error 010: invalid function or declaration
#1

C:\Users\Zachary.Zach-HP.000\Desktop\Folders\SA-MP\IBS\gamemodes\IBS.pwn(27057 -- 29179) : error 010: invalid function or declaration
C:\Users\Zachary.Zach-HP.000\Desktop\Folders\SA-MP\IBS\gamemodes\IBS.pwn(27057 -- 29181) : error 010: invalid function or declaration
C:\Users\Zachary.Zach-HP.000\Desktop\Folders\SA-MP\IBS\gamemodes\IBS.pwn(27057 -- 29183) : error 010: invalid function or declaration
C:\Users\Zachary.Zach-HP.000\Desktop\Folders\SA-MP\IBS\gamemodes\IBS.pwn(27057 -- 29183) : fatal error 107: too many error messages on one line


pawn Код:
else if(dialogid == 120)//cheats
    {
        if(response)
        {
            switch(listitem)
            {
                case 0:
                {
                    if(aMark[playerid][0] == 0 && aMark[playerid][1] == 0 && aMark[playerid][2] == 0) return SendClientMessage(playerid, COLOR_GREY, "You haven't marked a teleportation point.");
                    SetPlayerPos(playerid,aMark[playerid][0], aMark[playerid][1], aMark[playerid][2]);
                    SetPlayerInterior(playerid, aMarkInt[playerid]);
                    SetPlayerVirtualWorld(playerid, aMarkVw[playerid]);
                    return 1;
                }
                case 1:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,1515.2551,-1666.3148,14.0469);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to Los Santos.");
                    return 1;
                }
                case 2:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,1559.7308,-1246.2534,277.8779);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to Skyscraper Roof Top.");
                    return 1;
                }
                case 3:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,1611.2932,-1893.8231,13.5469);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have been teleported to the warehouse.");
                    return 1;
                }
                case 4:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,1755.4490,-1894.2390,13.5567);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have been teleported to the Unity.");
                    return 1;
                }
                case 5:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,2096.3853,-1806.3462,13.5525);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have been teleported to the Pizza Stack.");
                    return 1;
                }
                case 6:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,2330.1292,-2315.3689,13.54697);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have been teleported to the Mechanic Job.");
                    return 1;
                }
                case 7:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,1752.9026,-2112.7397,13.4668);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have been teleported to the El Corona.");
                    return 1;
                }
                case 8:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,648.6083,-1360.7505,13.5880);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have been teleported to the San News.");
                    return 1;
                }
                case 9:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,2804.4265,-1088.1079,30.7291);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to Las Colinas Strip Club.");
                    return 1;
                }
                case 10:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,556.2163,-1258.2043,17.2422);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to Grotti.");
                    return 1;
                }
                case 11:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,952.9167,-1101.9977,23.8568);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to LS Cemetary.");
                    return 1;
                }
                case 12:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,2220.6660,-1139.2246,25.6772);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to Jefferson.");
                    return 1;
                }
                case 13:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,202.1886,1881.4122,17.2199);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have been teleported to the area51.");
                    return 1;
                }
                case 14:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,2058.6326,-1914.0176,13.5469);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to the DMV.");
                    return 1;
                }
                case 15:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,2224.8137,-1723.4457,13.5625);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to the Gym.");
                    return 1;
                }
                case 16:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,376.3239,-2028.6012,7.8301);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to Big Wheel Rods.");
                    return 1;
                }
                case 17:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,546.1611,-1273.8046,17.2482);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to the Vehicles Dealership.");
                    return 1;
                }
                case 18:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,-520.4179,-505.3250,24.6084);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to the Trucker Job.");
                    return 1;
                }
                case 19:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,1172.6533,-2063.4160,432.7214);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to the Trucker Job.");
                    return 1;
                }
                case 20:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,553.6295,-1765.6705,5.7703);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to the Electronics Dropoff.");
                    return 1;
                }
                case 21:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,2233.4729,-1333.2303,23.9815);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to the Hitman Headquarters.");
                    return 1;
                }
                case 22:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,-1417.0,-295.8,14.1);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to San Fierro.");
                    return 1;
                }
                case 23:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,1699.2,1435.1, 10.7);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to Las Venturas.");
                    return 1;
                }
                case 24:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,2648.7205,-2109.0586,13.5469);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to Fossil Fuel Company.");
                    return 1;
                }
                case 25:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,1543.9886,-1353.7587,329.4735);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to Star Tower.");
                    return 1;
                }
                case 26:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,1188.8627,-1330.2386,13.5606);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to All Saints Hospital.");
                    return 1;
                }
                case 27:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,2644.9026,-2005.4315,13.3828);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to the Lowrider Tuning Shop.");
                    return 1;
                }
                case 28:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,1025.1035,-1039.0695,31.5661);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to Los Santos Tuning Shop.");
                    return 1;
                }
                case 29:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,-2702.4583,217.1397,4.1797);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to San Fierro Tuning Shop.");
                    return 1;
                }
                case 30:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,1310.1110,-1368.5656,13.517786);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to The Paintball Arena.");
                    return 1;
                }
                case 31:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid, 3298.0874,-2283.3340,2.9688);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to The Drug Island.");
                    return 1;
                }
                case 32:
                {
                    SetPlayerInterior(playerid, 18);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid, 1295.4827,-3.2839,1001.0273);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to The Warehouse.");
                    return 1;
                }
                case 33:
                {
                    SetPlayerInterior(playerid, 1);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid, 1403.9862,-4.2830,1000.9119);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have teleported to The Warehouse.");
                    return 1;
                }
                case 34:
                {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerVirtualWorld(playerid, 0);
                    SetPlayerPos(playerid,1462.4095,-1011.1602,26.8438);
                    SendClientMessage(playerid, COLOR_GRAD4, " You have been teleported to the Bank.");
                    }
                }
            }
        }
        return 1;
    }
Reply
#2

Try this :

PHP код:
else if(dialogid == 120)//cheats
    
{
        if(
response)
        {
            switch(
listitem)
            {
                case 
0:
                {
                    if(
aMark[playerid][0] == && aMark[playerid][1] == && aMark[playerid][2] == 0) return SendClientMessage(playeridCOLOR_GREY"You haven't marked a teleportation point.");
                    
SetPlayerPos(playerid,aMark[playerid][0], aMark[playerid][1], aMark[playerid][2]);
                    
SetPlayerInterior(playeridaMarkInt[playerid]);
                    
SetPlayerVirtualWorld(playeridaMarkVw[playerid]);
                    return 
1;
                }
                case 
1:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,1515.2551,-1666.3148,14.0469);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to Los Santos.");
                    return 
1;
                }
                case 
2:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,1559.7308,-1246.2534,277.8779);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to Skyscraper Roof Top.");
                    return 
1;
                }
                case 
3:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,1611.2932,-1893.8231,13.5469);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have been teleported to the warehouse.");
                    return 
1;
                }
                case 
4:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,1755.4490,-1894.2390,13.5567);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have been teleported to the Unity.");
                    return 
1;
                }
                case 
5:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,2096.3853,-1806.3462,13.5525);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have been teleported to the Pizza Stack.");
                    return 
1;
                }
                case 
6:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,2330.1292,-2315.3689,13.54697);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have been teleported to the Mechanic Job.");
                    return 
1;
                }
                case 
7:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,1752.9026,-2112.7397,13.4668);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have been teleported to the El Corona.");
                    return 
1;
                }
                case 
8:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,648.6083,-1360.7505,13.5880);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have been teleported to the San News.");
                    return 
1;
                }
                case 
9:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,2804.4265,-1088.1079,30.7291);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to Las Colinas Strip Club.");
                    return 
1;
                }
                case 
10:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,556.2163,-1258.2043,17.2422);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to Grotti.");
                    return 
1;
                }
                case 
11:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,952.9167,-1101.9977,23.8568);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to LS Cemetary.");
                    return 
1;
                }
                case 
12:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,2220.6660,-1139.2246,25.6772);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to Jefferson.");
                    return 
1;
                }
                case 
13:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,202.1886,1881.4122,17.2199);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have been teleported to the area51.");
                    return 
1;
                }
                case 
14:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,2058.6326,-1914.0176,13.5469);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to the DMV.");
                    return 
1;
                }
                case 
15:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,2224.8137,-1723.4457,13.5625);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to the Gym.");
                    return 
1;
                }
                case 
16:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,376.3239,-2028.6012,7.8301);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to Big Wheel Rods.");
                    return 
1;
                }
                case 
17:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,546.1611,-1273.8046,17.2482);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to the Vehicles Dealership.");
                    return 
1;
                }
                case 
18:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,-520.4179,-505.3250,24.6084);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to the Trucker Job.");
                    return 
1;
                }
                case 
19:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,1172.6533,-2063.4160,432.7214);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to the Trucker Job.");
                    return 
1;
                }
                case 
20:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,553.6295,-1765.6705,5.7703);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to the Electronics Dropoff.");
                    return 
1;
                }
                case 
21:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,2233.4729,-1333.2303,23.9815);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to the Hitman Headquarters.");
                    return 
1;
                }
                case 
22:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,-1417.0,-295.8,14.1);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to San Fierro.");
                    return 
1;
                }
                case 
23:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,1699.2,1435.110.7);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to Las Venturas.");
                    return 
1;
                }
                case 
24:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,2648.7205,-2109.0586,13.5469);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to Fossil Fuel Company.");
                    return 
1;
                }
                case 
25:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,1543.9886,-1353.7587,329.4735);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to Star Tower.");
                    return 
1;
                }
                case 
26:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,1188.8627,-1330.2386,13.5606);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to All Saints Hospital.");
                    return 
1;
                }
                case 
27:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,2644.9026,-2005.4315,13.3828);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to the Lowrider Tuning Shop.");
                    return 
1;
                }
                case 
28:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,1025.1035,-1039.0695,31.5661);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to Los Santos Tuning Shop.");
                    return 
1;
                }
                case 
29:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,-2702.4583,217.1397,4.1797);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to San Fierro Tuning Shop.");
                    return 
1;
                }
                case 
30:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,1310.1110,-1368.5656,13.517786);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to The Paintball Arena.");
                    return 
1;
                }
                case 
31:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid3298.0874,-2283.3340,2.9688);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to The Drug Island.");
                    return 
1;
                }
                case 
32:
                {
                    
SetPlayerInterior(playerid18);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid1295.4827,-3.2839,1001.0273);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to The Warehouse.");
                    return 
1;
                }
                case 
33:
                {
                    
SetPlayerInterior(playerid1);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid1403.9862,-4.2830,1000.9119);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have teleported to The Warehouse.");
                    return 
1;
                }
                case 
34:
                {
                    
SetPlayerInterior(playerid0);
                    
SetPlayerVirtualWorld(playerid0);
                    
SetPlayerPos(playerid,1462.4095,-1011.1602,26.8438);
                    
SendClientMessage(playeridCOLOR_GRAD4" You have been teleported to the Bank.");
                }
            }
        }
        return 
1;
    } 
Reply
#3

Didn't work for me.
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