Problem SetPlayerSpawn
#1

Good Morning,
Let`s beggin.
I make spawn for factions but when I connect spawn me where I`m disconnect . When I type /respawn spawn me in place where I was 5 second away.

pawn Код:
public SetPlayerSpawn(playerid)
{

    if(IsPlayerConnected(playerid))
    {
        if(PlayerInfo[playerid][pMember] == 0)
        {
            SetPlayerPos(playerid, 1733.1367,-1911.9568,13.5621);
        }
        if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
        {
            SetPlayerPos(playerid, 1530.1512,-1668.0510,6.2188);/* Police Department*/
            GivePlayerWeapon(playerid, 24, 150);
            GivePlayerWeapon(playerid, 31, 100);
            GivePlayerWeapon(playerid, 30, 100);
            GivePlayerWeapon(playerid, 29, 500);
            GivePlayerWeapon(playerid, 26, 500);
            SetPlayerHealth(playerid, 100);
            SetPlayerArmour(playerid, 200);
        }
        if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
        {
            SetPlayerPos(playerid, 395.8242,-1155.4259,1234.8639);/*FBI*/
            GivePlayerWeapon(playerid, 24, 150);
            SetPlayerHealth(playerid, 100);
            SetPlayerArmour(playerid, 200);
        }
        if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
        {
            SetPlayerPos(playerid, 324.9394,309.0272,999.1484);/*Sheriff*/
            GivePlayerWeapon(playerid, 24, 150);
            SetPlayerHealth(playerid, 100);
            SetPlayerArmour(playerid, 200);
        }
        if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
        {
            SetPlayerPos(playerid, 1865.0272,-1725.1395,5202.5859);/*Departament of corection*/
            GivePlayerWeapon(playerid, 24, 150);
            SetPlayerHealth(playerid, 100);
            SetPlayerArmour(playerid, 200);
        }
This is a part of all factions.
Sorry for english. I`m not in a good mood.
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#2

Bro can you talk english better and bro use else if don't repeat if
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#3

Look in OnPlayerDisconnect, there may be something in there that saves your location on log out, this will likely be somewhere in your OnPlayerSpawn.
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