04.09.2013, 16:33
When server is empty the server doesn't down, when up to 8 players login and playing the server is restarting... any solutions?
thanks in advance
thanks in advance
[12:10:19] Incoming connection: 127.0.0.1:49740 [12:10:19] [join] Joker has joined the server (0:127.0.0.1) [12:10:24] Joker has logged in. [12:10:24] Loading Joker's vehicles. [12:10:24] Loading all vehicles mods. [12:10:25] [debug] Run time error 4: "Array index out of bounds" [12:10:25] [debug] Accessing element at index 999 past array upper bound 500 [12:10:25] [debug] AMX backtrace: [12:10:25] [debug] #0 00068d14 in public RL_OnPlayerStateChange () from CGRP.amx [12:10:25] [debug] #1 native CallLocalFunction () [00471e90] from samp-server.exe [12:10:25] [debug] #2 00013c00 in public OnPlayerStateChange () from CGRP.amx [12:10:25] [debug] Aborting... |
[12:10:25] [debug] #0 00068d14 in public RL_OnPlayerStateChange () from CGRP.amx [12:10:25] [debug] #1 native CallLocalFunction () [00471e90] from samp-server.exe [12:10:25] [debug] #2 00013c00 in public OnPlayerStateChange () from CGRP.amx
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate != 2) NOPTrigger[playerid] = 0; if(IsPlayerNPC(playerid)) { if(newstate == PLAYER_STATE_SPECTATING) { TogglePlayerSpectating(playerid, false); } return 1; } if(GettingSpectated[playerid] != 999) { new spectator = GettingSpectated[playerid]; if(!IsPlayerConnected(spectator)) { GettingSpectated[playerid] = 999; Spectate[spectator] = 999; } if(newstate == PLAYER_STATE_DRIVER && PlayerInfo[spectator][pAdmin] >= 2 || newstate == PLAYER_STATE_PASSENGER && PlayerInfo[spectator][pAdmin] >= 2) { TogglePlayerSpectating(spectator, true); new carid = GetPlayerVehicleID( playerid ); PlayerSpectateVehicle( spectator, carid ); SetPVarInt(spectator, "SpecState", newstate); } else if(newstate == PLAYER_STATE_ONFOOT && PlayerInfo[spectator][pAdmin] >= 2) { TogglePlayerSpectating(spectator, true); PlayerSpectatePlayer( spectator, playerid ); SetPlayerInterior( spectator, GetPlayerInterior( playerid ) ); SetPVarInt(spectator, "SpecState", newstate); } } if(newstate == PLAYER_STATE_ONFOOT) { if(Audio_IsClientConnected(playerid)) { Audio_Stop(playerid, stationidp[playerid]); stationidp[playerid] = 0; } new spectator = GettingSpectated[playerid]; if(PlayerInfo[spectator][pAdmin] >= 2) { // Preventing possible buffer overflows with the arrays TogglePlayerSpectating(spectator, true); PlayerSpectatePlayer( spectator, playerid ); SetPlayerInterior( spectator, GetPlayerInterior( playerid ) ); SetPVarInt(spectator, "SpecState", newstate); SetPlayerInterior( spectator, GetPlayerInterior( playerid ) ); SetPlayerVirtualWorld( spectator, GetPlayerVirtualWorld( playerid ) ); } if(oldstate == PLAYER_STATE_DRIVER) { SetPlayerWeaponsEx(playerid); } else if(oldstate == PLAYER_STATE_PASSENGER) SetPlayerWeaponsEx(playerid); if(ConnectedToPC[playerid] == 1337)//mdc { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You are now logged off the MDC."); ConnectedToPC[playerid] = 0; } if(TransportDuty[playerid] > 0) { if(TransportDuty[playerid] == 1) { TaxiDrivers -= 1; } else if(TransportDuty[playerid] == 2) { BusDrivers -= 1; } TransportDuty[playerid] = 0; new string[42]; format(string, sizeof(string), "* You are now off duty and earned $%d.", TransportMoney[playerid]); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string); GivePlayerCash(playerid, TransportMoney[playerid]); ConsumingMoney[playerid] = 1; TransportValue[playerid] = 0; TransportMoney[playerid] = 0; SetPlayerColor(playerid, TEAM_HIT_COLOR); TransportTime[playerid] = 0; TransportCost[playerid] = 0; } if(TransportDriver[playerid] < 999) { new string[128]; TransportMoney[TransportDriver[playerid]] += TransportCost[playerid]; format(string, sizeof(string), "~w~The ride cost~n~~r~$%d",TransportCost[playerid]); GameTextForPlayer(playerid, string, 5000, 3); format(string, sizeof(string), "~w~Passenger left the taxi.~n~~g~Earned $%d",TransportCost[playerid]); GameTextForPlayer(TransportDriver[playerid], string, 5000, 3); GivePlayerCash(playerid, -TransportCost[playerid]); new ip[32], ipex[32]; GetPlayerIp(playerid, ip, sizeof(ip)); GetPlayerIp(TransportDriver[playerid], ipex, sizeof(ipex)); TaxiWarn[playerid][TransportDriver[playerid]] += TransportCost[playerid]; if(TaxiWarn[playerid][TransportDriver[playerid]] >= 10000) { format(string, sizeof(string), "%s (IP:%s) has taxied %s (IP:%s) $%d in this session.", GetPlayerNameEx(playerid), ip, GetPlayerNameEx(TransportDriver[playerid]), ipex, TaxiWarn[playerid][TransportDriver[playerid]]); Log("logs/pay.log", string); ABroadCast(COLOR_YELLOW, string, 2); } TransportTime[TransportDriver[playerid]] = 0; TransportCost[TransportDriver[playerid]] = 0; TransportCost[playerid] = 0; TransportTime[playerid] = 0; TransportDriver[playerid] = 999; } TelePos[playerid][0] = 0.0; TelePos[playerid][1] = 0.0; } if(newstate == PLAYER_STATE_PASSENGER) // TAXI & BUSSES { if(stationidv[GetPlayerVehicleID(playerid)] != 0) { new station[64]; switch(stationidv[GetPlayerVehicleID(playerid)]) { case 1: format(station, sizeof(station), "http://216.246.109.162:8000"); case 2: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1415249"); case 3: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1415249"); case 4: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1628721"); case 5: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1283687"); case 6: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1628932"); case 7: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1756658"); case 8: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1377200"); case 9: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=2057197"); case 10: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=18695"); case 11: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=412093"); case 12: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=181367"); case 13: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1275071"); case 14: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=412093"); case 15: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1280356"); case 16: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1279013"); case 17: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1281016"); case 18: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1280855"); case 19: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1116397"); case 20: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=2057543"); case 21: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=616366"); case 22: format(station, sizeof(station), "http://38.107.220.164:8014"); case 23: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=847066"); } if(Audio_IsClientConnected(playerid)) { Audio_Stop(playerid, stationidp[playerid]); stationidp[playerid] = Audio_PlayStreamed(playerid, station, false, true, false); } } new vehicleid = GetPlayerVehicleID(playerid); if(vehicleid == SAASVehicles[12] || vehicleid == SAASVehicles[13] || vehicleid == SAASVehicles[14] || vehicleid == SAASVehicles[15] || vehicleid == SAASVehicles[16] || vehicleid == SAASVehicles[17]) { TogglePlayerSpectating(playerid, 1); PlayerSpectateVehicle(playerid, vehicleid); SetPVarInt(playerid, "NGPassenger", 1); SetPVarInt(playerid, "NGPassengerVeh", vehicleid); SetPVarInt(playerid, "NGPassengerSkin", GetPlayerSkin(playerid)); new Float:health, Float:armour; GetPlayerHealth(playerid, health); GetPlayerArmour(playerid, armour); SetPVarFloat(playerid, "NGPassengerHP", health); SetPVarFloat(playerid, "NGPassengerArmor", armour); } /*new gun,tmp; GetPlayerWeaponData(playerid,4,gun,tmp); #pragma unused tmp if(gun)SetPlayerArmedWeapon(playerid,gun); else SetPlayerArmedWeapon(playerid,0);*/ if(PlayerInfo[playerid][pGuns][4] > 0) SetPlayerArmedWeapon(playerid,PlayerInfo[playerid][pGuns][4]); else SetPlayerArmedWeapon(playerid,0); if( GetPVarInt( playerid, "ToBeEjected" ) >= 1 ) { SetPVarInt( playerid, "ToBeEjected", 0 ); RemovePlayerFromVehicle( playerid ); new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid, X, Y, Z+2); if(GetPVarInt(playerid, "Injured") == 1) { Streamer_UpdateEx(playerid, GetPVarFloat(playerid,"MedicX"), GetPVarFloat(playerid,"MedicY"), GetPVarFloat(playerid,"MedicZ")); SetPlayerPos(playerid, GetPVarFloat(playerid,"MedicX"), GetPVarFloat(playerid,"MedicY"), GetPVarFloat(playerid,"MedicZ")); SetPlayerVirtualWorld(playerid, GetPVarInt(playerid,"MedicVW")); SetPlayerInterior(playerid, GetPVarInt(playerid,"MedicInt")); ClearAnimations(playerid); ApplyAnimation(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.0, 0, 1, 1, 1, 0, 1); } } //SetPVarInt(playerid, "LastWeapon", GetPlayerWeapon(playerid)); gLastCar[playerid] = vehicleid; foreach(Player, i) { if(IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i) == 2 && TransportDuty[i] > 0) { if(GetPlayerCash(playerid) < TransportValue[i]) { new string[28]; format(string, sizeof(string), "* You need $%d to enter.", TransportValue[i]); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string); RemovePlayerFromVehicle(playerid); new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid, X, Y, Z+2); TogglePlayerControllable(playerid, 1); } else { new string[38]; if(TransportDuty[i] == 1) { format(string, sizeof(string), "* You paid $%d to the taxi driver.", TransportValue[i]); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Passenger %s has entered your taxi.", GetPlayerNameEx(playerid)); SendClientMessageEx(i, COLOR_LIGHTBLUE, string); TransportTime[i] = 1; TransportTime[playerid] = 1; TransportCost[playerid] = TransportValue[i]; TransportCost[i] = TransportValue[i]; TransportDriver[playerid] = i; } else if(TransportDuty[i] == 2) { format(string, sizeof(string), "* You paid $%d to the Taxi Driver.", TransportValue[i]); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Passenger %s has entered your Taxi.", GetPlayerNameEx(playerid)); SendClientMessageEx(i, COLOR_LIGHTBLUE, string); } GivePlayerCash(playerid, - TransportValue[i]); TransportMoney[i] += TransportValue[i]; } } } } if(newstate == PLAYER_STATE_WASTED) { if(GetPVarInt(playerid, "EventToken") == 0) { SetPVarInt(playerid, "MedicBill", 1); } if(ConnectedToPC[playerid] == 1337)//mdc { ConnectedToPC[playerid] = 0; } Seatbelt[playerid] = 0; } if(newstate == PLAYER_STATE_DRIVER) { if(stationidv[GetPlayerVehicleID(playerid)] != 0) { new station[64]; switch(stationidv[GetPlayerVehicleID(playerid)]) { case 1: format(station, sizeof(station), "http://216.246.109.162:8000"); case 2: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1415249"); case 3: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1415249"); case 4: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1628721"); case 5: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1283687"); case 6: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1628932"); case 7: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1756658"); case 8: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1377200"); case 9: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=2057197"); case 10: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=18695"); case 11: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=412093"); case 12: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=181367"); case 13: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1275071"); case 14: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=412093"); case 15: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1280356"); case 16: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1279013"); case 17: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1281016"); case 18: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1280855"); case 19: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1116397"); case 20: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=2057543"); case 21: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=616366"); case 22: format(station, sizeof(station), "http://38.107.220.164:8014"); case 23: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=847066"); } if(Audio_IsClientConnected(playerid)) { Audio_Stop(playerid, stationidp[playerid]); stationidp[playerid] = Audio_PlayStreamed(playerid, station, false, true, false); } } SetPlayerArmedWeapon(playerid, 0); new newcar = GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective, v; gLastCar[playerid] = newcar; foreach(Player, i) { v = GetPlayerVehicle(i, newcar); if(v != -1) { if(i == playerid) { new string[96]; format(string, sizeof(string),"You are the owner of this %s.", GetVehicleName(newcar)); SendClientMessageEx(playerid, COLOR_GREY, string); if(PlayerVehicleInfo[i][v][pvTicket] != 0) { format(string, sizeof(string),"A $%d parking ticket was left on your vehicle. You must pay the ticket at the DMV in Dilimore.", PlayerVehicleInfo[i][v][pvTicket]); SendClientMessageEx(playerid, COLOR_GREY, string); SendClientMessageEx(playerid, COLOR_GREY, "Failure to pay this ticket as soon as possible will result in a fine, or even an arrest."); } } else if(i == PlayerInfo[playerid][pVehicleKeysFrom]) { new string[64 + MAX_PLAYER_NAME]; format(string, sizeof(string),"You have the keys for this %s from owner %s.", GetVehicleName(newcar), GetPlayerNameEx(i)); SendClientMessageEx(playerid, COLOR_GREY, string); } else if(PlayerVehicleInfo[i][v][pvLocked] == 1 && PlayerVehicleInfo[i][v][pvLock] == 1) { GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(newcar,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective); SetTimerEx("DisableVehicleAlarm", 20000, 0, "d", newcar); } else if(PlayerVehicleInfo[i][v][pvLocked] == 1 && PlayerVehicleInfo[i][v][pvLock] == 2) { new string[49 + MAX_PLAYER_NAME]; if(PlayerInfo[playerid][pAdmin] < 2) { format(string, sizeof(string), "* %s has been stunned by the electric anti-theft.",GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); new Float:X, Float:Y, Float:Z, Float:HP; GetPlayerPos(playerid, X, Y, Z); SendAudioToRange(10300, 100, 0, X, Y, Z, 20.0); SetPlayerPos(playerid, X + 1, Y, Z); RemovePlayerFromVehicle(playerid); SetPVarInt(playerid, "IsFrozen", 1); TogglePlayerControllable(playerid,0); SetTimerEx("ReleasePlayer", 10000, 0, "d", playerid); GameTextForPlayer(playerid,"~r~STUNNED!",11000,3); GetPlayerHealth(playerid,HP); SetPlayerHealth(playerid,HP-15); } else { format(string, sizeof(string), "Warning: This %s is owned by %s.", GetVehicleName(newcar), GetPlayerNameEx(i)); SendClientMessageEx(playerid, COLOR_GREY, string); } } return 1; } } for(new f = 0; f < MAX_FAMILY; f++) { v = GetGangVehicle(f, newcar); if(v != -1) { new string[49 + MAX_PLAYER_NAME]; if(PlayerInfo[playerid][pFMember] == f) { format(string, sizeof(string), "You are in the family that owns this %s.", GetVehicleName(newcar)); SendClientMessageEx(playerid, COLOR_GREY, string); } else if(FamilyVehicleInfo[f][v][fvLocked] == 1 && FamilyVehicleInfo[f][v][fvLock] == 1) { GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(newcar,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective); SetTimerEx("DisableVehicleAlarm", 20000, 0, "d", newcar); } else if(FamilyVehicleInfo[f][v][fvLocked] == 1 && FamilyVehicleInfo[f][v][fvLock] == 2) { format(string, sizeof(string), "* %s has been stunned by the electric anti-theft.",GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); new Float:X, Float:Y, Float:Z, Float:HP; GetPlayerPos(playerid, X, Y, Z); SendAudioToRange(10300, 100, 0, X, Y, Z, 20.0); SetPlayerPos(playerid, X + 1, Y, Z); RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); SetPVarInt(playerid, "IsFrozen", 1); TogglePlayerControllable(playerid,0); SetTimerEx("ReleasePlayer", 10000, 0, "d", playerid); GameTextForPlayer(playerid,"~r~STUNNED!",11000,3); GetPlayerHealth(playerid,HP); SetPlayerHealth(playerid,HP-15); } return 1; } } new vehicleid = newcar; if(IsVIPcar(vehicleid)) { if(PlayerInfo[playerid][pDonateRank] > 0) { SendClientMessageEx(playerid, COLOR_YELLOW, "VIP: This is a VIP vehicle from the VIP garage, therefore it has unlimited fuel."); } else { new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz+1.3); PlayerPlaySound(playerid, 1130, slx, sly, slz+1.3); RemovePlayerFromVehicle(playerid); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not a VIP, this is a vehicle from the VIP Garage!"); } } else if(IsAnAmbulance(vehicleid)) { if(PlayerInfo[playerid][pMember] == 4||PlayerInfo[playerid][pLeader] == 4) { if(FDSAVehicles[13] == vehicleid && PlayerInfo[playerid][pRank] < 5) { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "Only ranks 5+ can drive this vehicle."); } } else { SendClientMessageEx(playerid,COLOR_GREY," You are not in the FDSA!"); RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); } } else if(IsAnSASDCar(vehicleid)) { if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7) { } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SASD!"); } } else if(IsAnSFPDCar(vehicleid)) { if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3) { } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SFPD!"); } } else if(IsAnEPCar(vehicleid)) { if(PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pDivision] == 2 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRank] >= 5) { } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SFPD Executive Protection Division!"); } } else if(IsAnWPCar(vehicleid)) { if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pMember] == 7){ } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SASD!"); } } else if(IsACopCar(vehicleid)) { if(PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 1) { } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the LSPD!"); } } else if(IsAHouse275Car(vehicleid)) { TogglePlayerControllable(playerid, false); ShowPlayerDialog(playerid, House275CAR, DIALOG_STYLE_INPUT, "KeyPad", "Password:", "ENTER", "ENTER"); } else if(IsAFBICar(vehicleid)) { if(PlayerInfo[playerid][pMember] == 2||PlayerInfo[playerid][pLeader] == 2) { } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the FBI!"); } } /* else if(IsAnNGARMCar(vehicleid)) { if((PlayerInfo[playerid][pMember] == 11||PlayerInfo[playerid][pLeader] == 11) && (PlayerInfo[playerid][pDivision] == 2 || PlayerInfo[playerid][pDivision] == 3 || PlayerInfo[playerid][pDivision] == 6 || PlayerInfo[playerid][pDivision] == 7)) { } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SAAS ARM Division!"); } } */ else if(vehicleid == FDSAVehicles[12] || vehicleid == FDSAVehicles[33] || vehicleid == FDSAVehicles[34] || vehicleid == FDSAVehicles[35]) { if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pDivision] == 1) { } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the Fire Department Division!"); } } else if(vehicleid == FDSAVehicles[37] || vehicleid == FDSAVehicles[36]) { if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pDivision] == 2) { } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the Life Flight Division!"); } } else if(IsAnNGAIRCar(vehicleid)) { if((PlayerInfo[playerid][pMember] == 11||PlayerInfo[playerid][pLeader] == 11) && (PlayerInfo[playerid][pDivision] == 1 || PlayerInfo[playerid][pDivision] == 4)) { } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SAAS AIR Division!"); } } else if(IsAnNGCar(vehicleid)) { if(PlayerInfo[playerid][pMember] == 11||PlayerInfo[playerid][pLeader] == 11) { } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SAAS!"); } } else if(IsAnDOCCar(vehicleid)) { if(PlayerInfo[playerid][pMember] == 11||PlayerInfo[playerid][pLeader] == 11) { } else { NOPCheck(playerid); RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SAAS!"); } } else if(IsAnMPSCar(vehicleid)) { if(IsACop(playerid)) { } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You aren't in a LEO Faction."); } } else if(IsACoastguardCar(vehicleid)) { if( ( PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4 ) || ( PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pDivision] == 3 )) { } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the Coastguard division!"); } } else if(IsANewsCar(vehicleid)) { if(PlayerInfo[playerid][pMember] == 9 ||PlayerInfo[playerid][pLeader] == 9) { } else { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SANews!"); } } else if(IsAPlane(vehicleid)) { if(PlayerInfo[playerid][pFlyLic] != 1) { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); NOPCheck(playerid); SendClientMessageEx(playerid,COLOR_GREY,"You don't have a pilot license!"); } } else if(IsAHelicopter(vehicleid)) { PlayerInfo[playerid][pAGuns][GetWeaponSlot(46)] = 46; GivePlayerValidWeapon(playerid, 46, 60000); } else if(IsAnTaxi(vehicleid) || IsAnBus(vehicleid)) { if(PlayerInfo[playerid][pJob] == 17 || PlayerInfo[playerid][pJob2] == 17 || PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pTaxiLicense] == 1) { } else { SendClientMessageEx(playerid,COLOR_GREY," You are not a Taxi/Bus Driver!"); RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); } } if( GetPVarInt( playerid, "ToBeEjected" ) >= 1 ) { SetPVarInt( playerid, "ToBeEjected", 0 ); RemovePlayerFromVehicle( playerid ); new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid, X, Y, Z+2); if(GetPVarInt(playerid, "Injured") == 1) { Streamer_UpdateEx(playerid, GetPVarFloat(playerid,"MedicX"), GetPVarFloat(playerid,"MedicY"), GetPVarFloat(playerid,"MedicZ")); SetPlayerPos(playerid, GetPVarFloat(playerid,"MedicX"), GetPVarFloat(playerid,"MedicY"), GetPVarFloat(playerid,"MedicZ")); SetPlayerVirtualWorld(playerid, GetPVarInt(playerid,"MedicVW")); SetPlayerInterior(playerid, GetPVarInt(playerid,"MedicInt")); ClearAnimations(playerid); ApplyAnimation(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.0, 0, 1, 1, 1, 0, 1); } } //if(lights == VEHICLE_PARAMS_UNSET) SetVehicleParamsEx(newcar,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective); TelePos[playerid][0] = 0.0; TelePos[playerid][1] = 0.0; //SetPVarInt(playerid, "LastWeapon", GetPlayerWeapon(playerid)); if(IsARental(newcar) && gBike[playerid] == 0 && gBikeRenting[playerid] == 0) { TogglePlayerControllable(playerid,0); ShowPlayerDialog(playerid, RENTMENU, DIALOG_STYLE_LIST, "Bike Shed BMX Rentals","15 Minutes - 1000$\n30 Minutes - 2000$\n1 Hour - 4000$", "Rent", "Cancel"); } if(GetCarDealershipVehicleId(newcar) != -1 && GetCarDealershipVehicleId(newcar) == GetPVarInt(playerid, "editingcdveh")) return 1; if(GetCarDealershipVehicleId(newcar) != -1) { new string[57 + 20 + 4]; format(string, sizeof(string),"Would you like to buy this %s?\n\nThis vehicle costs $%d.", GetVehicleName(newcar), CarDealershipInfo[GetCarDealershipId(newcar)][cdVehicleCost][GetCarDealershipVehicleId(newcar)]); ShowPlayerDialog(playerid,DIALOG_CDBUY,DIALOG_STYLE_MSGBOX,"Warning:",string,"Buy","Cancel"); TogglePlayerControllable(playerid, false); return 1; } GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective); if((engine == VEHICLE_PARAMS_UNSET || engine == VEHICLE_PARAMS_OFF) && GetVehicleModel(newcar) != 509 && GetVehicleModel(newcar) != 481 && GetVehicleModel(newcar) != 510) { SendClientMessageEx(playerid, COLOR_WHITE, "This vehicle's engine is not running - if you wish to start it, type /engine."); } else { if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 481 && GetVehicleModel(GetPlayerVehicleID(playerid)) != 509 && GetVehicleModel(GetPlayerVehicleID(playerid)) != 510) { SetPVarInt(playerid, "fuelonoff", 1); SetProgressBarValue(FuelBar[playerid], VehicleFuel[GetPlayerVehicleID(playerid)]); ShowProgressBarForPlayer(playerid, FuelBar[playerid]); } } } if((newstate == 2 || newstate == 3 || newstate == 7 || newstate == 9) && pTazer[playerid] == 1) { GivePlayerValidWeapon(playerid, pTazerReplace[playerid], 60000); pTazer[playerid] = 0; } if(newstate == PLAYER_STATE_SPAWNED) { if(ConnectedToPC[playerid] == 1337)//mdc { ConnectedToPC[playerid] = 0; } TelePos[playerid][0] = 0.0; TelePos[playerid][1] = 0.0; gPlayerSpawned[playerid] = 1; SafeTime[playerid] = 60; } if(newstate == PLAYER_STATE_PASSENGER && GetVehicleModel(GetPlayerVehicleID(playerid)) == 519) { new vehicleid = GetPlayerVehicleID(playerid); if(VehicleStatus{vehicleid} == 1) return SendClientMessageEx(playerid, COLOR_WHITE, "You are not allowed to enter this Shamal as it's been damaged!"); new string[47 + MAX_PLAYER_NAME]; format(string, sizeof(string), "* %s enters the Shamal airplane as a passenger.", GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); SetPlayerPos(playerid, 2.509036, 23.118730, 1199.593750); SetPlayerFacingAngle(playerid, 82.14); SetCameraBehindPlayer(playerid); PlayerInfo[playerid][pVW] = vehicleid; SetPlayerVirtualWorld(playerid, vehicleid); PlayerInfo[playerid][pInt] = 1; SetPlayerInterior(playerid, 1); InsideShamal[playerid] = vehicleid; SendClientMessageEx(playerid, COLOR_WHITE, "Type /exit near the door to exit the vehicle, or /window to look outside."); } IsPlayerSteppingInVehicle[playerid] = -1; return 1; }