14.06.2013, 19:02
Hi!
I was working on my turf war system for my server..
When I got the third done, the area just keept blinked even if it should be finished
long time ago!. I have 2 other areas it is exactily the same "settings" etc on them like on the other ones, but
the error just causing/shows up on the third one...
When it just keept blinked there I thought the server crashed or something so
I wrote a message in the chat, to find out, when I sent: the server then said: Lost connection when I sent the message...
Yeah so there probably were some crash or issue...
There are still some issue on the other turf areas when you will take the turf its blinking
but if you write something while the turf is blinking the server will lost connection...
I can show a gang zone area, so you know how my script looks, if that helps..
It's not advanced, just a simply one and not fully done.
On PlayerPickupPickup:
The timer:
I have 6 timers.. But they aren't running at the same time, if that info makes any sense ^^...
I was working on my turf war system for my server..
When I got the third done, the area just keept blinked even if it should be finished
long time ago!. I have 2 other areas it is exactily the same "settings" etc on them like on the other ones, but
the error just causing/shows up on the third one...
When it just keept blinked there I thought the server crashed or something so
I wrote a message in the chat, to find out, when I sent: the server then said: Lost connection when I sent the message...
Yeah so there probably were some crash or issue...
There are still some issue on the other turf areas when you will take the turf its blinking
but if you write something while the turf is blinking the server will lost connection...
I can show a gang zone area, so you know how my script looks, if that helps..
It's not advanced, just a simply one and not fully done.
On PlayerPickupPickup:
pawn Код:
if(pickupid == MotelVTurf)
{
{
SetTimer("MotelTurfT", 9000,false);
GangZoneShowForAll(MotelVZone,GetPlayerColor(playerid));
GangZoneFlashForAll(MotelVZone,(playerid));
}
return 1;
}
The timer:
pawn Код:
public MotelVTurfT(playerid)
{
GangZoneStopFlashForAll(MotelVZone);
GivePlayerMoney(playerid, 9000);
}
I have 6 timers.. But they aren't running at the same time, if that info makes any sense ^^...