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Hey, I wonder how can I make it like that a player needs +8 hours to become level 2 and from there every time +1 hour added to the +8 for the next level. I tried something myself but it's not what I expected. So basicly to become level 2 they need 8 hours and for level 3 9[17] hours and so on.
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Look in GM for : new levelexp = x; or levelup = x;
If you want 8 exp for levelup put :
new levelexp = 4;
If you want 6 exp for levelup put :
new levelexp = 3;
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Score needed for level up: 7 + currentLevel.
Simple.
They become level 2 after 8 hours.
Level 3 after 9 hours more.
Level 4 after 10 hours more.
If you have 10 levels, it's going to take them 125 hours to level up to level 10.
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I got a playing hours system similar like yours but what I actually meant was to level up with playing hours.
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How can I make it all in 1 command so the system checks if the player got enough hours for level 3 and so on.
Like I mentioned, if a player is level 1 and it reaches 8 playing hours it can level up to the next level. Then they must get 9 hours so total playing hours must be 17, theb for the next level 10 hours and a total playing hours of 27 and so on.