Npc errors
#1

trying to fix npc, gave me errors.
Код:
(62) : error 017: undefined symbol "GetPlayerTargetPlayer"
(132) : error 017: undefined symbol "each"
132) : warning 202: number of arguments does not match definition
(132) : error 001: expected token: ",", but found "new"
(132) : error 001: expected token: ";", but found ")"
(132) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


5 Errors.
GetPlayerTargetPlayer Error

Код:
forward PlayerStillAim(playerid, npcid);
public PlayerStillAim(playerid, npcid)
{
	new targetplayer = GetPlayerTargetPlayer(playerid);
	if (targetplayer != npcid)
	{
		FCNPC_SetSpecialAction(npcid, SPECIAL_ACTION_NONE);
		ClearAnimations(npcid);
		assaltante[npcid] = INVALID_PLAYER_ID;
		KillTimer(timerrnpc[npcid]);
		KillTimer(timerrnpc2[npcid]);
		robdelay[npcid] = 1;

        SetTimerEx("RNDelay", FAILROB_INTERVAL*1000, false, "i", npcid);
		SetTimerEx("PlayerStillAim2", 100, false, "ii", playerid, npcid);
		CallLocalFunction("OnPlayerFailRob", "ii", playerid, npcid);
	}
}
each error


Код:
stock PlayAlarm(npcid)
{
	new Float: x, Float: y, Float: z;
	GetPlayerPos(npcid, x, y, z);
	
	each(Players->new i)
	{
		if (IsPlayerInRangeOfPointEx(i, 50.0, x, y, z, GetPlayerVirtualWorld(npcid)))
		{
		    if (ratp == 0)
		    {
				PlayerPlaySound(i, 3401, 0.0, 0.0, 0.0);
		        timerrplayer[i] = SetTimerEx("StopAlarmWhenIntChanged", 500, true, "ii", i, npcid);
    		} else if (ratp == 1) {
				PlayerPlaySound(i, 3401, x, y, z);
		        timerrplayer[i] = SetTimerEx("StopAlarmWhenIntChanged", 500, true, "ii", i, npcid);
			} else if (ratp == 2) {
		        PlayerPlaySound(i, 3401, 0.0, 0.0, 0.0);
		        timerrplayer[i] = SetTimerEx("StopAlarm", ALARM_STOP*1000, false, "i", i);
			} else if (ratp == 3) {
		        PlayerPlaySound(i, 3401, x, y, z);
		        timerrplayer[i] = SetTimerEx("StopAlarm", ALARM_STOP*1000, false, "i", i);
		    } else if (ratp == 4) {
		        PlayerPlaySound(i, 3401, 0.0, 0.0, 0.0);
		    } else if (ratp == 5) {
		        PlayerPlaySound(i, 3401, x, y, z);
		    }
		}
	}
}
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