03.10.2013, 17:11
Bom galera , eu baixei um gamemode aqui na internet ... eu testei tudo certinho mais , quando uma бrea й dominada
Nao aparece aquelas mensagens tipo : " O Player (nome do player) Dominou mais um territorio para os (gang que dominou) "
Isso aparece na maioria dos servers que tem sistema de gangzones, entao queria arrumar para o meu tambйm
se possivel eu postarei um print dessas mensagens , obrigado
Me ajudem
Nao aparece aquelas mensagens tipo : " O Player (nome do player) Dominou mais um territorio para os (gang que dominou) "
Isso aparece na maioria dos servers que tem sistema de gangzones, entao queria arrumar para o meu tambйm
se possivel eu postarei um print dessas mensagens , obrigado
Me ajudem
Код:
#pragma tabsize 0
//==============================================================================
#include <a_samp>
#include <Y_Objects>
#include <cpstream>
//==============================================================================
#define MAX_GZS 8
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_CORAL 0xFF7F50AA
#define COLOR_NOVO 0x33CCFFAA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_LIMON 0x33FF33AA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_LIME 0x10F441AA
#define COLOR_MAGENTA 0xFF00FFFF
#define COLOR_BLACK 0x000000AA
#define COLOR_ABACATE 0x808000AA
//==============================================================================
new Mafia;
new Vasgo;
new Policia;
new Exercito;
new Fbi;
new Meninas;
new Boyzinhos;
new Empresarios;
new CPmafia;
new CPvasgo;
new CPpolicia;
new CPexercito;
new CPfbi;
new CPmeninas;
new CPboyzinhos;
new CPempresarios;
new cpzone[MAX_PLAYERS][MAX_GZS+1];
new lastcp[MAX_PLAYERS];
new gzcolor[10] =
{
0xFF0000AA , 0xCDA427AA , 0x0000FFAA , 0x808040AA , 0x000000AA , 0xFF0080AA ,0xFFFF00AA ,0x80FF00AA
};
//==============================================================================
forward ZoneCheckpointChecker();//
//==============================================================================
main()
{
print(" ________________________________________");
print("| |");
print("| Gamemode criado por: [SiP]imposible |");
print("| |");
print("| SF TDM |");
print("| |");
print("| |");
print("| |");
print("|________________________________________|");
}
//==============================================================================
//==============================================================================
public OnGameModeInit()
{
SetTimer("ZoneCheckpointChecker", 1000, 1);
//gang zonas
Mafia = GangZoneCreate(-2020.002, -920.8046, -1035.018, 116.7211);
Vasgo = GangZoneCreate(-2274.939, 124.611, -1888.671, 388.9236);
Policia = GangZoneCreate(-1904.122, 653.2363, -1471.501, 814.9798);
Exercito = GangZoneCreate(-1935.023, 270.5747, -1201.113, 645.3463);
Fbi = GangZoneCreate(-2927.733, -826.1254, -2020.002, -415.8491);
Meninas = GangZoneCreate(-2892.969, -364.5646, -2077.942, 18.09698);
Boyzinhos = GangZoneCreate(-2981.811, 203.5103, -2553.053, 645.3463);
Empresarios = GangZoneCreate(-2819.578, 1177.917, -2456.486, 1584.248);
//checkpoints
CPmafia = CPS_AddCheckpoint(-1872.6832,-219.2289,18.3750,3,100);
CPvasgo = CPS_AddCheckpoint (-2122.7212,146.6438,40.9955,3,100);
CPpolicia = CPS_AddCheckpoint(-1615.9851,685.6144,7,3,100);
CPexercito = CPS_AddCheckpoint(-1289.1608,490.4597,11.1953,3,100);
CPfbi = CPS_AddCheckpoint(-2538.4890,-612.0343,132.7109,3,100);
CPmeninas = CPS_AddCheckpoint(-2648.2546,-309.3503,7.1941,4,100);
CPboyzinhos = CPS_AddCheckpoint(-2885.8745,475.9443,4.9141,4,100);
CPempresarios = CPS_AddCheckpoint(-2656.3462,1357.8810,7.0405,3,100);
#pragma unused CPmafia ,CPvasgo ,CPpolicia,CPexercito,CPfbi,CPmeninas,CPboyzinhos,CPempresarios // digite aqui os nomes dos checkpoints usados separados com virgulas
UsePlayerPedAnims();
Object_Object
SetGameModeText("SF-TDM");
SendRconCommand("mapname Oficial Server");
//==============================================================================
//empresario
AddStaticVehicleEx(560,-2645.80346680,1333.42016602,6.97898579,0.00000000,14,14,15); //Sultan
AddStaticVehicleEx(559,-2633.16577148,1333.56591797,6.94937611,0.00000000,14,14,15); //Jester
AddStaticVehicleEx(451,-2645.26098633,1356.70410156,6.92937469,273.99902344,14,14,15); //Turismo
AddStaticVehicleEx(411,-2642.16577148,1377.06518555,6.95215321,0.00000000,14,14,15); //Infernus
AddStaticVehicleEx(522,-2632.15747070,1378.15563965,6.80113077,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2629.72534180,1378.06054688,6.80031824,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2626.49291992,1378.14001465,6.80099726,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(471,-2646.26977539,1367.33178711,6.74419117,270.00000000,14,1,15); //Quad
AddStaticVehicleEx(451,-2644.89013672,1351.46374512,6.92783546,273.99902344,14,14,15); //Turismo
AddStaticVehicleEx(451,-2645.05615234,1346.13208008,6.92852449,273.99902344,14,14,15); //Turismo
AddStaticVehicleEx(560,-2640.68823242,1333.36059570,7.00028753,0.00000000,14,14,15); //Sultan
AddStaticVehicleEx(560,-2637.00219727,1333.45568848,7.00028753,0.00000000,14,14,15); //Sultan
AddStaticVehicleEx(559,-2628.73388672,1333.51782227,6.94937611,0.00000000,14,14,15); //Jester
AddStaticVehicleEx(559,-2624.07788086,1336.98901367,6.94937611,52.00000000,14,14,15); //Jester
AddStaticVehicleEx(471,-2646.37329102,1364.81164551,6.74462032,270.00000000,14,1,15); //Quad
AddStaticVehicleEx(471,-2646.28784180,1369.86743164,6.74426556,270.00000000,14,1,15); //Quad
AddStaticVehicleEx(411,-2646.06884766,1377.08618164,6.96835661,0.00000000,14,14,15); //Infernus
AddStaticVehicleEx(411,-2638.63403320,1377.11242676,6.93749142,0.00000000,14,14,15); //Infernus
CreateObject(3115,-2061.13305664,1200.80151367,968.36694336,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (1)
CreateObject(3115,-2078.45581055,1200.76379395,968.34124756,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (2)
CreateObject(3115,-2078.24218750,1182.73657227,968.31689453,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (3)
CreateObject(3115,-2061.01367188,1182.91503906,968.29504395,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (5)
CreateObject(987,-2647.16308594,1326.84436035,6.18001747,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
CreateObject(987,-2659.17187500,1326.72998047,6.22918129,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
CreateObject(987,-2636.90795898,1326.94470215,6.19531345,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
CreateObject(987,-2625.25488281,1326.86035156,6.19531250,0.00000000,0.00000000,44.00000000); //object(elecfence_bar) (4)
CreateObject(987,-2620.52636719,1331.44567871,6.11006927,0.00000000,0.00000000,43.99475098); //object(elecfence_bar) (6)
CreateObject(987,-2612.00219727,1339.73571777,6.18814754,0.00000000,0.00000000,87.99475098); //object(elecfence_bar) (7)
CreateObject(987,-2612.29760742,1372.67333984,6.18357658,0.00000000,0.00000000,89.98950195); //object(elecfence_bar) (8)
CreateObject(987,-2612.40551758,1384.53430176,6.19148445,0.00000000,0.00000000,177.98901367); //object(elecfence_bar) (9)
CreateObject(987,-2624.25439453,1384.96264648,6.18290520,0.00000000,0.00000000,177.98400879); //object(elecfence_bar) (10)
CreateObject(987,-2636.11889648,1385.30224609,6.17635536,0.00000000,0.00000000,177.98400879); //object(elecfence_bar) (11)
CreateObject(987,-2639.36865234,1385.28820801,6.18551350,0.00000000,0.00000000,177.98400879); //object(elecfence_bar) (12)
CreateObject(987,-2650.99414062,1386.68872070,6.16888809,0.00000000,0.00000000,269.98400879); //object(elecfence_bar) (13)
//==============================================================================
//boyzinhos
AddStaticVehicleEx(487,-2900.15966797,455.66986084,18.77969360,272.00000000,6,3,15); //Maverick
AddStaticVehicleEx(487,-2899.34497070,441.99209595,18.77969360,271.99951172,6,3,15); //Maverick
AddStaticVehicleEx(487,-2907.42993164,448.24176025,18.77969360,271.99951172,6,3,15); //Maverick
AddStaticVehicleEx(521,-2926.64184570,454.07482910,4.84124756,280.00000000,-1,-1,15); //FCR-900
AddStaticVehicleEx(521,-2926.79541016,455.96932983,4.84124756,279.99755859,-1,-1,15); //FCR-900
AddStaticVehicleEx(521,-2926.93310547,457.74957275,4.84124756,279.99755859,-1,-1,15); //FCR-900
AddStaticVehicleEx(521,-2926.49902344,452.55722046,4.84124756,279.99755859,-1,-1,15); //FCR-900
AddStaticVehicleEx(522,-2927.28613281,460.68124390,4.84124756,270.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2927.22729492,462.44851685,4.84124756,270.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2927.32446289,464.19036865,4.84124756,270.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2927.40209961,465.94030762,4.84124756,270.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2927.46386719,467.99279785,4.84124756,270.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(560,-2925.04589844,445.58886719,4.98584509,273.99902344,6,-1,15); //Sultan
AddStaticVehicleEx(451,-2907.67285156,441.02343750,4.94524193,267.99499512,6,-1,15); //Turismo
AddStaticVehicleEx(411,-2907.42480469,459.16796875,4.98086977,271.99951172,6,-1,15); //Infernus
AddStaticVehicleEx(411,-2903.02148438,478.75976562,4.99767733,271.99951172,-1,6,15); //Infernus
AddStaticVehicleEx(559,-2907.96923828,462.35131836,4.95174122,273.99853516,6,-1,15); //Jester
AddStaticVehicleEx(429,-2908.66284180,465.28250122,5.36245728,277.99499512,6,-1,15); //Banshee
AddStaticVehicleEx(411,-2912.90161133,478.50558472,4.99767733,271.99951172,-1,6,15); //Infernus
AddStaticVehicleEx(411,-2924.36181641,478.51712036,4.99767733,271.99951172,-1,6,15); //Infernus
AddStaticVehicleEx(451,-2914.68750000,441.06094360,4.96204948,267.99499512,6,-1,15); //Turismo
AddStaticVehicleEx(451,-2900.75244141,440.82888794,4.96204948,267.99499512,6,-1,15); //Turismo
AddStaticVehicleEx(560,-2924.95581055,449.06958008,5.00265265,273.99902344,6,-1,15); //Sultan
AddStaticVehicleEx(560,-2924.70971680,441.96646118,5.00265265,273.99902344,6,-1,15); //Sultan
AddStaticVehicleEx(493,-2981.89428711,497.11480713,0.00000000,0.00000000,-1,1,15); //Jetmax
AddStaticVehicleEx(446,-2954.08740234,498.89477539,0.00000000,0.00000000,-1,1,15); //Squalo
CreateObject(9241,-2904.61132812,448.46875000,16.68656921,0.00000000,0.00000000,0.00000000); //object(copbits_sfn) (1)
CreateObject(12950,-2920.43139648,432.44039917,5.59535122,0.00000000,0.00000000,268.00000000); //object(cos_sbanksteps03) (1)
CreateObject(12985,-2912.24462891,432.08099365,12.06238842,0.00000000,0.00000000,86.00000000); //object(cos_sbanksteps05) (1)
CreateObject(3267,-2890.01416016,483.72207642,12.57044601,0.00000000,0.00000000,268.00000000); //object(mil_samsite) (1)
CreateObject(3267,-2892.37890625,484.44580078,12.57044601,0.00000000,0.00000000,353.99499512); //object(mil_samsite) (2)
CreateObject(3267,-2889.97216797,433.39685059,14.95219421,0.00000000,0.00000000,267.99499512); //object(mil_samsite) (3)
CreateObject(3267,-2892.59301758,433.39492798,14.95219421,0.00000000,0.00000000,169.99499512); //object(mil_samsite) (4)
CreateObject(2985,-2866.13940430,447.33776855,3.83560181,0.00000000,0.00000000,292.00000000); //object(minigun_base) (1)
CreateObject(2985,-2861.81445312,488.32852173,3.96480560,0.00000000,0.00000000,41.99401855); //object(minigun_base) (3)
CreateObject(2892,-2844.51269531,465.92126465,3.07829666,0.00000000,0.00000000,0.00000000); //object(temp_stinger) (1)
CreateObject(2892,-2851.72875977,474.57150269,3.12265778,0.00000000,0.00000000,92.00000000); //object(temp_stinger) (2)
CreateObject(2892,-2853.66088867,456.34841919,3.34329224,0.00000000,0.00000000,91.99951172); //object(temp_stinger) (3)
CreateObject(3279,-2865.08715820,504.61877441,3.91406250,0.00000000,0.00000000,178.00000000); //object(a51_spottower) (1)
CreateObject(3279,-2925.46435547,507.76443481,3.91406250,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (2)
CreateObject(3279,-2867.25781250,418.94265747,3.92846680,0.00000000,0.00000000,182.00000000); //object(a51_spottower) (3)
CreateObject(6964,-2900.04711914,385.57592773,5.56019974,0.00000000,0.00000000,0.00000000); //object(venefountwat02) (1)
CreateObject(16771,-2909.18554688,460.34082031,10.75236511,0.00000000,0.00000000,271.98852539); //object(des_savhangr) (3)
CreateObject(3660,-2874.27465820,445.14425659,6.45084286,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (1)
CreateObject(3660,-2865.64599609,434.18322754,6.59927273,0.00000000,0.00000000,90.00000000); //object(lasairfbed_las) (2)
CreateObject(3660,-2865.60327148,430.48385620,6.61216640,0.00000000,0.00000000,90.00000000); //object(lasairfbed_las) (3)
CreateObject(3660,-2874.27197266,476.73666382,6.56713009,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (4)
CreateObject(3660,-2863.93041992,485.17855835,6.56713009,0.00000000,0.00000000,88.00000000); //object(lasairfbed_las) (6)
CreateObject(3660,-2863.64624023,492.28588867,6.58002377,0.00000000,0.00000000,87.99499512); //object(lasairfbed_las) (8)
//==============================================================================
//base meninas
AddStaticVehicleEx(411,-2652.67285156,-296.34896851,7.30313444,46.00000000,126,126,15); //Infernus
AddStaticVehicleEx(411,-2659.45361328,-288.93377686,7.28854513,45.99975586,126,126,15); //Infernus
AddStaticVehicleEx(451,-2656.30834961,-277.99136353,7.26540279,46.00000000,126,5,15); //Turismo
AddStaticVehicleEx(451,-2646.03051758,-288.66967773,7.26774693,45.99975586,126,5,15); //Turismo
AddStaticVehicleEx(522,-2650.23437500,-283.90036011,7.15239811,132.00000000,5,126,15); //NRG-500
AddStaticVehicleEx(522,-2651.22656250,-282.79095459,7.15116692,131.99523926,126,5,15); //NRG-500
AddStaticVehicleEx(522,-2652.37329102,-281.65396118,7.15126896,131.99523926,5,126,15); //NRG-500
AddStaticVehicleEx(487,-2632.07128906,-277.68505859,8.05484772,0.00000000,126,126,15); //Maverick
AddStaticVehicleEx(487,-2637.12207031,-261.82031250,7.42807579,203.99963379,126,126,15); //Maverick
AddStaticVehicleEx(560,-2670.81323242,-278.40216064,6.98202848,0.00000000,126,126,15); //Sultan
AddStaticVehicleEx(560,-2677.59399414,-280.30850220,6.97566414,0.00000000,126,126,15); //Sultan
AddStaticVehicleEx(560,-2674.45263672,-279.66845703,6.97843456,0.00000000,126,126,15); //Sultan
AddStaticVehicleEx(487,-2696.03906250,-245.52044678,8.90787411,0.00000000,126,126,15); //Cargobob
//==============================================================================
//pqd
CreateObject(3115,-2061.13305664,1200.80151367,968.36694336,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (1)
CreateObject(3115,-2078.45581055,1200.76379395,968.34124756,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (2)
CreateObject(3115,-2078.24218750,1182.73657227,968.31689453,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (3)
CreateObject(3115,-2061.01367188,1182.91503906,968.29504395,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (5)
//==============================================================================
//mafia
AddStaticVehicleEx(522,-1881.55456543,-210.59738159,18.04555893,270.00000000,3,3,15); //NRG-500
AddStaticVehicleEx(522,-1881.75268555,-207.30700684,18.04511833,270.00000000,3,3,15); //NRG-500
AddStaticVehicleEx(522,-1887.51867676,-210.40698242,18.05356789,270.00000000,3,3,15); //NRG-500
AddStaticVehicleEx(522,-1887.57324219,-207.74052429,18.05364799,270.00000000,3,3,15); //NRG-500
AddStaticVehicleEx(522,-1883.15478516,-194.93873596,18.05659866,270.00000000,3,3,15); //NRG-500
AddStaticVehicleEx(468,-1888.52673340,-194.55868530,18.15631294,267.99499512,3,3,15); //Sanchez
AddStaticVehicleEx(468,-1888.42639160,-186.55654907,18.15826797,267.99499512,3,3,15); //Sanchez
AddStaticVehicleEx(468,-1883.76232910,-186.55957031,18.15826607,267.99499512,3,3,15); //Sanchez
AddStaticVehicleEx(468,-1888.49096680,-190.62901306,18.15727234,267.99499512,3,3,15); //Sanchez
AddStaticVehicleEx(468,-1883.40258789,-190.77790833,18.15723610,267.99499512,3,3,15); //Sanchez
AddStaticVehicleEx(411,-1867.26989746,-219.31259155,18.17499924,272.00000000,3,3,15); //Infernus
AddStaticVehicleEx(411,-1858.69348145,-218.91970825,18.17499924,271.99951172,3,3,15); //Infernus
AddStaticVehicleEx(550,-1855.64685059,-188.11112976,18.29975700,180.00000000,3,3,15); //Sunrise
AddStaticVehicleEx(560,-1852.17553711,-193.49139404,18.17997551,180.00000000,3,3,15); //Sultan
AddStaticVehicleEx(482,-1848.78295898,-188.72590637,18.62500000,178.00000000,3,3,15); //Burrito
AddStaticVehicleEx(487,-1815.06628418,-220.77667236,30.61656189,270.00000000,3,3,15); //Maverick
AddStaticVehicleEx(417,-1818.18627930,-204.24874878,29.35156250,270.00000000,3,3,15); //Leviathan
CreateObject(5816,-1814.13171387,-227.90101624,26.06627846,0.00000000,0.00000000,180.00000000); //object(odrampbit) (1)
//==============================================================================
//FBI
AddStaticVehicleEx(490,-2531.88110352,-602.41143799,132.88262939,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2527.92626953,-602.31658936,132.88262939,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2524.78393555,-602.54876709,132.88262939,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2521.18432617,-602.74804688,132.88262939,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(522,-2526.91113281,-601.87139893,131.56250000,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2516.90380859,-603.00671387,132.22286987,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2513.85766602,-603.08374023,132.22286987,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2509.26586914,-602.90484619,132.22286987,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(469,-2402.92065430,-588.22564697,132.74844360,306.00000000,-1,-1,15); //Sparrow
AddStaticVehicleEx(469,-2394.00146484,-599.93957520,132.74844360,305.99670410,-1,-1,15); //Sparrow
AddStaticVehicleEx(563,-2393.21752930,-577.19836426,133.00292969,0.00000000,-1,-1,15); //Raindance
AddStaticVehicleEx(563,-2378.40917969,-590.36437988,133.00292969,0.00000000,-1,-1,15); //Raindance
CreateObject(3816,-2512.93505859,-618.11462402,138.97009277,358.00000000,0.00000000,90.00000000); //object(bighangar1_sfx) (3)
CreateObject(980,-2480.90087891,-621.67163086,134.31697083,0.00000000,0.00000000,350.00000000); //object(airportgate) (1)
CreateObject(980,-2469.74291992,-623.67834473,134.32867432,0.00000000,0.00000000,349.99694824); //object(airportgate) (2)
CreateObject(980,-2458.42114258,-625.61975098,134.35507202,0.00000000,0.00000000,349.99694824); //object(airportgate) (3)
CreateObject(980,-2447.10229492,-626.04675293,134.44746399,0.00000000,0.00000000,5.99694824); //object(airportgate) (4)
CreateObject(980,-2436.23754883,-623.13671875,134.53837585,0.00000000,0.00000000,23.99304199); //object(airportgate) (5)
CreateObject(980,-2429.07421875,-619.78552246,134.34698486,0.00000000,0.00000000,23.98864746); //object(airportgate) (6)
CreateObject(980,-2479.63452148,-610.74047852,134.31591797,0.00000000,0.00000000,169.99694824); //object(airportgate) (7)
CreateObject(980,-2468.98510742,-612.61627197,134.36981201,0.00000000,0.00000000,169.99145508); //object(airportgate) (8)
CreateObject(980,-2460.49194336,-614.11871338,134.35874939,0.00000000,0.00000000,169.99145508); //object(airportgate) (9)
CreateObject(980,-2449.42919922,-614.71069336,134.32128906,0.00000000,0.00000000,183.99145508); //object(airportgate) (10)
CreateObject(980,-2438.62451172,-612.29370117,134.31965637,0.00000000,0.00000000,201.98803711); //object(airportgate) (11)
//==============================================================================
//exercito
AddStaticVehicleEx(468,-1298.26916504,400.38363647,6.59990931,0.00000000,9,9,15); //Sanchez
AddStaticVehicleEx(468,-1299.72607422,400.30239868,6.59990931,0.00000000,9,9,15); //Sanchez
AddStaticVehicleEx(468,-1301.71948242,400.18173218,6.59990931,0.00000000,9,9,15); //Sanchez
AddStaticVehicleEx(468,-1303.28234863,400.29214478,6.59990931,0.00000000,9,9,15); //Sanchez
AddStaticVehicleEx(468,-1305.37805176,400.45297241,6.59990931,0.00000000,9,9,15); //Sanchez
AddStaticVehicleEx(521,-1309.85693359,400.73406982,6.50028706,0.00000000,9,9,15); //FCR-900
AddStaticVehicleEx(521,-1311.76940918,400.85778809,6.50028706,0.00000000,9,9,15); //FCR-900
AddStaticVehicleEx(521,-1314.20471191,400.77127075,6.49455452,0.00000000,9,9,15); //FCR-900
AddStaticVehicleEx(521,-1317.00329590,400.59078979,6.49455452,0.00000000,9,9,15); //FCR-900
AddStaticVehicleEx(471,-1316.89135742,405.14630127,6.40917683,0.00000000,65,65,15); //Quad
AddStaticVehicleEx(471,-1314.51721191,404.74942017,6.40917683,0.00000000,65,65,15); //Quad
AddStaticVehicleEx(471,-1307.78344727,400.48449707,6.41490936,0.00000000,65,65,15); //Quad
AddStaticVehicleEx(471,-1310.33923340,405.01251221,6.41490936,0.00000000,65,65,15); //Quad
AddStaticVehicleEx(471,-1312.40759277,405.09378052,6.41490936,0.00000000,65,65,15); //Quad
AddStaticVehicleEx(471,-1306.28686523,405.01571655,6.41490936,0.00000000,65,65,15); //Quad
AddStaticVehicleEx(433,-1262.10534668,405.18530273,8.03511333,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,-1256.64111328,405.53326416,7.78511333,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,-1251.05529785,405.94223022,7.78511333,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,-1245.22753906,406.59970093,7.78511333,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,-1239.07348633,405.30230713,7.78511333,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(507,-1236.96765137,430.83978271,7.15938091,0.00000000,65,65,15); //Elegant
AddStaticVehicleEx(507,-1237.06506348,423.67190552,7.16511345,0.00000000,65,65,15); //Elegant
AddStaticVehicleEx(507,-1265.85156250,433.78720093,7.15938091,0.00000000,65,65,15); //Elegant
AddStaticVehicleEx(507,-1265.45886230,425.72860718,7.15938091,0.00000000,65,65,15); //Elegant
AddStaticVehicleEx(548,-1265.60144043,504.59115601,20.12950134,0.00000000,-1,-1,15); //Cargobob
AddStaticVehicleEx(548,-1284.94763184,504.81585693,20.13443756,0.00000000,-1,-1,15); //Cargobob
AddStaticVehicleEx(548,-1308.07714844,493.98815918,20.13443756,90.00000000,-1,-1,15); //Cargobob
AddStaticVehicleEx(548,-1410.24365234,497.22460938,20.13443756,90.00000000,-1,-1,15); //Cargobob
CreateObject(3816,-1262.83374023,424.71511841,14.73281860,0.00000000,0.00000000,180.00000000); //object(bighangar1_sfx) (1)
CreateObject(3816,-1304.13732910,424.78170776,14.35761452,0.00000000,0.00000000,179.99450684); //object(bighangar1_sfx) (2)
CreateObject(993,-1338.48925781,480.18487549,8.55128574,63.92852783,274.09277344,173.44555664); //object(bar_barrier10) (1)
CreateObject(993,-1336.58142090,480.14324951,8.55128574,63.92395020,274.09240723,173.44116211); //object(bar_barrier10) (2)
CreateObject(993,-1334.38977051,480.05313110,8.54470158,63.92395020,274.09240723,173.44116211); //object(bar_barrier10) (3)
CreateObject(993,-1332.27233887,479.84561157,8.54470158,63.92395020,274.09240723,173.44116211); //object(bar_barrier10) (4)
//==============================================================================
//policia
AddStaticVehicleEx(597,-1600.71655273,674.67095947,7.05749989,0.00000000,-1,-1,15); //Police Car (SFPD)
AddStaticVehicleEx(597,-1595.06140137,674.61016846,7.05749989,0.00000000,-1,-1,15); //Police Car (SFPD)
AddStaticVehicleEx(601,-1588.57141113,674.30126953,7.11770868,0.00000000,-1,-1,15); //S.W.A.T. Van
AddStaticVehicleEx(601,-1582.47912598,674.10717773,7.11770868,0.00000000,-1,-1,15); //S.W.A.T. Van
AddStaticVehicleEx(523,-1581.45446777,651.26110840,6.84787750,0.00000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,-1587.13085938,651.32910156,6.84787750,0.00000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,-1594.46179199,651.11657715,6.84787750,0.00000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(528,-1616.16027832,651.02343750,7.37249994,0.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,-1610.64782715,650.89202881,7.37249994,0.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,-1604.57421875,650.96673584,7.37249994,0.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,-1600.11828613,651.22253418,7.37249994,0.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(497,-1680.08593750,706.78692627,30.86656189,270.00000000,-1,1,15); //Police Maverick
CreateObject(5837,-1639.31213379,661.84802246,7.90499496,0.00000000,0.00000000,269.99450684); //object(ci_guardhouse1) (1)
CreateObject(3279,-1636.68884277,651.50592041,6.18750000,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (1)
CreateObject(3279,-1576.86828613,649.44842529,6.18750000,0.00000000,0.00000000,180.00000000); //object(a51_spottower) (2)
//==============================================================================
//VASGO
AddStaticVehicleEx(411,2031.71960449,-310.16198730,308.62716675,0.00000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,2035.42431641,-310.10180664,308.62716675,0.00000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,2040.34167480,-310.08071899,308.62142944,0.00000000,-1,-1,15); //Infernus
AddStaticVehicleEx(451,2043.91625977,-309.96401978,308.58581543,0.00000000,-1,-1,15); //Turismo
AddStaticVehicleEx(451,2047.26135254,-310.08871460,308.59155273,0.00000000,-1,-1,15); //Turismo
AddStaticVehicleEx(451,2050.86083984,-310.26809692,308.59155273,0.00000000,-1,-1,15); //Turismo
AddStaticVehicleEx(429,2055.58715820,-310.67965698,308.57717896,0.00000000,-1,-1,15); //Banshee
AddStaticVehicleEx(429,2059.79638672,-310.78158569,308.57717896,0.00000000,-1,-1,15); //Banshee
AddStaticVehicleEx(429,2063.90087891,-310.68151855,308.57717896,0.00000000,-1,-1,15); //Banshee
AddStaticVehicleEx(522,2067.57812500,-310.69201660,308.48754883,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,2069.49536133,-311.07116699,308.48754883,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,2071.37939453,-311.11944580,308.48754883,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,2073.49658203,-311.02023315,308.48754883,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(557,2076.91406250,-310.90768433,309.32717896,0.00000000,-1,-1,15); //Monster B
AddStaticVehicleEx(540,-2132.02319336,182.16348267,35.18500900,268.00000000,61,61,15); //Vincent
AddStaticVehicleEx(558,-2132.35644531,175.32003784,35.00350189,268.00000000,61,61,15); //Uranus
AddStaticVehicleEx(486,-2064.27978516,225.97142029,36.19599533,0.00000000,61,1,15); //Dozer
AddStaticVehicleEx(573,-2132.08496094,253.41450500,35.60938263,264.00000000,61,61,15); //Duneride
AddStaticVehicleEx(468,-2058.02563477,248.81416321,34.90808487,0.00000000,61,61,15); //Sanchez
AddStaticVehicleEx(468,-2063.01879883,245.58303833,35.20759583,0.00000000,61,61,15); //Sanchez
AddStaticVehicleEx(540,-2132.30908203,178.82571411,35.22898102,267.99499512,61,61,15); //Vincent
AddStaticVehicleEx(487,-2103.80004883,187.12628174,35.33528900,0.00000000,61,61,15); //Maverick
CreateObject(8171,2056.15332031,756.43658447,41.98305893,344.00000000,0.00000000,0.00000000); //object(vgssairportland06) (1)
CreateObject(8171,2056.15478516,627.87274170,88.78534698,335.99841309,0.00000000,0.00000000); //object(vgssairportland06) (2)
CreateObject(8171,2055.99584961,508.01156616,142.01362610,335.99487305,0.00000000,0.00000000); //object(vgssairportland06) (3)
CreateObject(8171,2056.43750000,376.62619019,182.64202881,349.99487305,0.00000000,0.00000000); //object(vgssairportland06) (4)
CreateObject(8171,2056.44091797,242.68878174,206.18368530,349.99145508,0.00000000,0.00000000); //object(vgssairportland06) (5)
CreateObject(8171,2056.56811523,113.84481049,233.55592346,345.99145508,0.00000000,0.00000000); //object(vgssairportland06) (6)
CreateObject(8171,2056.68872070,2.78888416,261.44644165,345.98693848,0.00000000,0.00000000); //object(vgssairportland06) (7)
CreateObject(8171,2056.51879883,-115.83567810,291.06900024,345.98693848,0.00000000,0.00000000); //object(vgssairportland06) (8)
CreateObject(8171,2056.44677734,-251.16842651,307.79956055,0.00000000,0.00000000,0.00000000); //object(vgssairportland06) (10)
CreateObject(3816,2056.17089844,-287.28808594,316.34487915,0.00000000,0.00000000,177.99499512); //object(bighangar1_sfx) (1)
CreateObject(1634,2038.33654785,826.94519043,24.28565025,0.00000000,0.00000000,0.00000000); //object(landjump2) (1)
CreateObject(1634,2042.13293457,827.01837158,24.31209755,0.00000000,0.00000000,0.00000000); //object(landjump2) (3)
CreateObject(1634,2045.83239746,827.04370117,24.32099915,0.00000000,0.00000000,0.00000000); //object(landjump2) (4)
CreateObject(1634,2049.86865234,826.95715332,24.30095863,0.00000000,0.00000000,0.00000000); //object(landjump2) (10)
CreateObject(1634,2053.94482422,826.95794678,24.24120331,0.00000000,0.00000000,0.00000000); //object(landjump2) (12)
CreateObject(1634,2058.13232422,826.92108154,24.29236412,0.00000000,0.00000000,0.00000000); //object(landjump2) (13)
CreateObject(1634,2061.89306641,826.92376709,24.31212807,0.00000000,0.00000000,0.00000000); //object(landjump2) (14)
CreateObject(1634,2065.82470703,826.91241455,24.36209679,0.00000000,0.00000000,0.00000000); //object(landjump2) (16)
CreateObject(1634,2069.85156250,826.76354980,24.26142502,0.00000000,0.00000000,0.00000000); //object(landjump2) (18)
CreateObject(1634,2073.85668945,826.85742188,24.30560493,0.00000000,0.00000000,0.00000000); //object(landjump2) (19)
//==============================================================================
//skin
AddPlayerClass(124,-1875.7273,-213.8190,18.4526,265.8557,26,31,0,0,0,0); //
AddPlayerClass(287,-1320.6627,500.1019,11.1953,121.9511,0,0,0,0,0,0); //
AddPlayerClass(280,-1639.6040,662.6748,7.4753,265.3724,0,0,0,0,0,0); //
AddPlayerClass(165,-2533.9900,-611.5209,132.5625,277.9830,0,0,0,0,0,0); //
AddPlayerClass(12,-2643.8428,-297.6411,7.5391,38.9542,0,0,0,0,0,0); //
AddPlayerClass(217,-2898.5286,463.3640,5.2039,279.5055,0,0,0,0,0,0); //
AddPlayerClass(59,-2632.7551,1357.1627,7.1131,268.1031,0,0,0,0,0,0); //
AddPlayerClass(108,-2135.0735,168.8589,42.2500,206.0089,0,0,0,0,0,0); //
//******************************************************************************
//==============================================================================
return 1;
}
//==============================================================================
public OnPlayerRequestClass(playerid, classid)
{
//==============================================================================
if(classid == 0)
{
GameTextForPlayer(playerid,"~y~MAFIA",6000,6);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
SetPlayerFacingAngle(playerid, 100.7496);
SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
SetPlayerColor(playerid, 0xFF0000AA);
}
//==============================================================================
if(classid == 1)
{
GameTextForPlayer(playerid,"~y~EXERCITO",6000,6);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
SetPlayerFacingAngle(playerid, 100.7496);
SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
SetPlayerColor(playerid, 0x808040AA);
}
//==============================================================================
if(classid == 2)
{
GameTextForPlayer(playerid,"~y~POLICIA",6000,6);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
SetPlayerFacingAngle(playerid, 100.7496);
SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
SetPlayerColor(playerid, 0x0000FFAA);
}
//==============================================================================
if(classid == 3)
{
GameTextForPlayer(playerid,"~y~F.B.I",6000,6);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
SetPlayerFacingAngle(playerid, 100.7496);
SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
SetPlayerColor(playerid, 0x000000AA);
}
//==============================================================================
if(classid == 4)
{
GameTextForPlayer(playerid,"~y~MENINAS",6000,6);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
SetPlayerFacingAngle(playerid, 100.7496);
SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
SetPlayerColor(playerid, 0xFF0080AA);
}
//==============================================================================
if(classid == 5)
{
GameTextForPlayer(playerid,"~y~BOYZINHOS",6000,6);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
SetPlayerFacingAngle(playerid, 100.7496);
SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
SetPlayerColor(playerid, 0xFFFF00AA);
}
//==============================================================================
if(classid == 6)
{
GameTextForPlayer(playerid,"~y~EMPRESARIOS",6000,6);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
SetPlayerFacingAngle(playerid, 100.7496);
SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
SetPlayerColor(playerid, 0x80FF00AA);
}
//==============================================================================
if(classid == 7)
{
GameTextForPlayer(playerid,"~y~VASGO",6000,6);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
SetPlayerFacingAngle(playerid, 100.7496);
SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
SetPlayerColor(playerid, 0xCDA427AA);
}
return 1;
}
//==============================================================================
public OnPlayerConnect(playerid)
{
GangZoneShowForPlayer(playerid, Mafia, gzcolor[0]);
GangZoneShowForPlayer(playerid, Vasgo, gzcolor[1]);
GangZoneShowForPlayer(playerid, Policia, gzcolor[2]);
GangZoneShowForPlayer(playerid, Exercito, gzcolor[3]);
GangZoneShowForPlayer(playerid, Fbi, gzcolor[4]);
GangZoneShowForPlayer(playerid, Meninas, gzcolor[5]);
GangZoneShowForPlayer(playerid, Boyzinhos, gzcolor[6]);
GangZoneShowForPlayer(playerid, Empresarios, gzcolor[7]);
//==============================================================================
SendDeathMessage(playerid,INVALID_PLAYER_ID,200);
//==============================================================================
new stringx[500];
new Nome[MAX_PLAYER_NAME];
GetPlayerName(playerid,Nome,sizeof Nome);
format(stringx,sizeof(stringx),"*** %s (id:%d) entrou no sevidor",Nome,playerid);
SendClientMessageToAll(0xFF0000AA,stringx);
GameTextForPlayer(playerid, "~y~seja bem ~g~vindo ", 1000, 0);
GameTextForPlayer(playerid,"~p~Bem vindo ",10000,8);
SendClientMessage(playerid, COLOR_YELLOW," ");
SendClientMessage(playerid, COLOR_RED," GameMode criado por :[SiP]imposible");
SendClientMessage(playerid, COLOR_RED," ");
SendClientMessage(playerid, COLOR_RED," acessem www.clan-sip.com ");
SendClientMessage(playerid, COLOR_RED," ");
SendClientMessage(playerid, COLOR_RED," ");
SendClientMessage(playerid, COLOR_RED," ");
SendClientMessage(playerid, COLOR_YELLOW," ");
return 1;
}
//==============================================================================
public OnPlayerDisconnect(playerid, reason)
{
//==============================================================================
SendDeathMessage(INVALID_PLAYER_ID, playerid, 201);
//==============================================================================
new stringx[500];
new Nome[MAX_PLAYER_NAME];
GetPlayerName(playerid,Nome,sizeof Nome);
switch(reason)
{
case 0: format(stringx, sizeof(stringx), "*** %s (id:%d) saiu do servidor. | Motivo: Problemas de conexгo",Nome,playerid);
case 1: format(stringx, sizeof(stringx), "*** %s (id:%d) saiu do servidor. | Motivo: Resolveu sair",Nome,playerid);
case 2: format(stringx, sizeof(stringx), "*** %s (id:%d) saiu do servidor. | Motivo: Kickado/Banido",Nome,playerid);
}
SendClientMessageToAll(0xFF0000AA,stringx);
// SendDeathMessage(INVALID_PLAYER_ID,playerid,201)
Object_OnPlayerDisconnect(playerid,reason);
return 1;
}
//==============================================================================
public OnPlayerSpawn(playerid)
{
SetPlayerInterior(playerid,0);
return 1;
}
//==============================================================================
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid,playerid,reason);
return 1;
}
//==============================================================================
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/kill", true) == 0)
{
new Nome[MAX_PLAYER_NAME];
new stringx[256];
GetPlayerName(playerid,Nome,sizeof Nome);
format(stringx, sizeof stringx, "%s Se matou ",Nome,playerid);
SendClientMessageToAll(0xFF0000AA,stringx);
SetPlayerHealth(playerid,0.0);
return 1;
}
//******************************************************************************
if (strcmp("/mudar", cmdtext, true, 10) == 0)
{
new Nome[MAX_PLAYER_NAME];
new stringx[256];
GetPlayerName(playerid,Nome,sizeof Nome);
format(stringx, sizeof stringx, "%s Vai mudar de gang | Comando /mudar ",Nome,playerid);
SendClientMessageToAll(0xFF0000AA,stringx);
ForceClassSelection(playerid);
SetPlayerHealth(playerid, 0);
return 1;
}
//==============================================================================
if (strcmp(cmdtext,"/creditos", true)==0)
{
SendClientMessage(playerid, COLOR_RED,"GameMode Criado por DkC]posible[SiP");
SendClientMessage(playerid,COLOR_RED," ");
SendClientMessage(playerid,COLOR_RED, " Agradecimentos a [SiP]Friends_");
return 1;
}
//==============================================================================
if (strcmp(cmdtext,"/pqd", true)==0)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -2065.3997,1190.2402,969.6183 );
new Nome[MAX_PLAYER_NAME];
new stringx[256];
GetPlayerName(playerid,Nome,sizeof Nome);
format(stringx, sizeof stringx, "%s (id:%d)Foi Saltar deparaquedas |Comando /pqd ",Nome,playerid);
SendClientMessageToAll(0xFF0000AA,stringx);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 46, 1);
return 1;
}
return 0;
}
//==============================================================================
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
//==============================================================================
public OnPlayerEnterCheckpoint(playerid)
{
lastcp[playerid] = CPS_GetPlayerCheckpoint(playerid);
return 1;
}
//==============================================================================
public OnPlayerLeaveCheckpoint(playerid)
{
new checkpointid = lastcp[playerid];
if(checkpointid > 0 && checkpointid <= MAX_GZS+1)
{
cpzone[playerid][checkpointid] = 0; //saiu do CP...
GangZoneStopFlashForAll(checkpointid-1);
}
return 1;
}
//==============================================================================
public ZoneCheckpointChecker()
{
new string[MAX_PLAYERS];
for(new i; i < MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i))continue;
if(CPS_GetPlayerCheckpoint(i) > 0 && CPS_GetPlayerCheckpoint(i) <= MAX_GZS+1 &&
gzcolor[CPS_GetPlayerCheckpoint(i)-1] != GetPlayerColor(i))
// se a cor do player fo igual da gz a gz naum sera dominada
{
if(cpzone[i][CPS_GetPlayerCheckpoint(i)] < 15)
{
cpzone[i][CPS_GetPlayerCheckpoint(i)]++;
new tmp[11];
format(tmp, sizeof tmp, "~y~%2d/15", cpzone[i][CPS_GetPlayerCheckpoint(i)]);
GameTextForPlayer(i, tmp, 1001, 4);
GangZoneFlashForAll(CPS_GetPlayerCheckpoint(i)-1, GetPlayerColor(i));
}else if(cpzone[i][CPS_GetPlayerCheckpoint(i)] == 15)
{
GivePlayerMoney(i, 200);
GameTextForPlayer(i, "~b~Gang zona dominada!", 4000, 1);
gzcolor[CPS_GetPlayerCheckpoint(i)-1] = GetPlayerColor(i);
GangZoneStopFlashForAll(CPS_GetPlayerCheckpoint(i)-1);
GangZoneHideForAll(CPS_GetPlayerCheckpoint(i)-1);
GangZoneShowForAll(CPS_GetPlayerCheckpoint(i)-1, GetPlayerColor(i));//a gz fica da cor do player
// que dominou
}
}
}
}
//==============================================================================
//==============================FIM=============================================
//==============================================================================


