14.07.2013, 02:09
I got this warning
pwn(80837) : warning 217: loose indentation
This dialog problem
pwn(80837) : warning 217: loose indentation
This dialog problem
Код:
if(dialogid == DIALOGWEAPONS)
{
if(response)
{
switch(listitem)
{
case 0:
{
if(GetPlayerMoney(playerid) <20000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!");
SendClientMessage(playerid, COLOR_GREY, "You bought a deagle for 20k!");
GivePlayerMoney(playerid, -20000);
GivePlayerWeapon(playerid,24, 9999999);
}
case 1:
{
if(GetPlayerMoney(playerid) <3000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!");
SendClientMessage(playerid, COLOR_GREY, "You bought a shotgun for 3k!");
GivePlayerMoney(playerid, -3000);
GivePlayerWeapon(playerid, 25, 9999999);
}
case 2:
{
if(GetPlayerMoney(playerid) <5000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!");
SendClientMessage(playerid, COLOR_GREY, "You bought an MP5 for 5k!");
GivePlayerMoney(playerid, -5000);
GivePlayerWeapon(playerid, 29 ,9999999);
}
case 3:
{
if(GetPlayerMoney(playerid) <200000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!");
SendClientMessage(playerid, COLOR_GREY, "You bought a spas12 for 200k!");
GivePlayerMoney(playerid, -200000);
GivePlayerWeapon(playerid, 27, 9999999);
}
case 4:
{
if(GetPlayerMoney(playerid) <80000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!");
SendClientMessage(playerid, COLOR_GREY, "You bought an Ak-47 for 80k!");
GivePlayerMoney(playerid, -80000);
GivePlayerWeapon(playerid,30 ,9999999);
}
case 5:
{
if(GetPlayerMoney(playerid) <160000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!");
SendClientMessage(playerid, COLOR_GREY, "You bought a M4 for 160k!");
GivePlayerMoney(playerid, -160000);
GivePlayerWeapon(playerid, 31, 9999999);
}
case 6:
{
if(GetPlayerMoney(playerid) <250000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!");
SendClientMessage(playerid, COLOR_GREY, "You bought a sniper for 250k!");
GivePlayerMoney(playerid, -250000);
GivePlayerWeapon(playerid, 34, 9999999);
}
case 7:
{
if(GetPlayerMoney(playerid) <10000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!");
new Float:armour;
GetPlayerArmour(playerid, armour);
if(armour == 100) return SendClientMessage(playerid, COLOR_GREY,"You already have a full vest!");
SendClientMessage(playerid, COLOR_GREY, "You bought a half vest for 10k!");
GivePlayerMoney(playerid, -10000);
SetPlayerArmour(playerid, 50);
}
case 8:
{
if(GetPlayerMoney(playerid) <20000) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to buy this item!");
new Float:armour;
GetPlayerArmour(playerid, armour);
if(armour == 100) return SendClientMessage(playerid, COLOR_GREY, "You already have a full vest!");
SendClientMessage(playerid, COLOR_GREY, "You bought a full vest for 20k!");
GivePlayerMoney(playerid, -20000);
SetPlayerArmour(playerid, 100);
}
}
return 1;
}
}


