14.04.2013, 22:57
So recently I added a command to check if a player is near a certain point and depending on that point set them in different interiors.
My first test was burger shot:
This would make sure that the player was in a range of a certain marker, and then warp them to burger shot.
Commands worked just as planned, except for one thing.
When I go outside the burger shot, my screen looks like this:
Instead of this:
I need a way to like restream all of the objects around the user if this is possible, and SetPlayerVirtualWorld 0 doesn't help.
Please help
-Jason
My first test was burger shot:
Код:
CMD:enter(playerid) { if(IsPlayerInRangeOfPoint(playerid, 5.0, -1911.7417,828.6296,35.1732)) // Burger Shot { SetPlayerInterior(playerid, 10); SetPlayerPos(playerid, 363.0568,-74.9951,1001.5078); } // Burger Shot return 1; } CMD:exit(playerid) { if(IsPlayerInRangeOfPoint(playerid, 5.0, 363.0568,-74.9951,1001.5078)) SetPlayerVirtualWorld(playerid, 0); SetPlayerPos(playerid, -1911.7417,828.6296,35.1732); return 1; }
Commands worked just as planned, except for one thing.
When I go outside the burger shot, my screen looks like this:
Instead of this:
I need a way to like restream all of the objects around the user if this is possible, and SetPlayerVirtualWorld 0 doesn't help.
Please help
-Jason