Command crashes my server
#1

I'm having an issue with a command crashing my server, this is the server log;

Quote:

[15:33:29] [debug] Server crashed while executing SFRP.amx
[15:33:29] [debug] AMX backtrace:
[15:33:29] [debug] #0 00000014 in public @yC_givelicense () from SFRP.amx
[15:33:29] [debug] #1 native CallRemoteFunction () [00471ae0] from samp-server.exe
[15:33:29] [debug] #2 00024034 in ?? () from SFRP.amx
[15:33:29] [debug] #3 00023900 in ?? () from SFRP.amx
[15:33:29] [debug] #4 00012cd4 in public OnPlayerCommandText () from SFRP.amx
[15:33:29] [debug] System backtrace:

pawn Код:
YCMD:givelicense(playerid, params[], help) {
    if(help) {
        SendClientMessage(playerid, X11_WHITE, "Give a player a Firearms License (A/B/C).");
        return 1;
    }
    if(!IsAnLEO(playerid) || GetPVarInt(playerid, "Faction") == 1 && GetPVarInt(playerid, "Rank") < 6) {
        SendClientMessage(playerid, X11_TOMATO_2, "You are not part of the SASD.");
        return 1;
    }
    if(!IsOnDuty(playerid)) {
        SendClientMessage(playerid, X11_TOMATO_2, "You must be on duty to perform this command.");
        return 1;
    }
    if(GetPVarInt(playerid, "Rank") < 6) {
        SendClientMessage(playerid, X11_TOMATO_2, "You are not able to use this command.");
        return 1;
    }
    new target, type[32];
    new msg[128];
    if(!sscanf(params, "k<playerLookup_acc>s[32]", target, type)) {
        new ELicenseFlags:lflags = ELicenseFlags:GetPVarInt(playerid, "LicenseFlags");
        if(!strcmp(type, "FirearmsA", true)) {
            lflags |= ELicense_GunA;
        } else if(!strcmp(type, "FirearmsB", true)) {
            lflags |= ELicense_GunB;
        } else if(!strcmp(type, "FirearmsC", true)) {
            lflags |= ELicense_GunC;
        } else {
            SendClientMessage(playerid, X11_TOMATO_2, "Invalid License type!");
            return 1;
        }
        new fid = GetPVarInt(playerid, "Faction");
        format(msg, sizeof(msg), "You have given a %s license to %s.",type,GetPlayerNameEx(target, ENameType_CharName));
        SendClientMessage(playerid, COLOR_PGREEN, msg);
        format(msg, sizeof(msg), "You have been given a %s license.",type);
        SendClientMessage(target, COLOR_PGREEN, msg);
        format(msg, sizeof(msg), "%s has been given a Firearms License (A/B/C) by %s.",GetPlayerNameEx(ENameType_RPName_NoMask), GetPlayerNameEx(playerid, ENameType_RPName_NoMask));
        SendFactionMessage(fid, COLOR_PGREEN, msg);
        SetPVarInt(target, "LicenseFlags", _:lflags);
    } else {
        SendClientMessage(playerid, X11_WHITE, "USAGE: /givelicense [playerid/name] [type]");
        SendClientMessage(playerid, COLOR_PGREEN, "FirearmsA, FirearmsB, FirearmsC");
    }
    return 1;
}
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