pawn Code:
public OnGameModeInit()
{
/*CreateVehicle(416, 1704.2391, -1144.1865, 24.0980, 180.0000, -1, -1, 100);
CreateVehicle(416, 1704.2391, -1135.1064, 24.0980, 180.0000, -1, -1, 100);
CreateVehicle(416, 1704.2391, -1126.1064, 24.0980, 180.0000, -1, -1, 100);
CreateVehicle(407, 1711.5103, -1142.6516, 24.0980, 180.0000, -1, -1, 100);
CreateVehicle(407, 1711.5103, -1133.4160, 24.0980, 180.0000, -1, -1, 100);
CreateVehicle(407, 1711.5103, -1124.0361, 24.0980, 180.0000, -1, -1, 100);
CreateVehicle(490, 1718.9797, -1142.3037, 24.0980, 180.0000, 3, 1, 100);
CreateVehicle(490, 1718.9797, -1134.4451, 24.0980, 180.0000, 3, 1, 100);
CreateVehicle(490, 1718.9797, -1126.5286, 24.0980, 180.0000, 3, 1, 100);
CreateVehicle(552, 1729.6388, -1126.4300, 23.6160, 180.0000, 3, 1, 100);
CreateVehicle(498, 1745.8344, -1137.5427, 24.1906, -156.0000, 3, 1, 100);
CreateVehicle(544, 1746.9913, -1129.4368, 24.1906, -156.0000, -1, -1, 100);
CreateVehicle(489, 1737.0710, -1134.4435, 24.1757, 180.0000, 3, 1, 100);
CreateVehicle(489, 1737.0710, -1127.5897, 24.1757, 180.0000, 3, 1, 100);
CreateVehicle(597, 1729.6545, -1134.7670, 23.5764, 180.0000, 3, 1, 100);
CreateVehicle(563, 1721.1823, -1127.2052, 35.0932, 270.0000, 3, 1, 100);*/
mysql_debug(SQL_DEBUG);
//mysql_log(LOG_ERROR | LOG_WARNING);
g_connectionHandle = mysql_connect(SQL_HOST, SQL_USER, SQL_DB, SQL_PASS);
if(mysql_ping() == 1) print(" * Connecting to MySQL: Success"); //Als mysql_ping gelijk staat aan 1 betekent dat dat er connectie is.
else print(" x [ERROR] Connecting to MySQL: Failed"); //Zo niet, dan niet :O!
Streamer_VisibleItems(STREAMER_TYPE_OBJECT, 1000);
SetGameModeText(""#SCRIPT_MODE" "#SCRIPT_VERSION"");
EnableStuntBonusForAll(0);
DisableInteriorEnterExits();
ManualVehicleEngineAndLights();
ShowPlayerMarkers(0);
//SetNameTagDrawDistance(Float:25);
//DisableNameTagLOS();
InitFactions();
InitVehicles();
InitHouses();
LoadObjects();
FadeInit();
RandomWeatherSystem();
SetTimer("RandomWeatherSystem",60*60*1000,1);
OneSecondTimer = SetTimer("OneSecondPublic", 1000, true);
FuelTimer = SetTimer("FuelUpdate",17000,1);
BatteryTimer = SetTimer("BatteryUpdate",45000,1);
SpeedUpTimer = SetTimer("SpeedUpPublic", 100, true);
PickupsTimer = SetTimer("PickupMessages", 1000, true);
pTimer = SetTimer("CheckPlayer", 100, true);
ImpoundTimer = SetTimer("IsCarInArea", 1000, true);
FlashTimer = SetTimer("FlasherFunc",200,1);
SetTimer("TimeUpdate",1000,true);
Date = TextDrawCreate(547.000000,28.000000,"--");
TextDrawFont(Date,3);
TextDrawAlignment(Date, 0);
TextDrawBackgroundColor(Date, 0x000000ff);
TextDrawSetOutline(Date, 1);
TextDrawSetProportional(Date, 1);
TextDrawSetShadow(Date, 1);
TextDrawLetterSize(Date,0.399999,1.600000);
TextDrawColor(Date,-1);
Time = TextDrawCreate(547.000000,11.000000,"--");
TextDrawFont(Time,3);
TextDrawAlignment(Time, 0);
TextDrawBackgroundColor(Time, 0x000000ff);
TextDrawSetOutline(Time, 1);
TextDrawSetProportional(Time, 1);
TextDrawSetShadow(Time, 1);
TextDrawLetterSize(Time,0.499999,1.800000);
TextDrawColor(Time,-1);
for (new x=0; x<MAX_VEHICLES; x++)
{
LightPwr[x]=1;
Flasher[x]=0;
FlasherState[x]=0;
}
//ASGH
Stones(CreateObject(12814, 1230.73, -1310.15, 12.35, 0.00, 0.00, 180.13, 250.0));
Stones(CreateObject(12814, 1230.91, -1360.13, 12.35, 0.00, 0.00, 0.13, 250.0));
//And maybe 100+ texdraws