[Map] Abandoned Airport is no longer Abandoned
#1

The State of San Andreas has declared the cleanup and fixation of the Abandoned Airport in Las Venturas. It took about one year and four months to clean up and fix the airport. This is the final result.

DON'T WORRY! The airport runway goes all the way until the end. I just have my Draw Distance on 0.




Код:
RemoveBuildingForPlayer(playerid, 3345, 400.1172, 2543.5703, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 149.9141, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 161.7891, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 123.0469, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 311.1328, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 176.7891, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 338.0078, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 323.0078, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 203.6563, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 230.5234, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 349.8750, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 269.2656, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 242.3984, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 188.6563, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 108.0469, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 176.7891, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 230.5234, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 257.3984, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 284.2656, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 284.2656, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 296.1406, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 215.5313, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 134.9141, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16573, -453.1406, 2524.8594, 48.5469, 0.25);
RemoveBuildingForPlayer(playerid, 16705, -189.3047, 2428.0469, 26.1797, 0.25);
RemoveBuildingForPlayer(playerid, 16707, 302.2188, 2693.5703, 19.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 108.0469, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 161.7891, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3364, 77.3203, 2456.2500, 15.2813, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 188.6563, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 134.9141, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 215.5313, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 242.3984, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 269.2656, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 278.1484, 2555.1875, 15.7969, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 296.1406, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 78.1797, 2571.0703, 15.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 158.3125, 2571.6563, 15.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 200.3594, 2571.9219, 15.5781, 0.25);
RemoveBuildingForPlayer(playerid, 16373, 160.2031, 2571.9688, 27.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 117.4531, 2572.7813, 15.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 244.5938, 2573.1328, 15.3984, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 123.0469, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 176.7891, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 230.5234, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 284.2656, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 149.9141, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 176.7891, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 230.5234, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 203.6563, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 257.3984, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 284.2656, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16675, 302.2188, 2693.5703, 19.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 323.0078, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16101, 321.6719, 2463.4922, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16368, 321.6719, 2463.4922, 25.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 349.8750, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 864, 352.7734, 2444.4063, 15.8828, 0.25);
RemoveBuildingForPlayer(playerid, 864, 346.8984, 2435.5547, 16.2266, 0.25);
RemoveBuildingForPlayer(playerid, 864, 345.2422, 2432.1328, 16.0391, 0.25);
RemoveBuildingForPlayer(playerid, 864, 346.4141, 2445.2969, 15.9922, 0.25);
RemoveBuildingForPlayer(playerid, 864, 357.5938, 2449.6172, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 864, 364.2266, 2450.7578, 15.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 316.3672, 2531.6094, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 316.1641, 2534.6484, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 316.2656, 2533.0781, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 316.3984, 2570.3672, 15.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 316.3516, 2545.1406, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 315.5625, 2551.6250, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 315.6641, 2550.0625, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 361.3750, 2571.8125, 15.4063, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 338.0078, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 311.1328, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 410.8281, 2528.5703, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 409.8047, 2529.6328, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 408.7188, 2530.7656, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 407.1563, 2530.4688, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3172, 400.1172, 2543.5703, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 407.8828, 2532.0078, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3363, 397.0391, 2680.6406, 57.9922, 0.25);
RemoveBuildingForPlayer(playerid, 3337, 415.8750, 2709.9453, 59.2891, 0.25);
RemoveBuildingForPlayer(playerid, 16374, 425.4688, 2531.0000, 22.5547, 0.25);
RemoveBuildingForPlayer(playerid, 16104, -453.1406, 2524.8594, 48.5469, 0.25);
RemoveBuildingForPlayer(playerid, 16128, -189.3047, 2428.0469, 26.1797, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -170.0938, 2524.6719, 24.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -146.0000, 2548.3984, 24.3594, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -152.5625, 2496.1875, 22.2031, 0.25);
RemoveBuildingForPlayer(playerid, 16371, -126.9375, 2535.1797, 33.1328, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -124.0781, 2575.4844, 18.9531, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -83.3984, 2574.6953, 17.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -43.3828, 2571.4375, 17.3203, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -1.4844, 2571.7109, 16.5000, 0.25);
RemoveBuildingForPlayer(playerid, 16372, -2.4609, 2571.5781, 28.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 37.7734, 2570.5625, 15.3047, 0.25);
CreateDynamicObject(8172,-0.3257000,2503.0629900,15.7445700,0.0000000,0.0000000,-90.1800000); //
CreateDynamicObject(8172,377.1587800,2501.6198700,15.7246300,0.0000000,0.0000000,-269.9399700); //
CreateDynamicObject(8171,149.2864400,2502.2316900,15.7129100,0.0000000,0.1800000,-90.4800000); //
CreateDynamicObject(8171,273.1472800,2501.6555200,15.8315100,0.0000000,0.5400000,-89.9399900); //
Reply
#2

so what have you really done ?? remove a bunch of scrapped planes and added a runway?
Reply
#3

Quote:
Originally Posted by kjek98
Посмотреть сообщение
so what have you really done ?? remove a bunch of scrapped planes and added a runway?
Seems like it.
Reply
#4

Quote:
Originally Posted by kjek98
Посмотреть сообщение
so what have you really done ?? remove a bunch of scrapped planes and added a runway?
^this
Reply
#5

Yea because, well I usually map based on Roleplay server thoughts, so I removed the planes and added a runway as to make the theme "no longer abandoned airport" so that roleplay servers can use the space to their own likings, whether buildings, or parking lots or whatever.
Reply
#6

I even like the old one even more then this.
Reply
#7

Well screw me.

Idk I thought a lot of roleplayers would comment and say how it gives them opportunities, guess not.
Reply
#8

Abandoned airport is not abandoned any more but it is now an ROBBED airport -____-

3/10 for the time u spent on removing the objects
Reply
#9

So.. you took 1 year and 4 months to remove a couple of objects?
Reply
#10

-1/10 Purely HORRIBLE
4 Years my ass..
Reply


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