08.04.2013, 22:22
(
Последний раз редактировалось Ananisiki; 09.12.2013 в 22:29.
)
~~~~~~
public OnPlayerEnterVehicle(playerid,vehicleid,ispassenger) { new model = GetVehicleModel(vehicleid); switch(model) { case 520,432,425,477,464,465,501,601,441 /*Change into your models*/ : {RemovePlayerFromVehicle(playerid); format(string,sizeof(string),"~r~ That is a forbidden vehicle ~r~",pname); GameTextForPlayer(playerid,string,12000,3); } } return 1; }
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER && GetVehicleModel(GetPlayerVehicleID(playerid) == 579)) //Checking if the player is the driver of a Huntley { if(!IsPlayerAdmin(playerid)) //Checking if the player isn't an Admin { RemovePlayerFromVehicle(playerid); //Removing the player from the vehicle SendClientMessage(playerid,0xFF0000FF,"Admins only!"); } } return 1; }
if(GetVehicleModel(vehicleid) == 432 || GetVehicleModel(vehicleid) == 520 || GetVehicleModel(vehicleid) == 425 || GetVehicleModel(vehicleid) == 441 || GetVehicleModel(vehicleid) == 464 || GetVehicleModel(vehicleid) == 465 || GetVehicleModel(vehicleid) == 501 || GetVehicleModel(vehicleid) == 564 || GetVehicleModel(vehicleid) == 594 || GetVehicleModel(vehicleid) == 447 || GetVehicleModel(vehicleid) == 449 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510 || GetVehicleModel(vehicleid) == 537 || GetVehicleModel(vehicleid) == 538 || GetVehicleModel(vehicleid) == 539 || GetVehicleModel(vehicleid) == 577 || GetVehicleModel(vehicleid) == 592 || GetVehicleModel(vehicleid) == 601 || GetVehicleModel(vehicleid) == 604 || GetVehicleModel(vehicleid) == 605) { AnticheatBan(playerid); }
public OnPlayerStateChange(playerid, newstate, oldstate)
#include <foreach>
new
Iterator:AdminVehicle<MAX_VEHICLES>,
Iterator:AdminSpawnedVehicles<MAX_VEHICLES>;
CMD:acar(playerid, params[])
{
#pragma unused params
new id;
if(!IsCnRAdmin(playerid)) return UnknownCMD(playerid);
if(sscanf(params, "ii", id)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /acar (VehicleID)");
if(Dead[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command When Dead.");
if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "You Must Not Be In A Vehicle To Use This Command.");
if(GetPlayerInterior(playerid) != 0) return SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command In An Interior.");
if(IsSpecing[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command When Spectating.");
if(id < 400 || id > 611) return SendClientMessage(playerid, COLOR_RED, "Invalid Vehicle ID. Vehicles Are Between 400 And 611.");
new Float:x, Float:y, Float:z, Float:angle;
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, angle);
Iter_Add(AdminVehicle, new vehid = CreateVehicle(id, x, y, z, angle, 0, 0, 30));
PutPlayerInVehicle(playerid, vehid, 0);
AdminCMD(playerid, "ACAR");
new log[128];
format(log, sizeof log, "Admin %s Has Spawned Himself A Car.", PlayerName(playerid));
LogToFile("acar", log);
return 1;
}
CMD:veh(playerid, params[])
{
if(isDead[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command When Dead.");
if(GetPlayerInterior(playerid) != 0) return SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command In An Interior.");
if(IsCaged[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command When Caged.");
new carName[32];
if(sscanf(params, "s[32]", carName)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /veh (Vehicle Name)");
if(BlockVeh == 1) return SendClientMessage(playerid, COLOR_RED, "This Command Is DISABLED.");
if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "You Are Already In A Vehicle.");
if(ReturnVehicleID(carName) == INVALID_VEHICLE_ID) return SendClientMessage(playerid, COLOR_RED, "Invalid Vehicle Model.");
if(IsVehicleForbidden(ReturnVehicleID(carName)) && !IsCnRAdmin(playerid)) return SendClientMessage(playerid, COLOR_RED, "You Must Be An Admin To Spawn This Vehicle.");
new Float:pPos[4], vid;
GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]);
GetPlayerFacingAngle(playerid, pPos[3]);
if(IsCnRAdmin(playerid)) Iter_Add(AdminSpawnedVehicles, vid = CreateVehicle(ReturnVehicleID(carName), pPos[0], pPos[1], pPos[2] + 1.00, pPos[3], 0, 0, 60));
else vid = CreateVehicle(ReturnVehicleID(carName), pPos[0], pPos[1], pPos[2] + 1.00, pPos[3], 0, 0, 60);
PutPlayerInVehicle(playerid, vid, 0);
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid)
{
if(!IsCnRAdmin(playerid)) if(Iter_Contains(AdminVehicle, vehicleid)) RemovePlayerFromVehicle(playerid, vehicleid);
else
{
if(Iter_Contains(AdminSpawnedVehicles, vehicleid)) RemovePlayerFromVehicle(playerid, vehicleid);
}
return 1;
}