18.10.2013, 06:57
ok, heres my situation in detail....
I wanted to play SA:MP with my brother on LAN, I learned a bit of pawn and modified the Grand Larceny GM and added a bit of cash, guns, a bunch of TPs etc.
I started the server, no problems. Everything works fine. We usually mod cars and have insanely long races
THE PROBLEM
Like if we mods a dozen cars and park them on a hill, I want them to stay there until our next session, I know that its possible by just leaving the 'server' running (that black CMD promt looking thingy). But our sessions can be a few days apart aswell.
I wanted to know that whether there are some sort of 'files' created when a server is running? I could save them and change the GM script so that it checks and/or simply loads those 'settings' from the previous session?
I tried searching, I couldn't find anything too close to my problem.
Thanks.
I wanted to play SA:MP with my brother on LAN, I learned a bit of pawn and modified the Grand Larceny GM and added a bit of cash, guns, a bunch of TPs etc.
I started the server, no problems. Everything works fine. We usually mod cars and have insanely long races
THE PROBLEM
Like if we mods a dozen cars and park them on a hill, I want them to stay there until our next session, I know that its possible by just leaving the 'server' running (that black CMD promt looking thingy). But our sessions can be a few days apart aswell.
I wanted to know that whether there are some sort of 'files' created when a server is running? I could save them and change the GM script so that it checks and/or simply loads those 'settings' from the previous session?
I tried searching, I couldn't find anything too close to my problem.
Thanks.