Posts: 1,429
Threads: 321
Joined: Oct 2010
Reputation:
0
I think this can be scripted in manually, not sure how though.
Posts: 1,767
Threads: 124
Joined: Mar 2010
Also gBug, which has been fixed from scriptable side, but it should be fixed by client-side honestly, because it doesn't look that nice. We've got issues with the cars, let's be honest.
edit://
Quote:
Originally Posted by ******
What?
|
He meant, that its gonna save some space in gamemode.
Posts: 1,420
Threads: 65
Joined: Jan 2009
Reputation:
0
Almost every time someone post a bug someone says: "the fix is scriptable", it's annoying, I think that SA-MP should be good by itself and not by script patchs, probably all the bugs reported have script solutions even if by memory hacking, but why always do script patchs if we have an active team for solve the problem nicely? Patchs are for emergency.
Posts: 15,941
Threads: 0
Joined: Jun 2008
The main reason is that the community is vastly larger than the dev team, so have much more manpower to fix bugs when they can.