[Map] The Pluto Mansion
#1

Hello !!
What's up guys? Well it's my second map in my whole sa-mp universe, as the first map had some appreciative comments, i decided to keep up on with my so called mapping skills. I designed a mansion named as The Pluto Mansion . So that's how we go, the mansion has many cool objects. Below is the list of the objects, the map contains. And its pure, i repeat no objects are deleted and harmed while the developing of this map.

Functions of the Map!!

*Boats on a slide.
*A pier with some gym objects, cars and trees.
*Middle part contains a big mansion
*Fence surrounding the house
*The backyard of the house is full of hot air baloons, and many more objects!


Well here are some
Screenshots:













Код:
CreateObject(6522, 13.37562, 35.84918, -1.02008,   0.00000, 0.00000, -240.11964);
CreateObject(6188, 44.38922, -24.59143, -26.01105,   0.00000, 0.00000, 39.77999);
CreateObject(9833, 1.60252, 68.15698, -6.39988,   0.00000, 0.00000, 0.00000);
CreateObject(9833, -8.84472, 62.64618, -6.15401,   0.00000, 0.00000, 0.00000);
CreateObject(2631, 59.33009, -38.16122, -13.63872,   0.00000, 0.00000, -60.77999);
CreateObject(2631, 52.93414, -42.05014, -13.64539,   0.00000, 0.00000, -59.82000);
CreateObject(2915, 59.38988, -37.71378, -13.59492,   0.00000, 0.00000, 0.00000);
CreateObject(2915, 63.51217, -46.00537, -13.59164,   0.00000, 0.00000, 0.00000);
CreateObject(2915, 60.16544, -38.90128, -13.59124,   0.00000, 0.00000, 0.00000);
CreateObject(2915, 52.82110, -41.53091, -13.59861,   0.00000, 0.00000, 0.00000);
CreateObject(2915, 53.34528, -42.34543, -13.59907,   0.00000, 0.00000, 0.00000);
CreateObject(2915, 53.62558, -43.02325, -13.59881,   0.00000, 0.00000, 0.00000);
CreateObject(2627, 64.62032, -35.12234, -13.62027,   0.00000, 0.00000, 29.40000);
CreateObject(2627, 45.53728, -46.37509, -13.61940,   0.00000, 0.00000, 26.94000);
CreateObject(6298, 72.70488, -69.87708, -0.57703,   0.00000, 0.00000, 28.19999);
CreateObject(18877, 72.51189, -69.36050, 1.67736,   0.00000, 0.00000, 29.99999);
CreateObject(2179, 90.71117, -71.06073, -12.48433,   0.00000, 0.00000, 0.00000);
CreateObject(2179, 45.22075, 0.03278, -12.56979,   0.00000, 0.00000, 0.00000);
CreateObject(2179, 22.74326, -14.19183, -12.54514,   0.00000, 0.00000, 0.00000);
CreateObject(2179, 39.02341, -40.46423, -12.15657,   0.00000, 0.00000, 0.00000);
CreateObject(2179, 51.11664, -58.63696, -12.30636,   0.00000, 0.00000, 0.00000);
CreateObject(2179, 71.85539, -41.62839, -12.28533,   0.00000, 0.00000, 0.00000);
CreateObject(827, 81.98431, -60.47134, -11.19719,   0.00000, 0.00000, 0.00000);
CreateObject(827, 59.25232, -72.11655, -10.18426,   0.00000, 0.00000, 0.00000);
CreateObject(19338, 35.67477, -16.13806, 10.36548,   0.00000, 0.00000, 0.00000);
CreateObject(19338, 69.42175, -51.67920, 26.01105,   0.00000, 0.00000, 0.00000);
CreateObject(661, 86.80294, -67.51932, -13.61202,   0.00000, 0.00000, 0.00000);
CreateObject(661, 51.15623, -9.08118, -13.61747,   0.00000, 0.00000, 0.00000);
CreateObject(661, 55.00378, -17.35364, -13.61272,   0.00000, 0.00000, 0.00000);
CreateObject(661, 78.02019, -53.27164, -13.62388,   0.00000, 0.00000, 0.00000);
CreateObject(661, 74.11941, -47.50974, -13.62072,   0.00000, 0.00000, 0.00000);
CreateObject(661, 59.22266, -24.37573, -13.61942,   0.00000, 0.00000, 0.00000);
CreateObject(661, 63.45704, -29.61249, -13.61926,   0.00000, 0.00000, 0.00000);
CreateObject(661, 66.10196, -35.17245, -13.61946,   0.00000, 0.00000, 0.00000);
CreateObject(661, 70.05244, -40.79147, -13.61922,   0.00000, 0.00000, 0.00000);
CreateObject(661, 29.78931, -24.43219, -13.63390,   0.00000, 0.00000, 0.00000);
CreateObject(661, 31.72738, -29.63196, -13.63346,   0.00000, 0.00000, 0.00000);
CreateObject(661, 54.08524, -67.35675, -13.62793,   0.00000, 0.00000, 0.00000);
CreateObject(661, 47.63358, -56.94351, -13.62629,   0.00000, 0.00000, 0.00000);
CreateObject(661, 50.04976, -62.77991, -13.62600,   0.00000, 0.00000, 0.00000);
CreateObject(661, 42.40112, -51.63489, -13.62521,   0.00000, 0.00000, 0.00000);
CreateObject(661, 34.77177, -36.62134, -13.62496,   0.00000, 0.00000, 0.00000);
CreateObject(661, 39.44997, -44.71497, -13.62858,   0.00000, 0.00000, 0.00000);
CreateObject(661, 36.99725, -38.14691, -13.63015,   0.00000, 0.00000, 0.00000);
CreateObject(9482, -10.50789, 74.56488, -2.26379,   0.00000, 0.00000, -57.78001);
CreateObject(3461, -18.37297, 71.20703, 0.69884,   0.00000, 0.00000, 0.00000);
CreateObject(3461, -4.27316, 80.46387, 0.33953,   0.00000, 0.00000, 0.00000);
CreateObject(16226, -93.37320, 5.27161, -23.01847,   356.85840, 0.00000, 3.14159);
CreateObject(10838, 27.70869, 6.41583, 7.15602,   0.00000, 0.00000, -55.37999);
CreateObject(987, 4.26535, 84.26855, -9.37506,   0.00000, 0.00000, -145.02000);
CreateObject(987, 14.86546, 89.63910, -9.51229,   0.00000, 0.00000, -150.66002);
CreateObject(987, 23.78258, 81.87592, -9.37702,   0.00000, 0.00000, -221.21997);
CreateObject(987, 31.84118, 73.11127, -9.43025,   0.00000, 0.00000, -227.09998);
CreateObject(987, 38.30350, 62.89154, -9.28403,   0.00000, 0.00000, 120.78001);
CreateObject(987, 44.46976, 52.83209, -9.26651,   0.00000, 0.00000, 121.86002);
CreateObject(987, 49.86873, 42.11523, -9.28643,   0.00000, 0.00000, 116.82001);
CreateObject(987, 57.63329, 27.00690, -11.29411,   0.00000, 0.00000, 117.90000);
CreateObject(987, 62.21285, 17.33716, -13.18787,   -1.62000, -10.26000, 114.66000);
CreateObject(987, 62.29646, 17.14075, -12.98589,   8.88000, 10.38000, -65.28000);
CreateObject(987, -15.66370, 71.62964, -8.42164,   0.00000, 0.00000, -143.15991);
CreateObject(987, -25.24936, 64.64081, -8.35812,   0.00000, 0.00000, -111.05999);
CreateObject(987, -29.44376, 53.92389, -8.38895,   0.00000, 0.00000, -76.19998);
CreateObject(987, -26.84996, 42.36804, -8.28943,   0.00000, 0.00000, -63.06003);
CreateObject(987, -21.39434, 31.68042, -8.28125,   0.00000, 0.00000, -64.61999);
CreateObject(987, -16.60062, 20.90735, -9.35936,   -1.80000, 1.68000, -56.27999);
CreateObject(987, -10.24562, 11.34021, -9.60645,   0.00000, 0.00000, -59.64000);
CreateObject(987, -4.25777, 1.29297, -10.69759,   2.40000, 9.12000, -55.26000);
CreateObject(987, 2.22812, -8.22998, -12.57763,   1.02000, 6.36000, -57.59998);
CreateObject(987, 8.59177, -18.22131, -14.54005,   0.00000, 0.00000, -9.23996);
CreateObject(987, 60.03341, -2.84973, -15.18027,   0.00000, 0.00000, 53.04001);
CreateObject(987, 54.59131, -6.97418, -15.17821,   0.00000, 0.00000, 42.84003);
CreateObject(987, 57.92899, 27.01172, -10.48322,   0.00000, 0.00000, 27.12000);
CreateObject(987, 54.30829, 59.77789, -8.90016,   0.00000, 0.00000, -161.57980);
CreateObject(987, 68.80454, 32.38483, -10.28176,   0.00000, 0.00000, 117.66003);
CreateObject(987, 63.23280, 42.89984, -10.30807,   0.00000, 0.00000, 116.70000);
CreateObject(987, 59.78505, 49.38025, -9.98150,   0.00000, 0.00000, 116.82002);
CreateObject(2072, 55.60194, 53.59473, -7.68190,   0.00000, 0.00000, 0.00000);
CreateObject(2072, 48.80176, 51.15106, -7.79056,   0.00000, 0.00000, 0.00000);
CreateObject(2072, 62.48655, 30.93353, -9.79572,   0.00000, 0.00000, 0.00000);
CreateObject(2887, -9.01382, 72.32690, 0.49283,   0.00000, 0.00000, 31.44001);
CreateObject(18850, 35.36837, -9.93054, -10.44654,   0.00000, 0.00000, 35.75999);
CreateObject(654, 41.31778, 24.73944, -10.74107,   0.00000, 0.00000, 0.00000);
CreateObject(654, 9.29496, 3.51544, -11.37236,   0.00000, 0.00000, 0.00000);
CreateObject(654, 13.32345, 74.13434, -9.28579,   0.00000, 0.00000, 0.00000);
CreateObject(654, -18.88623, 54.27777, -7.98032,   0.00000, 0.00000, 0.00000);
CreateObject(654, 34.38084, 30.23737, -10.33321,   0.00000, 0.00000, 0.00000);
CreateObject(654, 27.73968, 68.95831, -9.06704,   0.00000, 0.00000, 0.00000);
CreateObject(654, -19.41149, 36.98663, -7.91006,   0.00000, 0.00000, 0.00000);
CreateObject(654, 10.60097, 8.85730, -10.72703,   0.00000, 0.00000, 0.00000);
CreateObject(654, 12.44040, 12.18549, -10.52193,   0.00000, 0.00000, 0.00000);
CreateObject(654, -6.99709, 7.58905, -9.85602,   0.00000, 0.00000, 0.00000);
CreateObject(654, -14.97903, 23.88416, -8.18958,   0.00000, 0.00000, 0.00000);
CreateObject(654, 49.99086, 30.75201, -10.31747,   0.00000, 0.00000, 0.00000);
CreateObject(654, 51.50214, 49.60168, -8.89115,   0.00000, 0.00000, 0.00000);
CreateObject(654, 60.78284, 34.93066, -10.45555,   0.00000, 0.00000, 0.00000);
CreateObject(654, 54.42110, 51.26208, -8.88866,   0.00000, 0.00000, 0.00000);
CreateObject(654, 47.74043, 51.45093, -8.88045,   0.00000, 0.00000, 0.00000);
CreateObject(654, 53.29164, 53.57922, -8.87752,   0.00000, 0.00000, 0.00000);
CreateObject(654, 50.17417, 53.22955, -8.87339,   0.00000, 0.00000, 0.00000);
CreateObject(654, 46.10342, 53.48822, -8.89170,   0.00000, 0.00000, 0.00000);
CreateObject(654, 51.88508, 55.17645, -8.86765,   0.00000, 0.00000, 0.00000);
CreateObject(654, 64.13840, 36.41357, -10.48348,   0.00000, 0.00000, 0.00000);
CreateObject(654, 63.08271, 36.66235, -10.39085,   0.00000, 0.00000, 0.00000);
CreateObject(654, 58.18011, 33.88422, -10.42185,   0.00000, 0.00000, 0.00000);
CreateObject(654, 4.03899, 9.36713, -10.12459,   0.00000, 0.00000, 0.00000);
CreateObject(654, -17.40983, 27.22559, -8.05147,   0.00000, 0.00000, 0.00000);
CreateObject(654, -21.98465, 54.97552, -7.78864,   0.00000, 0.00000, 0.00000);
CreateObject(654, -10.90845, 14.01050, -9.01134,   0.00000, 0.00000, 0.00000);
CreateVehicle(484, 68.9032, 500.3682, -0.0218, 29.5800, -1, -1, 100);
CreateVehicle(484, 99.9693, 452.9446, -0.0373, 30.6000, -1, -1, 100);
CreateVehicle(484, 82.0050, 476.6896, -0.0278, 118.1400, -1, -1, 100);
CreateVehicle(484, 109.6866, 521.5898, -0.0275, 37.6800, -1, -1, 100);
CreateVehicle(484, 134.8518, 478.1118, -0.0399, 24.9600, -1, -1, 100);
CreateVehicle(484, 130.1260, 507.1362, -0.0368, -62.1600, -1, -1, 100);
CreateVehicle(541, 92.6349, 511.5405, 2.9572, 32.1600, -1, -1, 100);
CreateVehicle(541, 89.2043, 508.9136, 2.8382, 31.8000, -1, -1, 100);
CreateVehicle(541, 92.8259, 516.5546, 2.8832, 84.8400, -1, -1, 100);
CreateVehicle(541, 87.3091, 519.2856, 2.6974, 214.3200, -1, -1, 100);
CreateVehicle(541, 83.9992, 516.9052, 2.8498, -142.6798, -1, -1, 100);
CreateVehicle(541, 84.2563, 511.0934, 2.9332, 3.1800, -1, -1, 100);
CreateVehicle(487, 76.8041, 532.1132, 18.9949, 33.0600, -1, -1, 100);
Thanks for reading
Reply
#2

... I thought that it is any epic Pluto planet map.
Reply
#3

Someone pay attention to this map also lol
Reply
#4

Nice map.
Reply
#5

Quote:
Originally Posted by AWTom
Посмотреть сообщение
... I thought that it is any epic Pluto planet map.
Do you think that is possible ._. lol

Quote:
Originally Posted by Gen3i
Посмотреть сообщение
Nice map.
Thanks man
Reply
#6

Quote:
Originally Posted by C4Ndy
Посмотреть сообщение
Do you think that is possible ._. lol
Everything is possible. I've already made "Planet Caravan" (according to Black Sabbath's song).
Reply
#7

Oh, Nice Map Keep it Up.
Reply
#8

nice
Reply
#9

Yeah buddy...good work!
Reply
#10

good work dude keep it it up
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)