28.05.2013, 12:49
Код:
public OnPlayerConnect(playerid) { if(hasAssassin == false) // If there is no Assassin on the server { new string[64]; SetSpawnInfo(playerid, 0, 285, 1525.8599,938.2324,10.8203, 1, 34, 999999, 4, 1, 0, 0); print(string); format(string,sizeof(string),"The assassin has joined with the id: %d",playerid); } else { new string[64]; print(string); format(string,sizeof(string),"A guard has joined with the id: %d",playerid); } return 1; }
EDIT: Oh god im stupid....