03.07.2014, 18:31
So, I was kinda bored, and made this.
A basic non-saving "mobile" house ( aka the 'Journey' interior ).
Features;
Entering/Exiting the Journey ( when next to it, Exit pos. saves! )
You can buy/own it, or 'disown' it ( as the owner! )
As the owner, you can lock/unlock it.
But, it shouldn't be hard to make it saveable, if I have the motivation, i might add a SQLite saving to it..
Video;
https://www.youtube.com/watch?v=r19Wasy1BZE
Code/Download links;
https://www.mediafire.com/?mjt9bw0kdj2malh
http://pastebin.com/6aMDPjWe
NOTES;
* You loose your "keys" to the vehicle, if gets reset once the Journey respawns/gets destroyed!
* You will need zCMD and foreach includes.
A basic non-saving "mobile" house ( aka the 'Journey' interior ).
Features;
Entering/Exiting the Journey ( when next to it, Exit pos. saves! )
You can buy/own it, or 'disown' it ( as the owner! )
As the owner, you can lock/unlock it.
But, it shouldn't be hard to make it saveable, if I have the motivation, i might add a SQLite saving to it..
Video;
https://www.youtube.com/watch?v=r19Wasy1BZE
Code/Download links;
https://www.mediafire.com/?mjt9bw0kdj2malh
http://pastebin.com/6aMDPjWe
NOTES;
* You loose your "keys" to the vehicle, if gets reset once the Journey respawns/gets destroyed!
* You will need zCMD and foreach includes.