08.11.2013, 19:24
I want to create a DMV system but the dialog boxes of DMV was intercalated with register dialog boxes
I want to know how to fix this?
PS: I'm newby in samp scripts, and sorry for my bad English.
EDITED:PUT CODE IN [code] tags . // Sorry
I want to know how to fix this?
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch( dialogid ) { case DIALOG_REGISTER: { if (!response) return Kick(playerid); if(response) { if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit"); new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Password",udb_hash(inputtext)); INI_WriteInt(File,"Cash",1500); INI_WriteInt(File,"Admin",0); INI_WriteInt(File,"Kills",0); INI_WriteInt(File,"Deaths",0); INI_WriteInt(File,"pCarLic",0); INI_Close(File); SetSpawnInfo(playerid, 0, 0,1017.1094,-1345.6660,13.2545, 269.15, 0, 0, 0, 0, 0, 0); SpawnPlayer(playerid); ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Great! You're now registred, do you want to see a tutorial? (/tutorial)","Alright",""); } } case DIALOG_LOGIN: { if ( !response ) return Kick ( playerid ); if( response ) { if(udb_hash(inputtext) == PlayerInfo[playerid][pPass]) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]); SetSpawnInfo(playerid, 0, 0,1017.1094,-1345.6660,13.2545, 269.15, 0, 0, 0, 0, 0, 0); SpawnPlayer(playerid); } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit"); } return 1; } } } if(dialogid == 1) { if(response) { ShowPlayerDialog(playerid,2,DIALOG_STYLE_MSGBOX,"Intrebarea numarul 1.","{77A3F0}Pe care parte trebe sa conduci mereu?","Dreapta", "Stanga"); return 1; } SCM(playerid, COLOR_CRS3, "** Testul sa oprit pentru ca ai apasat pe iesire."); DMVTest[playerid] = 0; return 1; } if(dialogid == 2) { if(response) { ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Intrebarea numarul 2.","{F9F7CE}Bravo la prima intrebare ai raspuns corect.\n\n{77A3F0}Pe care parte conduci atunci cand pe partea dreapta nu se poate circula?","Dreapta", "Stanga"); return 1; } SCM(playerid, COLOR_CRS3, "** Imi pare rau, dar ai raspuns gresit la aceasta intrebare."); DMVTest[playerid] = 0; return 1; } if(dialogid == 3) { if(response) { ShowPlayerDialog(playerid,4,DIALOG_STYLE_MSGBOX,"Intrebarea numarul 3.","{F9F7CE}Bravo si la a doua intrebare ai raspuns corect.\n\n{77A3F0}Trebuie sa opresc masina cand imi cere un politist?","Da", "Nu"); return 1; } SCM(playerid, COLOR_CRS3, "** Imi pare rau, dar ai raspuns gresit la aceasta intrebare."); DMVTest[playerid] = 0; return 1; } if(dialogid == 4) { if(response) { ShowPlayerDialog(playerid,5,DIALOG_STYLE_MSGBOX,"\t","{F9F7CE}Bravo si la a treia intrebare ai raspuns corect.","Urmatoarea", ""); return 1; } SCM(playerid, COLOR_CRS3, "** Imi pare rau, dar ai raspuns gresit la aceasta intrebare."); DMVTest[playerid] = 0; return 1; } if(dialogid == 5) { if(response) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_LIST,"{77A3F0}4.Ce fac daca imi fura cineva masina?","{77A3F0}Sun la politie,\n{77A3F0}Il omor pe hot,\n{77A3F0}Fug dupa el.","Urmatorul",""); return 1; } } if(dialogid == 6) { if(response) { if(listitem == 0) { ShowPlayerDialog(playerid,7,DIALOG_STYLE_MSGBOX,"\t","{F9F7CE}Bravo ai raspuns corect la toate intrebarile.\nPentru a continua apasa pe 'Urmatorul'.","Urmatorul", "Iesire"); } if(listitem == 1) { SCM(playerid, COLOR_CRS3, "** Imi pare rau, dar ai raspuns gresit la aceasta intrebare."); DMVTest[playerid] = 0; } if(listitem == 2) { SCM(playerid, COLOR_CRS3, "** Imi pare rau, dar ai raspuns gresit la aceasta intrebare."); DMVTest[playerid] = 0; } } } if(dialogid == 7) { if(response) { SCM(playerid, COLOR_CRS3, "** Acum dute la masina pentru a urma checkpointurile."); SetCameraBehindPlayer(playerid); SetPlayerPos(playerid, 987.8069,-1349.1521,13.5786); SetPlayerVirtualWorld(playerid, 0); DMVTest[playerid] = 1; return 1; } SCM(playerid, COLOR_CRS3, "** Testul sa oprit pentru ca ai apasat pe iesire."); DMVTest[playerid] = 0; return 1; } return 1; }
EDITED:PUT CODE IN [code] tags . // Sorry