26.07.2013, 11:42
Hi guys, i have a question here.
Does that warnings will be effect on my script in the future? :/
If yes, how i fix this thing?
And this is the code(Whole of Gamemode script) :
Please help.
Код:
E:\Rockstar Games\GTA San Andreas\samp03x_svr_R1-2_win32_3\gamemodes\owntdm.pwn(105) : warning 217: loose indentation E:\Rockstar Games\GTA San Andreas\samp03x_svr_R1-2_win32_3\gamemodes\owntdm.pwn(106) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Warnings.
If yes, how i fix this thing?
And this is the code(Whole of Gamemode script) :
Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #include <zcmd> #define TEAM_ARMY 0 #define TEAM_COPS 1 #define BLUE 0xFF0000FF #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_BRIGHTRED 0xFF0000AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_PINK 0xFF66FFAA #define COLOR_BLUE 0x3A47DEFF #define COLOR_TAN 0xBDB76BAA #define COLOR_PURPLE 0x800080AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_ORANGE 0xFF9900AA #define COLOR_INDIGO 0x4B00B0AA #define COLOR_BLACK 0x00000000 #define COLOR_DARKGREY 0x696969FF #define BLUE 0xFF0000FF new gTeam[MAX_PLAYERS]; #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(287,177.2082,1843.5431,17.6406,2.1182,27,390,31,390,24,267); // spawnposition tdm AddPlayerClass(280,1544.0514,-1675.7766,13.5577,98.0974,27,390,24,267,0,0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerTeamFromClass(playerid, classid); return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SetPlayerToTeamColour(playerid); return 1; } public OnPlayerDeath(playerid, killerid, reason) { if(gTeam[killerid] == gTeam[playerid]) { SendClientMessage(killerid, COLOR_BRIGHTRED, "No TeamKilling"); GivePlayerMoney(killerid, -2000); SetPlayerHealth(killerid, 0); } else { SendClientMessage(playerid, COLOR_ORANGE, "Nice Shot"); GivePlayerMoney(killerid, 5000); } SendDeathMessage(killerid, playerid, reason); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/heal", cmdtext, true, 10) == 0) { SendClientMessage(playerid, COLOR_BLUE, "You Have Been Healed"); SetPlayerHealth(playerid, 100); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { if(GetPlayerTeam(playerid)== 0) SendClientMessage(playerid, COLOR_ORANGE, "You Have Spawned as USA Special force"); return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } SetPlayerTeamFromClass(playerid, classid) { if(classid == 0) { gTeam[playerid] = TEAM_ARMY; } if(classid == 1) { gTeam[playerid] = TEAM_COPS; } } SetPlayerToTeamColour(playerid) { if(gTeam[playerid] == TEAM_ARMY) { SetPlayerColor(playerid, COLOR_BLUE); } if(gTeam[playerid] == TEAM_COPS) { SetPlayerColor(playerid, COLOR_BRIGHTRED); } }