error 033: array must be indexed (variable "...")
#1

pawn Код:
if(strcmp(cmd, "/makehelper", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /makehelper [playerid/PartOfName] [1-yes 0-no]");
                return 1;
            }
            new para1;
            new level;
            para1 = ReturnUser(tmp);
            tmp = strtok(cmdtext, idx);
            level = strval(tmp);
            new stext[64];
            new htext[64];
            if(level > 1 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "Don't go above 1 or below 0."); return 1; }
            if(strcmp(sendername, "DH01" "Klaps", true) == 0)
            {
                if(IsPlayerConnected(para1))
                {
                    if(para1 != INVALID_PLAYER_ID)
                    {
                        GetPlayerName(para1, giveplayer, sizeof(giveplayer));
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        PlayerInfo[para1][pHelper] = level;
                        if(level == 0) { htext == "Ai fost retrogradat ca Helper de"; } // line 29675
                        else if(level == 1) { htext == "Ai fost promovat ca Helper de"; } // line 29676
                        format(string, sizeof(string), "%s %s.", htext, sendername);
                        SendClientMessage(para1, COLOR_LIGHTBLUE, string);
                        if(level == 0) { stext == "Ai retrogradat %s ca Helper."; } // line 29679
                        else if(level == 1) { stext == "Ai promovat %s ca Helper."; } // line 29680
                        format(string, sizeof(string), "%s %s.", stext, giveplayer);
                        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
                    }
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD1, "Nu esti autorizat");
            }
        }
        return 1;
    }
Quote:

C:\Users\Danish Haq 2\Desktop\Stuff\1. GM's\OGRP\gamemodes\opengate.pwn(29675) : error 033: array must be indexed (variable "htext")
C:\Users\Danish Haq 2\Desktop\Stuff\1. GM's\OGRP\gamemodes\opengate.pwn(29676) : error 033: array must be indexed (variable "htext")
C:\Users\Danish Haq 2\Desktop\Stuff\1. GM's\OGRP\gamemodes\opengate.pwn(29679) : error 033: array must be indexed (variable "stext")
C:\Users\Danish Haq 2\Desktop\Stuff\1. GM's\OGRP\gamemodes\opengate.pwn(29680) : error 033: array must be indexed (variable "stext")
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


4 Errors.

Lines have been marked... I'd appreciate any help.
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#2

pawn Код:
if(strcmp(cmd, "/makehelper", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /makehelper [playerid/PartOfName] [1-yes 0-no]");
                return 1;
            }
            new para1;
            new level;
            para1 = ReturnUser(tmp);
            tmp = strtok(cmdtext, idx);
            level = strval(tmp);
            new stext[64];
            new htext[64];
            if(level > 1 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "Don't go above 1 or below 0."); return 1; }
            if(strcmp(sendername, "DH01" "Klaps", true) == 0)
            {
                if(IsPlayerConnected(para1))
                {
                    if(para1 != INVALID_PLAYER_ID)
                    {
                        GetPlayerName(para1, giveplayer, sizeof(giveplayer));
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        PlayerInfo[para1][pHelper] = level;
                        if(level == 0) { htext = "Ai fost retrogradat ca Helper de"; } // line 29675
                        else if(level == 1) { htext = "Ai fost promovat ca Helper de"; } // line 29676
                        format(string, sizeof(string), "%s %s.", htext, sendername);
                        SendClientMessage(para1, COLOR_LIGHTBLUE, string);
                        if(level == 0) { stext = "Ai retrogradat %s ca Helper."; } // line 29679
                        else if(level == 1) { stext = "Ai promovat %s ca Helper."; } // line 29680
                        format(string, sizeof(string), "%s %s.", stext, giveplayer);
                        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
                    }
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD1, "Nu esti autorizat");
            }
        }
        return 1;
    }
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#3

Thanks @Berlovan, but what exactly did you do to fix it? I couldn't notice any changes to the naked eye..

It compiled perfectly, I owe you one, but I've got low rep haha
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#4

from == to =
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#5

A'right, thanks.
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