/engine command not working
#1

Its not turning it off or on? what is wrong, no errors upon compile

Код:
CMD:engine(playerid, params[])
{
    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
    {
        new vehicle = GetPlayerVehicleID(playerid);
        if(Engine[vehicle] == 0)
        {
            new engine, lights, alarm, doors, bonnet, boot, objective;
            GetVehicleParamsEx(vehicle, engine, lights, alarm, doors, bonnet, boot, objective);
            Engine[vehicle] = 1;
            SetVehicleParamsEx(vehicle, 1, lights, alarm, doors, bonnet, boot, 0);
        }
        if(Engine[vehicle] == 1)
        {
            new engine, lights, alarm, doors, bonnet, boot, objective;
            Engine[vehicle] = 0; 
            GetVehicleParamsEx(vehicle, engine, lights, alarm, doors, bonnet, boot, objective);
            SetVehicleParamsEx(vehicle, 0, lights, alarm, doors, bonnet, boot, 0);
        }
	}
    return 1;
}
pawn Код:
Engine[vehicleid] = 0;
    Lights[vehicleid] = 0;
    Boot[vehicleid] = 0;
    Bonnet[vehicleid] = 0;
    Doors[vehicleid] = 0;
Reply
#2

pawn Код:
CMD:engine(playerid, params[])
{
    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
    {
        new vehicle = GetPlayerVehicleID(playerid);
        if(Engine[vehicle] == 0)
        {
            new engine, lights, alarm, doors, bonnet, boot, objective;
            GetVehicleParamsEx(vehicle, engine, lights, alarm, doors, bonnet, boot, objective);
            Engine[vehicle] = 1;
            SetVehicleParamsEx(vehicle, 1, lights, alarm, doors, bonnet, boot, 0);
        }
        else if(Engine[vehicle] == 1)
        {
            new engine, lights, alarm, doors, bonnet, boot, objective;
            Engine[vehicle] = 0;
            GetVehicleParamsEx(vehicle, engine, lights, alarm, doors, bonnet, boot, objective);
            SetVehicleParamsEx(vehicle, 0, lights, alarm, doors, bonnet, boot, 0);
        }
    }
    return 1;
}
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)