14.07.2013, 02:09
I got this warning
pwn(80837) : warning 217: loose indentation
This dialog problem
pwn(80837) : warning 217: loose indentation
This dialog problem
Код:
if(dialogid == DIALOGWEAPONS) { if(response) { switch(listitem) { case 0: { if(GetPlayerMoney(playerid) <20000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!"); SendClientMessage(playerid, COLOR_GREY, "You bought a deagle for 20k!"); GivePlayerMoney(playerid, -20000); GivePlayerWeapon(playerid,24, 9999999); } case 1: { if(GetPlayerMoney(playerid) <3000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!"); SendClientMessage(playerid, COLOR_GREY, "You bought a shotgun for 3k!"); GivePlayerMoney(playerid, -3000); GivePlayerWeapon(playerid, 25, 9999999); } case 2: { if(GetPlayerMoney(playerid) <5000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!"); SendClientMessage(playerid, COLOR_GREY, "You bought an MP5 for 5k!"); GivePlayerMoney(playerid, -5000); GivePlayerWeapon(playerid, 29 ,9999999); } case 3: { if(GetPlayerMoney(playerid) <200000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!"); SendClientMessage(playerid, COLOR_GREY, "You bought a spas12 for 200k!"); GivePlayerMoney(playerid, -200000); GivePlayerWeapon(playerid, 27, 9999999); } case 4: { if(GetPlayerMoney(playerid) <80000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!"); SendClientMessage(playerid, COLOR_GREY, "You bought an Ak-47 for 80k!"); GivePlayerMoney(playerid, -80000); GivePlayerWeapon(playerid,30 ,9999999); } case 5: { if(GetPlayerMoney(playerid) <160000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!"); SendClientMessage(playerid, COLOR_GREY, "You bought a M4 for 160k!"); GivePlayerMoney(playerid, -160000); GivePlayerWeapon(playerid, 31, 9999999); } case 6: { if(GetPlayerMoney(playerid) <250000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!"); SendClientMessage(playerid, COLOR_GREY, "You bought a sniper for 250k!"); GivePlayerMoney(playerid, -250000); GivePlayerWeapon(playerid, 34, 9999999); } case 7: { if(GetPlayerMoney(playerid) <10000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!"); new Float:armour; GetPlayerArmour(playerid, armour); if(armour == 100) return SendClientMessage(playerid, COLOR_GREY,"You already have a full vest!"); SendClientMessage(playerid, COLOR_GREY, "You bought a half vest for 10k!"); GivePlayerMoney(playerid, -10000); SetPlayerArmour(playerid, 50); } case 8: { if(GetPlayerMoney(playerid) <20000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!"); new Float:armour; GetPlayerArmour(playerid, armour); if(armour == 100) return SendClientMessage(playerid, COLOR_GREY, "You already have a full vest!"); SendClientMessage(playerid, COLOR_GREY, "You bought a full vest for 20k!"); GivePlayerMoney(playerid, -20000); SetPlayerArmour(playerid, 100); } } return 1; } }