19.11.2013, 15:55
Hi, I was told that I needed a streamer if I want to put more than 1000 objects in SA-MP, I'm using Shabi RoxX's map editor and it already has a Streamer in it(I think it's Incognito's). I have just replaced all my 'Create Object', 'Move Object', 'IsValidObject', 'IsObjectMoving', 'GetObjectPos', 'DestroyObject' & 'OnObjectMoved' to Streamer's function, it compiles fine but I don't like working with thing I'm not familiar with so I'm hoping someone can answer my questions about Incognito's Streamer.
1. What is a streamer? What does Incognito mean by "This plugin streams object..."? A way to create objects bypassing SA-MP's limit detection?
2. Why did Incognito added 'Dynamic' to all his functions' name? Is it only because he wants to create a function named similar to SA-MP's? Was the object created by the original SA-MP function(CreateObject) dynamic too? Does my object work the same as when it is created with the original SA-MP function?
3. Can I just add the word 'Dynamic' before 'Object' to all my current SA-MP object functions? Is Incognito's Streamer's function's parameter the same as SA-MP's, he did not specify which parameter is optional and did not provide enough details about his function and callbacks
4. Is it possible to reload objects by using 'DestroyAllDynamicObjects' function in my gamemode then reloading my map filterscript from my game mode with RCon's reloadfs command?
5. Can someone please explain the objects limitation? What Incognito mean by '500 visible objects'
Lastly, I'm really sorry if I have asked the same question that has been answered before or asked a question that has a clear answer, I'm in a rush and very in need to know about this plugin.
Thanks in advance
1. What is a streamer? What does Incognito mean by "This plugin streams object..."? A way to create objects bypassing SA-MP's limit detection?
2. Why did Incognito added 'Dynamic' to all his functions' name? Is it only because he wants to create a function named similar to SA-MP's? Was the object created by the original SA-MP function(CreateObject) dynamic too? Does my object work the same as when it is created with the original SA-MP function?
3. Can I just add the word 'Dynamic' before 'Object' to all my current SA-MP object functions? Is Incognito's Streamer's function's parameter the same as SA-MP's, he did not specify which parameter is optional and did not provide enough details about his function and callbacks
4. Is it possible to reload objects by using 'DestroyAllDynamicObjects' function in my gamemode then reloading my map filterscript from my game mode with RCon's reloadfs command?
5. Can someone please explain the objects limitation? What Incognito mean by '500 visible objects'
Lastly, I'm really sorry if I have asked the same question that has been answered before or asked a question that has a clear answer, I'm in a rush and very in need to know about this plugin.
Thanks in advance