Object Streamer..
#1

Hello everyone, I am currently working on a HUGE map, which contains near to 2,000 objects, on a large distance.
And I know that Incognitos streamer is the best so far..but it streams objects only when near them.
I am wondering, is there anyways that I can stream objects on larger distances? (More than 300 radius)?
And how could I make the player freeze for a second or two, until the objects load, so he won't fall down?

Thanks in advance!
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#2

On server.cfg look for:
onfoot_rate
incar_rate
stream_rate
stream_distance
change them to bigger numbers

and about 2 seconds freeze player you can use SetTimerEx for specific player https://sampwiki.blast.hk/wiki/SetTimerEx
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#3

Quote:
Originally Posted by Lidor124
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On server.cfg look for:
onfoot_rate
incar_rate
stream_rate
stream_distance
change them to bigger numbers

and about 2 seconds freeze player you can use SetTimerEx for specific player https://sampwiki.blast.hk/wiki/SetTimerEx
Thanks, I've set that already to 5,000 but it still won't load the whole map, no matter how large numbers I use.
So this doesn't really solve my problem, any other usefull ideas? :O
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#4

Did you change the numbers in all the four lines i told you to change?
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#5

Yeah, all to a huge rate, still..doesn't load properly.
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#6

Well, its can be also somethong else bothering in your script/gamemode to stream it.
also what converter you are using? are you using createobject or createdynamicobject? are you using incongito streamer?
what function you use
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#7

I am using Incognitos streamer, and I am streaming with CreateDynamicObject..and this is a new script, with objects only, so nothing can bother that..
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#8

Maybe its because of the amount of objects? 2000 objects for map can make some problems.
I never heard or used someone map 2000 objects for map, try create the objects in 2-3 maps.
also are there any filterscripts in your server.cfg?

BTW are you using MTA or map editor?
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#9

Map Editor, and it's a new project I am working on, so no FSs..and I can't seperate it into a few maps, as the server is based on this main map I am building..And I am sure there is a way to stream 2000 objects, I just need a good answer how.. damn. :/
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#10

Look the most realistic solution is to switch it to 3 maps or whatever.
I'm using MTA and i have about 20 map saves of objects so that's my opinion.
Do you have defines in your script/gamemode?
Is your streamer version is the latest one 2.6.1?
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