Get player weapon
#1

Removed.
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#2

i think that is because SAMP doesn't get rocket launcher id, but rocket it self
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#3

Hmm, I think the problem is on the 126th line of your code. Meh.
How do you expect us to help you without any sort of code given?
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#4

~~~~~~~~
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#5

Removed.
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#6

Removed.
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#7

well make something like this
pawn Код:
public OnPlayerDeath(playerid,killerid)
{

if(Duty[killerid] == 1)
{
//codes to set his scores back to normal
}
}
i dont get what you want still if you want something else mind explaining it again
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#8

Removed.
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#9

Bump
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#10

Removed.
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