07.05.2013, 20:51
Este Comando, Й Executado Da Seguinte Forma: /Homicidio ID Motivo.
Й Possivel, Fazer com que ele Seje Usado assim: /Homicidio ID.
Aqui esta, o code, que aparece na tela de quem toma a Suspeita:
pawn Код:
//----------------------------------[HOMICIDIO]-----------------------------------------------
if(strcmp(cmd, "/homicidio", true) == 0 || strcmp(cmd, "/homicidio", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(!IsACop(playerid))
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й um policial!");
return true;
}
if(OnDuty[playerid] != 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo Bateu o cartгo!");
return true;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /homicidio [id] [Descreva o Crime] Ou Bote um Ponto (.)");
return true;
}
giveplayerid = ReturnUser(tmp);
if (IsACop(playerid))
{
if(IsPlayerConnected(giveplayerid))
{
if(IsACop(giveplayerid))
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo pode dar Suspeita em Policiais!");
return true;
}
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /homicidio [id] [Descreva o Crime] Ou Bote um Ponto (.)");
return true;
}
SetPlayerWantedLevel(playerid,GetPlayerWantedLevel(playerid)+8);
return true;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Esse jogador nгo estб conectado.");
return true;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Vocк nгo й um Policial !");
}
}
return true;
}
Aqui esta, o code, que aparece na tela de quem toma a Suspeita:
pawn Код:
public SetPlayerCriminal(playerid,declare,reason[])
{
if(IsPlayerConnected(playerid) && !IsACop(playerid))
{
if(WantedPoints[playerid] < 10) WantedPoints[playerid] += 1;
PlayerInfo[playerid][pCrimes] += 1;
new turned[MAX_PLAYER_NAME];
new turner[MAX_PLAYER_NAME];
new location[MAX_ZONE_NAME];
GetPlayer2DZone(playerid, location, MAX_ZONE_NAME);
strmid(PlayerCrime[playerid][pAccusedof], reason, 0, strlen(reason), 255);
GetPlayerName(playerid, turned, sizeof(turned));
if (declare == 255)
{
format(turner, sizeof(turner), "desconhecido");
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
}
else
{
if(IsPlayerConnected(declare))
{
GetPlayerName(declare, turner, sizeof(turner));
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
strmid(PlayerCrime[declare][pBplayer], turned, 0, strlen(turned), 255);
strmid(PlayerCrime[declare][pAccusing], reason, 0, strlen(reason), 255);
}
}
format(gstring, sizeof(gstring), "Vocк cometeu um crime ( %s ). Relatado por: %s.",reason,turner);
SendClientMessage(playerid, COLOR_LIGHTRED, gstring);
SetPlayerWantedLevel(playerid, WantedPoints[playerid]);
format(gstring, sizeof(gstring), "Nнvel de procurado: %d", WantedPoints[playerid]);
SendClientMessage(playerid, COLOR_YELLOW, gstring);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(IsACop(i))
{
format(gstring, sizeof(gstring), "HQ - Todas as unidades: Relato: %s",turner);
SendClientMessage(i, TEAM_BLUE_COLOR, gstring);
format(gstring, sizeof(gstring), "HQ - Crime: %s, Suspeito: %s",reason,turned);
SendClientMessage(i, TEAM_BLUE_COLOR, gstring);
if(GetPlayerInterior(playerid) == 0)
{
format(gstring, sizeof(gstring), "Local: %s, Em Interior: Nгo",location);
SendClientMessage(i, TEAM_BLUE_COLOR, gstring);
}
else
{
format(gstring, sizeof(gstring), "Local: %s, Em Interior: Sim",location);
SendClientMessage(i, TEAM_BLUE_COLOR, gstring);
}
}
}
}
}//not connected
}