PlayerTextDrawGet... ()
#1

PlayerTextDrawGetPos();
PlayerTextDrawGetString();
etc.

Has anyone created a set of such functions? If no, may you suggest any instructions on how to create these by myself? Please don't offer YSI, since it uses many common variable names (such as "i") and corrupts the whole code.
Reply
#2

Either create a very large array to hold all the information, or use SQLite.
Reply
#3

I guess this is what you're looking for - https://sampforum.blast.hk/showthread.php?tid=288691
Reply
#4

Quote:
Originally Posted by [KHK]Khalid
Посмотреть сообщение
I guess this is what you're looking for - https://sampforum.blast.hk/showthread.php?tid=288691
Not realy :/ these functions are applied to global textdraws.
Reply
#5

bump!
Reply
#6

Quote:
Originally Posted by ******
Посмотреть сообщение
It only uses those variable names for local variables. If you have them as globals that will cause a problem, but frankly then that's your own fault and MANY libraries won't work with your mode!
1) I must confess, you are amazing scripter. Have you ever thought of SEPARATING your YSI to smaller includes? People most of the cases never use a half of it. Let's say I'm in love with you sscanf plugin.
2) I'm not sure, does YSI include PLAYERTextDrawGet... functions? Or does it inlude only global TextDrawGet... functions?
3) May you give any advice on how to create one (let's say PlayerTextDrawGetString()) by myself?
Thank You!
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)