Need help (With dialogs.. Incorect password)
#1

Hello good members of samp forum.. I have a big problem..

I hope you could help me out..

So I have a problem idk why it's giving me all the time dialog Login..

So here is my code
defines:

pawn Код:
#define                 DIALOG_LOGIN                            (1)
#define                 DIALOG_VEH                              (30)
#define                 THREAD_CHECK_CREDENTIALS                (3)

pawn Код:
public OnQueryFinish(query[], resultid, extraid, connectionHandle) {
    switch(resultid) {
              case THREAD_CHECK_CREDENTIALS: {
            mysql_store_result();

            if(!IsPlayerConnected(extraid)) return mysql_free_result(); // Incase they're disconnected since... Sometimes queries F*"!%$" up.

            if(mysql_num_rows() == 0) { // INCORRECT PASSWORD!1

                SetPVarInt(extraid, "LA", GetPVarInt(extraid, "LA") + 1);

                new
                    playerIP[32];

                if(GetPVarInt(extraid, "LA") > MAX_LOGIN_ATTEMPTS) {
                    SendClientMessage(extraid, COLOR_RED, "You have used all available login attempts.");
                    GetPlayerIp(extraid, playerIP, sizeof(playerIP));

                    GetPlayerName(extraid, szPlayerName, MAX_PLAYER_NAME);
                    format(szMessage, sizeof(szMessage), "AdmWarn: {FFFFFF}IP %s has been banned (%d failed 3 attempts on account %s).", playerIP, MAX_LOGIN_ATTEMPTS, szPlayerName);
                    submitToAdmins(szMessage, COLOR_HOTORANGE);

                    IPBan(playerIP, "Exceeded maximum login attempts.");
                    Kick(extraid);
                    return 1;

                }
                else {
                    ShowPlayerDialog(extraid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "SERVER: Login", "Welcome to the "SERVER_NAME" Server.\n\nPlease enter your password below!", "Login", "Cancel");
                    format(szMessage, sizeof(szMessage), "Incorrect password. You have %d remaining login attempts left.", MAX_LOGIN_ATTEMPTS - GetPVarInt(extraid, "LA"));
                    SendClientMessage(extraid, COLOR_HOTORANGE, szMessage);
                    return 1;
                }
            }
            else {
                clearScreen(extraid);
                DeletePVar(extraid, "LA");

                mysql_retrieve_row();

                mysql_get_field("playerBanned", result);

                if(strval(result) >= 1) {

                    new
                        playerIP[32];

                    SendClientMessage(extraid, COLOR_RED, "You are banned from this server.");

                    GetPlayerIp(extraid, playerIP, sizeof(playerIP));
                    GetPlayerName(extraid, szPlayerName, MAX_PLAYER_NAME);

                    format(szMessage, sizeof(szMessage), "AdmWarn: {FFFFFF}%s has attempted to evade their account ban (using IP %s).", szPlayerName, playerIP);
                    submitToAdmins(szMessage, COLOR_HOTORANGE);

                    format(szMessage, sizeof(szMessage), "Attempted ban evasion (%s).", szPlayerName);

                    IPBan(playerIP, szMessage);
                    Kick(extraid);
                }

                playerVariables[extraid][pBanned] = strval(result);

                mysql_get_field("playerPassword", playerVariables[extraid][pPassword]);

                mysql_get_field("playerEmail", playerVariables[extraid][pEmail]);

                mysql_get_field("playerSkin", result);
                playerVariables[extraid][pSkin] = strval(result);

                mysql_get_field("playerMoney", result);
                playerVariables[extraid][pMoney] = strval(result);

                mysql_get_field("playerBankMoney", result);
                playerVariables[extraid][pBankMoney] = strval(result);

                mysql_get_field("playerPosX", result);
                playerVariables[extraid][pPos][0] = floatstr(result);

                mysql_get_field("playerPosY", result);
                playerVariables[extraid][pPos][1] = floatstr(result);

                mysql_get_field("playerPosZ", result);
                playerVariables[extraid][pPos][2] = floatstr(result);

                mysql_get_field("playerHealth", result);
                playerVariables[extraid][pHealth] = floatstr(result);

                mysql_get_field("playerArmour", result);
                playerVariables[extraid][pArmour] = floatstr(result);
               
                mysql_get_field("playerVIP", result);
                playerVariables[extraid][pVIP] = strval(result);

                mysql_get_field("playerSeconds", result);
                playerVariables[extraid][pSeconds] = strval(result);

                mysql_get_field("playerAdminLevel", result);
                playerVariables[extraid][pAdminLevel] = strval(result);
               
                if(playerVariables[extraid][pAdminLevel] > 0) {
                    mysql_get_field("playerAdminPIN", result);
                    SetPVarInt(extraid, "pAdminPIN", strval(result));
                }

                mysql_get_field("playerAccent", playerVariables[extraid][pAccent]);

                mysql_get_field("playerInterior", result);
                playerVariables[extraid][pInterior] = strval(result);

                mysql_get_field("playerVirtualWorld", result);
                playerVariables[extraid][pVirtualWorld] = strval(result);

                mysql_get_field("playerID", result);
                playerVariables[extraid][pInternalID] = strval(result);

                mysql_get_field("playerCarLicensePlate", playerVariables[extraid][pCarLicensePlate]);

                mysql_get_field("playerJob", result);
                playerVariables[extraid][pJob] = strval(result);

                mysql_get_field("playerWeapon0", result);
                playerVariables[extraid][pWeapons][0] = strval(result);

                mysql_get_field("playerWeapon1", result);
                playerVariables[extraid][pWeapons][1] = strval(result);

                mysql_get_field("playerWeapon2", result);
                playerVariables[extraid][pWeapons][2] = strval(result);

                mysql_get_field("playerWeapon3", result);
                playerVariables[extraid][pWeapons][3] = strval(result);

                mysql_get_field("playerWeapon4", result);
                playerVariables[extraid][pWeapons][4] = strval(result);

                mysql_get_field("playerWeapon5", result);
                playerVariables[extraid][pWeapons][5] = strval(result);

                mysql_get_field("playerWeapon6", result);
                playerVariables[extraid][pWeapons][6] = strval(result);

                mysql_get_field("playerWeapon7", result);
                playerVariables[extraid][pWeapons][7] = strval(result);

                mysql_get_field("playerWeapon8", result);
                playerVariables[extraid][pWeapons][8] = strval(result);

                mysql_get_field("playerWeapon9", result);
                playerVariables[extraid][pWeapons][9] = strval(result);

                mysql_get_field("playerWeapon10", result);
                playerVariables[extraid][pWeapons][10] = strval(result);

                mysql_get_field("playerWeapon11", result);
                playerVariables[extraid][pWeapons][11] = strval(result);

                mysql_get_field("playerWeapon12", result);
                playerVariables[extraid][pWeapons][12] = strval(result);

                mysql_get_field("playerJobSkill1", result);
                playerVariables[extraid][pJobSkill][0] = strval(result);

                mysql_get_field("playerJobSkill2", result);
                playerVariables[extraid][pJobSkill][1] = strval(result);

                mysql_get_field("playerMaterials", result);
                playerVariables[extraid][pMaterials] = strval(result);

                mysql_get_field("playerGroup", result);
                playerVariables[extraid][pGroup] = strval(result);

                mysql_get_field("playerGroupRank", result);
                playerVariables[extraid][pGroupRank] = strval(result);

                mysql_get_field("playerHours", result);
                playerVariables[extraid][pPlayingHours] = strval(result);

                mysql_get_field("playerWarning1", playerVariables[extraid][pWarning1]);
                mysql_get_field("playerWarning2", playerVariables[extraid][pWarning2]);
                mysql_get_field("playerWarning3", playerVariables[extraid][pWarning3]);

                mysql_get_field("playerHospitalized", result);
                playerVariables[extraid][pHospitalized] = strval(result);

                mysql_get_field("playerAdminName", playerVariables[extraid][pAdminName]);

                mysql_get_field("playerFirstLogin", result);
                playerVariables[extraid][pFirstLogin] = strval(result);

                mysql_get_field("playerGender", result);
                playerVariables[extraid][pGender] = strval(result);

                mysql_get_field("playerPrisonID", result);
                playerVariables[extraid][pPrisonID] = strval(result);

                mysql_get_field("playerPrisonTime", result);
                playerVariables[extraid][pPrisonTime] = strval(result);

                mysql_get_field("playerPhoneNumber", result);
                playerVariables[extraid][pPhoneNumber] = strval(result);

                mysql_get_field("playerPhoneBook", result);
                playerVariables[extraid][pPhoneBook] = strval(result);

                mysql_get_field("playerHelperLevel", result);
                playerVariables[extraid][pHelper] = strval(result);

                mysql_get_field("playerDropCarTimeout", result);
                playerVariables[extraid][pDropCarTimeout] = strval(result);

                mysql_get_field("playerRope", result);
                playerVariables[extraid][pRope] = strval(result);

                mysql_get_field("playerAdminDuty", result);
                playerVariables[extraid][pAdminDuty] = strval(result);

                mysql_get_field("playerCrimes", result);
                playerVariables[extraid][pCrimes] = strval(result);

                mysql_get_field("playerArrests", result);
                playerVariables[extraid][pArrests] = strval(result);

                mysql_get_field("playerWarrants", result);
                playerVariables[extraid][pWarrants] = strval(result);

                mysql_get_field("playerLevel", result);
                playerVariables[extraid][pLevel] = strval(result);

                mysql_get_field("playerAge", result);
                playerVariables[extraid][pAge] = strval(result);

                mysql_get_field("playerCarModel", result);
                playerVariables[extraid][pCarModel] = strval(result);

                mysql_get_field("playerCarMod0", result);
                playerVariables[extraid][pCarMods][0] = strval(result);

                mysql_get_field("playerCarMod1", result);
                playerVariables[extraid][pCarMods][1] = strval(result);

                mysql_get_field("playerCarMod2", result);
                playerVariables[extraid][pCarMods][2] = strval(result);

                mysql_get_field("playerCarMod3", result);
                playerVariables[extraid][pCarMods][3] = strval(result);

                mysql_get_field("playerCarMod4", result);
                playerVariables[extraid][pCarMods][4] = strval(result);

                mysql_get_field("playerCarMod5", result);
                playerVariables[extraid][pCarMods][5] = strval(result);

                mysql_get_field("playerCarMod6", result);
                playerVariables[extraid][pCarMods][6] = strval(result);

                mysql_get_field("playerCarMod7", result);
                playerVariables[extraid][pCarMods][7] = strval(result);

                mysql_get_field("playerCarMod8", result);
                playerVariables[extraid][pCarMods][8] = strval(result);

                mysql_get_field("playerCarMod9", result);
                playerVariables[extraid][pCarMods][9] = strval(result);

                mysql_get_field("playerCarMod10", result);
                playerVariables[extraid][pCarMods][10] = strval(result);

                mysql_get_field("playerCarMod11", result);
                playerVariables[extraid][pCarMods][11] = strval(result);

                mysql_get_field("playerCarMod12", result);
                playerVariables[extraid][pCarMods][12] = strval(result);

                mysql_get_field("playerCarPosX", result);
                playerVariables[extraid][pCarPos][0] = floatstr(result);

                mysql_get_field("playerCarPosY", result);
                playerVariables[extraid][pCarPos][1] = floatstr(result);

                mysql_get_field("playerCarPosZ", result);
                playerVariables[extraid][pCarPos][2] = floatstr(result);

                mysql_get_field("playerCarPosZAngle", result);
                playerVariables[extraid][pCarPos][3] = floatstr(result);

                mysql_get_field("playerCarColour1", result);
                playerVariables[extraid][pCarColour][0] = strval(result);

                mysql_get_field("playerCarColour2", result);
                playerVariables[extraid][pCarColour][1] = strval(result);

                mysql_get_field("playerCarPaintJob", result);
                playerVariables[extraid][pCarPaintjob] = strval(result);

                mysql_get_field("playerCarLock", result);
                playerVariables[extraid][pCarLock] = strval(result);

                mysql_get_field("playerFightStyle", result);
                playerVariables[extraid][pFightStyle] = strval(result);

                mysql_get_field("playerCarWeapon1", result);
                playerVariables[extraid][pCarWeapons][0] = strval(result);

                mysql_get_field("playerCarWeapon2", result);
                playerVariables[extraid][pCarWeapons][1] = strval(result);

                mysql_get_field("playerCarWeapon3", result);
                playerVariables[extraid][pCarWeapons][2] = strval(result);

                mysql_get_field("playerCarWeapon4", result);
                playerVariables[extraid][pCarWeapons][3] = strval(result);

                mysql_get_field("playerCarWeapon5", result);
                playerVariables[extraid][pCarWeapons][4] = strval(result);

                mysql_get_field("playerCarTrunk1", result);
                playerVariables[extraid][pCarTrunk][0] = strval(result);

                mysql_get_field("playerCarTrunk2", result);
                playerVariables[extraid][pCarTrunk][1] = strval(result);

                mysql_get_field("playerPhoneCredit", result);
                playerVariables[extraid][pPhoneCredit] = strval(result);

                mysql_get_field("playerWalkieTalkie", result);
                playerVariables[extraid][pWalkieTalkie] = strval(result);

                GetPlayerName(extraid, playerVariables[extraid][pNormalName], MAX_PLAYER_NAME);

                GetPlayerIp(extraid, playerVariables[extraid][pConnectionIP], 32);

                playerVariables[extraid][pStatus] = 1;
               
                if(playerVariables[extraid][pAdminLevel] > 0) {
                    format(result, sizeof(result), "SELECT conIP from playerconnections WHERE conPlayerID = %d AND conIP = '%s'", playerVariables[extraid][pInternalID], playerVariables[extraid][pConnectionIP]);
                    mysql_query(result, THREAD_ADMIN_SECURITY, extraid);
                   
                    if(GetPVarInt(extraid, "pAdminPIN") == 0)
                        ShowPlayerDialog(extraid, DIALOG_SET_ADMIN_PIN, DIALOG_STYLE_INPUT, "SERVER: Admin PIN creation", "The system has detected you do not yet have an admin PIN set.\n\nThis is a new compulsory security measure.\n\nPlease set a four digit pin:", "OK", "");
                }
               
                format(result, sizeof(result), "SELECT `conTS` FROM `playerconnections` WHERE `conPlayerID` = '%d' ORDER BY `conId` DESC LIMIT 1", playerVariables[extraid][pInternalID]);
                mysql_query(result, THREAD_TIMESTAMP_CONNECT, extraid);

                format(result, sizeof(result), "INSERT INTO playerconnections (conName, conIP, conPlayerID) VALUES('%s', '%s', %d)", playerVariables[extraid][pNormalName], playerVariables[extraid][pConnectionIP], playerVariables[extraid][pInternalID]);
                mysql_query(result, THREAD_RANDOM);

                format(result, sizeof(result), "UPDATE playeraccounts SET playerStatus = '1' WHERE playerID = %d", playerVariables[extraid][pInternalID]);
                mysql_query(result, THREAD_RANDOM);

                if(playerVariables[extraid][pFirstLogin] >= 1) {
                    return ShowPlayerDialog(extraid, DIALOG_QUIZ, DIALOG_STYLE_LIST, "What is OOC and IC?", "Out of clothes and In clothes\nOut of Character and In Character\nOut of car and In car", "Select", "");
                }
                if(playerVariables[extraid][pFirstLogin] >= 2) {
                    return ShowPlayerDialog(extraid, DIALOG_QUIZ1, DIALOG_STYLE_LIST, "What is Metagaming?", "Using OOC information IC\nUsing IC information OOC\nDoing something that leaves the other player no change to fight back", "Select", "");
                }
                if(playerVariables[extraid][pFirstLogin] >= 3) {
                    return ShowPlayerDialog(extraid, DIALOG_QUIZ2, DIALOG_STYLE_LIST, "What is Powergaming?", "Doing something that leaves the other player no change to fight back\nTrying to scam somebody\nTrying to level your character fast", "Select", "");
                }
                if(playerVariables[extraid][pFirstLogin] >= 4) {
                    return ShowPlayerDialog(extraid, DIALOG_QUIZ3, DIALOG_STYLE_LIST, "Wich of these is good RP example?", "/me kills everyone in this room\n* Scrillex throws Johnny_Gavin to africa\n* Scrillex pulls out a gun from his belt and turns the safety 'OFF' ", "Select", "");
                }
                if(playerVariables[extraid][pFirstLogin] >= 5) {
                    return ShowPlayerDialog(extraid, DIALOG_QUIZ4, DIALOG_STYLE_LIST, "What is Deathmatching?", "Killing player for no reason.\n Running around like chicken.\n Playing normally in RP server.", "Select", "");
                }
                if(playerVariables[extraid][pFirstLogin] >= 6) {
                    return ShowPlayerDialog(extraid, DIALOG_QUIZ5, DIALOG_STYLE_LIST, "What is Revengekilling?", "Revenging to your friend when someone has killed him \n Killing some guy who shot you earlier and you died \n Killing cops becouse they arrested you earlier", "Select", "");
                }
                if(playerVariables[extraid][pFirstLogin] >= 7) {
                    return ShowPlayerDialog(extraid, DIALOG_QUIZ6, DIALOG_STYLE_LIST, "What is Cchicken Running?", "Running right and left to avoid getting shot \n Running towards to chickens \n Trying to catch chickens", "Select", "");
                }
                SetSpawnInfo(extraid, 0, playerVariables[extraid][pSkin], playerVariables[extraid][pPos][0], playerVariables[extraid][pPos][1], playerVariables[extraid][pPos][2], 0, 0, 0, 0, 0, 0, 0);
                SpawnPlayer(extraid);

                if(playerVariables[extraid][pWarrants] > 0) {
                    SetPlayerWantedLevel(extraid, playerVariables[extraid][pWarrants]);
                    SendClientMessage(extraid, COLOR_HOTORANGE, "You're still a wanted man! Your criminal record has been reinstated.");
                }

                format(szQueryOutput, sizeof(szQueryOutput), "SELECT * FROM `banksuspensions` WHERE `playerID` = %d", playerVariables[extraid][pInternalID]);
                mysql_query(szQueryOutput, THREAD_BANK_SUSPENSION, extraid);

                if(playerVariables[extraid][pCarModel] > 0)
                    SpawnPlayerVehicle(extraid);

                if(playerVariables[extraid][pLevel] > 0)
                    SetPlayerScore(extraid, playerVariables[extraid][pLevel]);

                if(playerVariables[extraid][pAdminDuty] == 1 && playerVariables[extraid][pAdminLevel] < 1) {
                    playerVariables[extraid][pAdminLevel] = 0;
                    playerVariables[extraid][pAdminDuty] = 0;
                    format(playerVariables[extraid][pAdminName], MAX_PLAYER_NAME, "(null)");
                    SendClientMessage(extraid, COLOR_HOTORANGE, "You're no longer an administrator.");
                }

                if(playerVariables[extraid][pAdminLevel] > 0 && playerVariables[extraid][pAdminDuty] > 1)
                    SetPlayerName(extraid, playerVariables[extraid][pAdminName]);
            }

            mysql_free_result();
        }
pawn Код:
OnDialog

case DIALOG_LOGIN: {
            if(!response) return Kick(playerid);

            new
                query[300],
                escapedName[MAX_PLAYER_NAME],
                escapedPassword[129];

            GetPlayerName(playerid, szPlayerName, MAX_PLAYER_NAME);

            WP_Hash(escapedPassword, sizeof(escapedPassword), inputtext);

            mysql_real_escape_string(szPlayerName, escapedName);

            format(query, sizeof(query), "SELECT * FROM `playeraccounts` WHERE playerName = '%s' AND playerPassword = '%s'", escapedName, escapedPassword);
            mysql_query(query, THREAD_CHECK_CREDENTIALS, playerid);
        }
case DIALOG_VEH:
        {
            if(!response)
                return 1;
            switch(listitem) {
                case 0:
                {
                    if(GetPVarInt(playerid, "Lights") == 0)
                    {
                        new veh = GetPlayerVehicleID(playerid);
                        new engine,lights,alarm,doors,bonnet,boot,objective;
                        GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                        SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
                        SetPVarInt(playerid, "Lights", 1);
                    }
                    else if(GetPVarInt(playerid, "Lights") == 1)
                    {
                        new veh = GetPlayerVehicleID(playerid);
                        new engine,lights,alarm,doors,bonnet,boot,objective;
                        GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                        SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);
                        SetPVarInt(playerid, "Lights", 0);
                    }
                }
                case 1:
                {
                    if(GetPVarInt(playerid, "Bonnet") == 0)
                    {
                        new veh = GetPlayerVehicleID(playerid);
                        new engine,lights,alarm,doors,bonnet,boot,objective;
                        GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                        SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);
                        SetPVarInt(playerid, "Bonnet", 1);
                    }
                    else if(GetPVarInt(playerid, "Bonnet") == 1)
                    {
                        new veh = GetPlayerVehicleID(playerid);
                        new engine,lights,alarm,doors,bonnet,boot,objective;
                        GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                        SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);
                        SetPVarInt(playerid, "Bonnet", 0);
                    }
                }
                case 2:
                {
                    if(GetPVarInt(playerid, "Boot") == 0)
                    {
                        new veh = GetPlayerVehicleID(playerid);
                        new engine,lights,alarm,doors,bonnet,boot,objective;
                        GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                        SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
                        SetPVarInt(playerid, "Boot", 1);
                    }
                    else if(GetPVarInt(playerid, "Boot") == 1)
                    {
                        new veh = GetPlayerVehicleID(playerid);
                        new engine,lights,alarm,doors,bonnet,boot,objective;
                        GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                        SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
                        SetPVarInt(playerid, "Boot", 0);
                    }
                }
                case 3:
                {
                    if(GetPVarInt(playerid, "Doors") == 0)
                    {
                        new veh = GetPlayerVehicleID(playerid);
                        new engine,lights,alarm,doors,bonnet,boot,objective;
                        GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                        SetVehicleParamsEx(veh,engine,lights,alarm,VEHICLE_PARAMS_ON,bonnet,boot,objective);
                        SetPVarInt(playerid, "Doors", 1);
                    }
                    else if(GetPVarInt(playerid, "Doors") == 1)
                    {
                        new veh = GetPlayerVehicleID(playerid);
                        new engine,lights,alarm,doors,bonnet,boot,objective;
                        GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                        SetVehicleParamsEx(veh,engine,lights,alarm,VEHICLE_PARAMS_OFF,bonnet,boot,objective);
                        SetPVarInt(playerid, "Doors", 0);
                    }
                }
                case 4:
                {
                    if(GetPVarInt(playerid, "Engine") == 0)
                    {
                        new veh = GetPlayerVehicleID(playerid);
                        new engine,lights,alarm,doors,bonnet,boot,objective;
                        GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                        SetVehicleParamsEx(veh,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
                        SetPVarInt(playerid, "Engine", 1);
                    }
                    else if(GetPVarInt(playerid, "Engine") == 1)
                    {
                        new veh = GetPlayerVehicleID(playerid);
                        new engine,lights,alarm,doors,bonnet,boot,objective;
                        GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                        SetVehicleParamsEx(veh,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
                        SetPVarInt(playerid, "Engine", 0);
                    }
                }
            }
        }
    }
    return 1;
}


With best regards Scrillex
Reply
#2

pawn Код:
case DIALOG_LOGIN: {
            if(!response) return Kick(playerid);

            new
                query[300],
                escapedName[MAX_PLAYER_NAME],
                escapedPassword[129];

            GetPlayerName(playerid, szPlayerName, MAX_PLAYER_NAME);

            WP_Hash(escapedPassword, sizeof(escapedPassword), inputtext);

            mysql_real_escape_string(inputtext, escapedPassword);

            format(query, sizeof(query), "SELECT * FROM `playeraccounts` WHERE playerName = '%s' AND playerPassword = '%s'", escapedName, escapedPassword);
            mysql_query(query, THREAD_CHECK_CREDENTIALS, playerid);
        }
Reply
#3

The thing is itš just looping with DIALOG_VEh..everything is working fine Only when I press something on dialog veh it's starts to ask pw. IDK why..
Reply
#4

pawn Код:
case DIALOG_VEH:
        {
            if(response) {
                switch(listitem) {
                    case 0:
                    {
                        if(GetPVarInt(playerid, "Lights") == 0)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
                            SetPVarInt(playerid, "Lights", 1);
                        }
                        else if(GetPVarInt(playerid, "Lights") == 1)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);
                            SetPVarInt(playerid, "Lights", 0);
                        }
                    }
                    case 1:
                    {
                        if(GetPVarInt(playerid, "Bonnet") == 0)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);
                            SetPVarInt(playerid, "Bonnet", 1);
                        }
                        else if(GetPVarInt(playerid, "Bonnet") == 1)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);
                            SetPVarInt(playerid, "Bonnet", 0);
                        }
                    }
                    case 2:
                    {
                        if(GetPVarInt(playerid, "Boot") == 0)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
                            SetPVarInt(playerid, "Boot", 1);
                        }
                        else if(GetPVarInt(playerid, "Boot") == 1)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
                            SetPVarInt(playerid, "Boot", 0);
                        }
                    }
                    case 3:
                    {
                        if(GetPVarInt(playerid, "Doors") == 0)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,lights,alarm,VEHICLE_PARAMS_ON,bonnet,boot,objective);
                            SetPVarInt(playerid, "Doors", 1);
                        }
                        else if(GetPVarInt(playerid, "Doors") == 1)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,lights,alarm,VEHICLE_PARAMS_OFF,bonnet,boot,objective);
                            SetPVarInt(playerid, "Doors", 0);
                        }
                    }
                    case 4:
                    {
                        if(GetPVarInt(playerid, "Engine") == 0)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
                            SetPVarInt(playerid, "Engine", 1);
                        }
                        else if(GetPVarInt(playerid, "Engine") == 1)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
                            SetPVarInt(playerid, "Engine", 0);
                        }
                    }
                }
            }
        }
    }
    return 1;
}
Reply
#5

Still the same thing going on...
Reply
#6

Sorry for bump but this is really needed idk what to do there is a printf how it is working.

Okay when I login I can run walk use another dialogs etc.

But when I'm in car, car dialog gives me all the list. On first choose login dialog doesn't appear but in second does.

pawn Код:
[11:14:37] Login Check
[11:14:37] CheckP1
[11:14:37] checkP3
[11:14:43] Login Check
[11:14:52] Engine
pawn Код:
public OnQueryFinish(query[], resultid, extraid, connectionHandle)
    switch(resultid) {
        case THREAD_CHECK_CREDENTIALS: {
            mysql_store_result();

            if(!IsPlayerConnected(extraid)) return mysql_free_result(); // Incase they're disconnected since... Sometimes queries F*"!%$" up.

            if(mysql_num_rows() == 0) { // INCORRECT PASSWORD!1
                print("CheckP1");

                SetPVarInt(extraid, "LA", GetPVarInt(extraid, "LA") + 1);

                new
                    playerIP[32];

                if(GetPVarInt(extraid, "LA") > MAX_LOGIN_ATTEMPTS) {

                    print("CheckP2");
                    SendClientMessage(extraid, COLOR_RED, "You have used all available login attempts.");
                    GetPlayerIp(extraid, playerIP, sizeof(playerIP));

                    GetPlayerName(extraid, szPlayerName, MAX_PLAYER_NAME);
                    format(szMessage, sizeof(szMessage), "AdmWarn: {FFFFFF}IP %s has been banned (%d failed 3 attempts on account %s).", playerIP, MAX_LOGIN_ATTEMPTS, szPlayerName);
                    submitToAdmins(szMessage, COLOR_HOTORANGE);

                    IPBan(playerIP, "Exceeded maximum login attempts.");
                    Kick(extraid);
                    return 1;

                }
                else {
                    print("checkP3");
                    ShowPlayerDialog(extraid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "SERVER: Login", "Welcome to the "SERVER_NAME" Server.\n\nPlease enter your password below!", "Login", "Cancel");
                    format(szMessage, sizeof(szMessage), "Incorrect password. You have %d remaining login attempts left.", MAX_LOGIN_ATTEMPTS - GetPVarInt(extraid, "LA"));
                    SendClientMessage(extraid, COLOR_HOTORANGE, szMessage);
                    return 1;
                }
            }
Dialogs and check for incorrect pw

pawn Код:
case DIALOG_LOGIN: {
            print("Login Check");
            if(!response) return Kick(playerid);

            new
                query[300],
                escapedName[MAX_PLAYER_NAME],
                escapedPassword[129];

            GetPlayerName(playerid, szPlayerName, MAX_PLAYER_NAME);

            WP_Hash(escapedPassword, sizeof(escapedPassword), inputtext);

            mysql_real_escape_string(szPlayerName, escapedName);

            format(query, sizeof(query), "SELECT * FROM `playeraccounts` WHERE playerName = '%s' AND playerPassword = '%s'", escapedName, escapedPassword);
            mysql_query(query, THREAD_CHECK_CREDENTIALS, playerid);
        }
case DIALOG_VEH:
        {
            if(response) {
                switch(listitem) {
                    case 0:
                    {
                        if(GetPVarInt(playerid, "Lights") == 0)
                        {
                            print("Loghts off");
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
                            SetPVarInt(playerid, "Lights", 1);
                        }
                        else if(GetPVarInt(playerid, "Lights") == 1)
                        {
                            print("Loghts on");
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);
                            SetPVarInt(playerid, "Lights", 0);
                        }
                    }
                    case 1:
                    {
                        print("Bonnet");
                        if(GetPVarInt(playerid, "Bonnet") == 0)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);
                            SetPVarInt(playerid, "Bonnet", 1);
                        }
                        else if(GetPVarInt(playerid, "Bonnet") == 1)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);
                            SetPVarInt(playerid, "Bonnet", 0);
                        }
                    }
                    case 2:
                    {
                        print("Boot");
                        if(GetPVarInt(playerid, "Boot") == 0)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
                            SetPVarInt(playerid, "Boot", 1);
                        }
                        else if(GetPVarInt(playerid, "Boot") == 1)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
                            SetPVarInt(playerid, "Boot", 0);
                        }
                    }
                    case 3:
                    {
                        print("Doors");
                        if(GetPVarInt(playerid, "Doors") == 0)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,lights,alarm,VEHICLE_PARAMS_ON,bonnet,boot,objective);
                            SetPVarInt(playerid, "Doors", 1);
                        }
                        else if(GetPVarInt(playerid, "Doors") == 1)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,engine,lights,alarm,VEHICLE_PARAMS_OFF,bonnet,boot,objective);
                            SetPVarInt(playerid, "Doors", 0);
                        }
                    }
                    case 4:
                    {
                        print("Engine");
                        if(GetPVarInt(playerid, "Engine") == 0)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
                            SetPVarInt(playerid, "Engine", 1);
                        }
                        else if(GetPVarInt(playerid, "Engine") == 1)
                        {
                            new veh = GetPlayerVehicleID(playerid);
                            new engine,lights,alarm,doors,bonnet,boot,objective;
                            GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
                            SetVehicleParamsEx(veh,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
                            SetPVarInt(playerid, "Engine", 0);
                        }
                    }
                }
            }
        }
    }
    return 1;
}
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#7

I had this problem before.

My dialogs were calling each other due to something which I still have no idea what causes it.

I use this now and it fixes everything, it's called Easydialog include and it's made by Emmet_ i believe.
SA:MP Forums (I can't access this page for some reason, not sure if it's hidden or something so PM me if you can't access either and I'll send you a link to a different website's version.)
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#8

Quote:
Originally Posted by EiresJason
Посмотреть сообщение
I had this problem before.

My dialogs were calling each other due to something which I still have no idea what causes it.

I use this now and it fixes everything, it's called Easydialog include and it's made by Emmet_ i believe.
SA:MP Forums (I can't access this page for some reason, not sure if it's hidden or something so PM me if you can't access either and I'll send you a link to a different website's version.)
Great include, I've been using it for a long time!

It seems that all the threads Emmet_ had were deleted.
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#9

So sad btw... Yeah include are awesome I know now I only need to know how it works.. If I will do that then everything will be cool.
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