Stack/heap size
#1

Okay hello im getting this:
Code:
Header size:           9496 bytes
Code size:          2873604 bytes
Data size:          6112168 bytes
Stack/heap size:   16000000 bytes; estimated max. usage=15598 cells (62392 bytes)
Total requirements:24995268 bytes
For a gamemode of 50k lines. How to fix this? This is being shown in the compiler
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#2

Use #pragma dynamic [VALUE HERE]
As far as I know, this value should be greater than the estimated maximum usage. I use a value of ten thousand in my script.
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#3

Well ****** im trying to figure out why the gamemode just keeps on calling onGameModeInit
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