CreateDynamicObject & CreateObject Differences?
#1

Hi guys, like the topic said, what is the differences between CreateDynamicObject and CreateObject? It's a simple question, but I can't find a thread about what are the differences.
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#2

They are both quite same, just read the difference I've stated.

CreateDynamicObject = You can have unlimited objects in your gamemode.
CreateObject = You can have only 500 objects in your gamemode.

So I suggest you to use CreateDynamicObject.

EDIT:
If you're going to use CreateDynamicObject, you will need Streamer include! It's not good if you use CreateObject!
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#3

Thank you alot.
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#4

CreateObject limit is 1000 not 500. Also CreateObject shows all of the objects instantly to the player.

CreateDynamicObject is unlimited but if you're having many objects, so you better use 'Streamer_Update' or 'Streamer_UpdateEx' with the coordinates.
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#5

Quote:
Originally Posted by iZN
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CreateObject limit is 1000 not 500. Also CreateObject shows all of the objects instantly to the player.

CreateDynamicObject is unlimited but if you're having many objects, so you better use 'Streamer_Update' or 'Streamer_UpdateEx' with the coordinates.
This is the correct explanation, my bad. Can't give you +rep soz too much reps given today, tomorrow!
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#6

+reped both of you. thanks alot
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#7

For CreateObject 0.3x - 1000 objects not 500 !
CreateDynamicObject - 100.000
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#8

Quote:
Originally Posted by Jony_Cruze
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For CreateObject 0.3x - 1000 objects not 500 !
CreateDynamicObject - 100.000
You pretty sure that CreateDynamicObject's limit is 1000? Never heard of that.
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#9

i Think CreateDynamicObject Is Bugged SomeTimes i Mean If You Put A Map It Will Not Load Objects
That's why Createobjects is Better
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#10

sorry , 10.000 i put one more 0..
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