Urgently need a help with 3Dtext!
#1

So i have been working for a while on this label and it is not working, and i couldn't figure out what is wrong on it. Please i need you guys' help urgently.

I have made the rank system for truckers and added the label for each ranks depending on their score.

I want the label only show for trucker class and i did, and deleting the label when player dies is necessary. Because if a player join police or whatever other class, the rank label will show for them. But the problem i got is, it only works for 2 players. When there are like 3+ players in the server and a player dies, the label doesn't get deleted and when he/she choose police class the trucker rank label will show on their names.

Here is my code:

pawn Код:
public OnPlayerSpawn(playerid)
{
    // Set the missiontext based on the chosen class
    switch (APlayerData[playerid][PlayerClass])
    {
        case ClassTruckDriver: // Truck-driver class
        {
            format(missiontext, sizeof(missiontext), Trucker_NoJobText); // Preset the missiontext
            SetPlayerColor(playerid, ColorClassTruckDriver); // Set the playercolor (chatcolor for the player and color on the map)
            if (GetPlayerScore(playerid) >= 0 && GetPlayerScore(playerid) <= 199)
                {
                        APlayerData[playerid][RankLabel] = Create3DTextLabel("Newbie Trucker",GREEN,30.0,40.0,50.0,40.0,0);
                        Attach3DTextLabelToPlayer(APlayerData[playerid][RankLabel], playerid, 0.0, 0.0, 0.4);
                }
            if (GetPlayerScore(playerid) >= 200 && GetPlayerScore(playerid) <= 499)
                {
                        APlayerData[playerid][RankLabel] = Create3DTextLabel("Rookie Trucker",GREEN,30.0,40.0,50.0,40.0,0);
                        Attach3DTextLabelToPlayer(APlayerData[playerid][RankLabel], playerid, 0.0, 0.0, 0.4);
                }
            if (GetPlayerScore(playerid) >= 500 && GetPlayerScore(playerid) <= 999)
                {
                        APlayerData[playerid][RankLabel] = Create3DTextLabel("Trusted Trucker",GREEN,30.0,40.0,50.0,40.0,0);
                        Attach3DTextLabelToPlayer(APlayerData[playerid][RankLabel], playerid, 0.0, 0.0, 0.4);
                }
            if (GetPlayerScore(playerid) >= 1000 && GetPlayerScore(playerid) <= 1999)
                {
                        APlayerData[playerid][RankLabel] = Create3DTextLabel("Experienced Trucker",GREEN,30.0,40.0,50.0,40.0,0);
                        Attach3DTextLabelToPlayer(APlayerData[playerid][RankLabel], playerid, 0.0, 0.0, 0.4);
                }
            if (GetPlayerScore(playerid) >= 2000 && GetPlayerScore(playerid) <= 3999)
                {
                        APlayerData[playerid][RankLabel] = Create3DTextLabel("Professional Trucker",GREEN,30.0,40.0,50.0,40.0,0);
                        Attach3DTextLabelToPlayer(APlayerData[playerid][RankLabel], playerid, 0.0, 0.0, 0.4);
                }
            if (GetPlayerScore(playerid) >= 4000)
                {
                        APlayerData[playerid][RankLabel] = Create3DTextLabel("King Of The Road",GREEN,30.0,40.0,50.0,40.0,0);
                        Attach3DTextLabelToPlayer(APlayerData[playerid][RankLabel], playerid, 0.0, 0.0, 0.4);
                }
        }
    //.....
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    Delete3DTextLabel(APlayerData[playerid][RankLabel]
    // Setup local variables
    new VictimName[24], KillerName[24], Msg[128];
//......
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