11.04.2013, 12:13
if(strmatch(VehicleInfo[vehicleid][vOwner],"Server")) === How Do I Make The Static Vehicles Equal String Server and Get Them Save .INI File
PHP код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == 2 && oldstate == 1)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(strmatch(VehicleInfo[vehicleid][vOwner],GetName(playerid)))
{
new string[128];
format(string,sizeof(string),"Welcome To Your %s %s",VehicleNames[GetVehicleModel(GetPlayerVehicleID(playerid))-400],GetName(playerid));
SendClientMessage(playerid,-1,string);
GameTextForPlayer(playerid, string, 3000, 4);
}
else if(strmatch(VehicleInfo[vehicleid][vOwner],"4Sale"))
{
new string[128];
format(string,sizeof(string),"This %s Is For Sale And Costs $%d, Type /buyvehicle To Buy This Vehicle",VehicleNames[GetVehicleModel(GetPlayerVehicleID(playerid))-400],VehicleInfo[vehicleid][vPrice]);
SendClientMessage(playerid,-1,string);
GameTextForPlayer(playerid, string, 3000, 4);
}
else if(strmatch(VehicleInfo[vehicleid][vOwner],"Server"))
{
new string[128];
format(string,sizeof(string),"This %s Belongs To The Server And Can't Be Bought",VehicleNames[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
SendClientMessage(playerid,-1,string);
GameTextForPlayer(playerid, string, 3000, 4);
}
else
{
new string[128];
format(string,sizeof(string),"This %s Belongs To %s",VehicleNames[GetVehicleModel(GetPlayerVehicleID(playerid))-400],VehicleInfo[vehicleid][vOwner]);
SendClientMessage(playerid,-1,string);
GameTextForPlayer(playerid, string, 3000, 4);
}
}
return 1;
}