16.12.2013, 16:21
Hello. I got a bug in my script, when LEO's do /arrest it wont work.
It just says: "USAGE: /arrest [playerid] [minutes]"
Here is the command:
It just says: "USAGE: /arrest [playerid] [minutes]"
Here is the command:
Quote:
CMD:arrest(playerid, params[]) { new playerb, time, string[128]; if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); if(!IsACop(playerid) && !IsFBI(playerid) && !IsNG(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not a LEO."); if(!PlayerInfo[playerid][pFacDuty]) return SendClientMessage(playerid, COLOR_GREY, "You are not on duty."); if(!IsPlayerInRangeOfPoint(playerid, 2, ap[0], ap[1], ap[2])) return SendClientMessage(playerid, COLOR_GREY, "You are not near the arrest point."); if(sscanf(params, "uis[64]", playerb, time, params)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /arrest [playerid] [minutes]"); if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id."); if(!PlayerInfo[playerb][pWanted]) return SendClientMessage(playerid, COLOR_GREY, "Player is not wanted."); if(IsACop(playerb) && IsFBI(playerb) && IsNG(playerb)) return SendClientMessage(playerid, COLOR_GREY, "You can't arrest an LSPD Officer."); if(!IsPlayerNearPlayer(playerid, playerb, 2)) return SendClientMessage(playerid, COLOR_GREY, "You are too far away from that player."); format(string, sizeof(string), "Local Prison: %s has been arrested by %s.", RPN(playerb), RPN(playerid)); foreach(Player, i) { if(IsACop(i) || IsFBI(i) || IsNG(i)) { SendClientMessage(i, COLOR_BLUE, string); } } SetPlayerColor(playerb, TRANSPARENT_ORANGE); PlayerInfo[playerb][pArrested] ++; PlayerInfo[playerb][pPrison] = 2; PlayerInfo[playerb][pPrisonTime] = time*60; ClearDodWantedLevels(playerb); SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); new RandomCell = random(sizeof(RandomPrison)); SetPlayerFacingAngle(playerb, RandomPrison[RandomCell][3]); TogglePlayerControllable(playerb, 0); SetTimerEx("EnterExitTimer", 5000, false, "i", playerb); SetPlayerPos(playerb, RandomPrison[RandomCell][0], RandomPrison[RandomCell][1], RandomPrison[RandomCell][2]); SetCameraBehindPlayer(playerb); format(string, sizeof(string), " You have been arrested by an officer for %d minutes (%d seconds)", PlayerInfo[playerb][pPrisonTime]/60, PlayerInfo[playerb][pPrisonTime]); SendClientMessage(playerb, COLOR_LIGHTBLUE, string); RemovePlayerAttachedObject(playerb, 0); SetPlayerSpecialAction(playerb, SPECIAL_ACTION_NONE); |