25.08.2012, 22:01
Introduction
I got this idea after playing call of duty, it's pretty simple but cool. It uses the callback OnPlayerClickMap.
Features
Video
[ame]http://www.youtube.com/watch?v=jCBATEAK_Pc[/ame]
Download
Pastebin
NOTE: The Z position is not accurate, if you want it to be accurate use MapAndreas include.
Credits
Zeex - ZCMD
****** - sscanf2
Marricio - Creator
I got this idea after playing call of duty, it's pretty simple but cool. It uses the callback OnPlayerClickMap.
Features
- You can call an airstrike and mark the place you want to attack in the menu map.
- There is a time you must wait untill calling another air strike, you can change it via the script. (The default is 120 seconds).
- The client only supports 10 explosions at a time, so the air strike doesn't have a big attack.
pawn Code:
/airstrike
[ame]http://www.youtube.com/watch?v=jCBATEAK_Pc[/ame]
Download
Pastebin
NOTE: The Z position is not accurate, if you want it to be accurate use MapAndreas include.
Credits
Zeex - ZCMD
****** - sscanf2
Marricio - Creator