playerid][i][1]);
}
Some Players called me they got some other Weapons back:
Example:
1.Player has Flowers , after match Flowers + Golfclub
2.Chainsaw instead of ... we dont use a Chainsaw in the Script, if yes = Ban, but the Player was not banned.
Pls check the function thx.