08.08.2014, 01:13
Ciaran's Boat Station
Welcome
This is a Boat Station I made for my Roleplaying server, which was designed for the Police and the Coast Guard. You're server may not have a Coast Guard, so just leave the boats there for roleplay reasons-.. but I know nearly all RP servers have a Police Station. This boat station is in Los Santos, just off the Santa Monica Pier near the Lighthouse. It concludes of four boats, two Police and Two Coast Guard. If you don't know what I mean by Boat Station, take a look at the Screen Shots below. (( I took two of the photos in a vehicle, and that is why it has KP/H on the screen. ))
Screenshots
Downloads
Pastebin: http://pastebin.com/bdRQAQzf
Welcome
This is a Boat Station I made for my Roleplaying server, which was designed for the Police and the Coast Guard. You're server may not have a Coast Guard, so just leave the boats there for roleplay reasons-.. but I know nearly all RP servers have a Police Station. This boat station is in Los Santos, just off the Santa Monica Pier near the Lighthouse. It concludes of four boats, two Police and Two Coast Guard. If you don't know what I mean by Boat Station, take a look at the Screen Shots below. (( I took two of the photos in a vehicle, and that is why it has KP/H on the screen. ))
Screenshots
Downloads
Pastebin: http://pastebin.com/bdRQAQzf
Код:
//Add all of these items under "OnGamemodeInit()" in your Gamemode File CreateObject(3406,135.5800000,-1861.2000000,-2.0000000,0.0000000,0.0000000,359.0000000); //object(cxref_woodjetty) (1) CreateObject(10245,138.3000000,-1862.3000000,-1.3360000,0.0000000,0.0000000,44.0000000); //object(ottos_ramp) (1) CreateObject(3406,135.5800000,-1863.2000000,-2.0000000,0.0000000,0.0000000,359.0000000); //object(cxref_woodjetty) (2) CreateObject(3406,126.8000000,-1863.0500000,-2.0000000,0.0000000,0.0000000,359.0000000); //object(cxref_woodjetty) (4) CreateObject(3406,126.8200000,-1861.1200000,-2.0000000,0.0000000,0.0000000,0.0000000); //object(cxref_woodjetty) (5) CreateObject(3406,138.4800000,-1855.3500000,-2.0000000,0.0000000,0.0000000,90.0000000); //object(cxref_woodjetty) (6) CreateObject(3406,130.7000000,-1855.3500000,-2.0000000,0.0000000,0.0000000,90.0000000); //object(cxref_woodjetty) (8) CreateObject(3406,122.8900000,-1855.3500000,-2.0000000,0.0000000,0.0000000,90.0000000); //object(cxref_woodjetty) (9) CreateObject(3406,122.8700000,-1868.9000000,-2.0000000,0.0000000,0.0000000,270.0000000); //object(cxref_woodjetty) (10) CreateObject(3406,129.6499900,-1868.9000000,-2.0000000,0.0000000,0.0000000,270.0000000); //object(cxref_woodjetty) (11) CreateObject(3406,131.6499900,-1868.9000000,-2.0000000,0.0000000,0.0000000,270.0000000); //object(cxref_woodjetty) (12) CreateObject(3406,138.4500000,-1868.9000000,-2.0000000,0.0000000,0.0000000,270.0000000); //object(cxref_woodjetty) (13) CreateObject(5153,149.4650000,-1862.8500000,2.3455000,0.0000000,0.0000000,180.0000000); //object(stuntramp7_las2) (1) CreateObject(5153,149.4600100,-1861.5900000,2.3500000,0.0000000,0.0000000,180.0000000); //object(stuntramp7_las2) (2) AddStaticVehicle(430,134.6499900,-1855.0000000,0.5000000,0.0000000,-1,-1); //Predator AddStaticVehicle(472,135.1000100,-1869.0000000,0.0000000,180.0000000,8,8); //Coastguard AddStaticVehicle(446,126.9000000,-1854.5000000,0.5000000,0.0000000,2,45); //Squalo AddStaticVehicle(452,126.2500000,-1868.5000000,0.0000000,180.0000000,-1,-1); //Speeder //Add all of these items under OnPlayerConnect(playerid) in your Gamemode File RemoveBuildingForPlayer(playerid, 1231, 154.66417, -1799.6652, 3.93898, 200.0); //StreetLamp on Pier RemoveBuildingForPlayer(playerid, 1231, 154.69829, -1839.199, 3.34166, 200.0); //StreetLamp on Pier RemoveBuildingForPlayer(playerid, 1231, 154.54057, -1887.2585, 3.97951, 200.0); //StreetLamp on Pier