18.09.2013, 20:38
When I make a PEDs, where should I set them? It's not even in "OnGameModeInit" or if I'm making a filterscript "OnFilterScriptInit" so where should I save it?
OnGameModeInit
{
AddPlayerClass(skinid, some other stuff here);
return 1;
}
public OnGameModeInit()
{
AddPlayerClass(29,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(45,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(107,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(115,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(116,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(143,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(155,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(167,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(189,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(292,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(299,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
UsePlayerPedAnims();
// Don't use these lines if it's a filterscript
SetGameModeText("ReaLife Gaming");
AddPlayerClass(29,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(45,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(107,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(115,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(116,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(143,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(155,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(167,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(189,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(292,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
AddPlayerClass(299,2071.3618,-1874.5078,13.5469,269.9882,24,10000,26,10000,31,10000); //
return 1;
}