21.07.2013, 16:55
I'm interested on the last couple of months on how is it possible to create a "circle" of objects around a certain point, with a certain radius from the point.
I know it has something to do with the trigonmetric functions, and I know what each one of them does, but I just don't know how to implement it code-wise.
I've seen some filterscript of explosions created around the player, but I can't seem to find it now.
I know it has something to do with the trigonmetric functions, and I know what each one of them does, but I just don't know how to implement it code-wise.
I've seen some filterscript of explosions created around the player, but I can't seem to find it now.