[Map] A Drift Map + Party place
#1

Drift Map + Party Place


I was bored and i made this map for you!

Screen Shots






Код:
CreateObject(11566,-285.8999939,1511.4000244,75.9000015,0.0000000,0.0000000,0.0000000); //object(des_tepeoff02) (1)
CreateObject(11566,-278.2000122,1518.1999512,75.9000015,0.0000000,0.0000000,0.0000000); //object(des_tepeoff02) (2)
CreateObject(11566,-269.7999878,1526.1999512,75.9000015,0.0000000,0.0000000,0.0000000); //object(des_tepeoff02) (3)
CreateObject(11566,-261.7999878,1533.3000488,75.9000015,0.0000000,0.0000000,0.0000000); //object(des_tepeoff02) (4)
CreateObject(11566,-315.5000000,1503.4000244,76.0999985,0.0000000,0.0000000,0.0000000); //object(des_tepeoff02) (5)
CreateObject(11566,-326.2999878,1503.1999512,76.0999985,0.0000000,0.0000000,0.0000000); //object(des_tepeoff02) (6)
CreateObject(11566,-336.1000061,1503.1999512,76.0000000,0.0000000,0.0000000,0.0000000); //object(des_tepeoff02) (7)
CreateObject(970,-313.2000122,1514.0000000,74.9000015,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (1)
CreateObject(970,-316.3999939,1514.0000000,74.9000015,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (2)
CreateObject(970,-319.3999939,1514.0000000,74.9000015,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (3)
CreateObject(970,-322.5000000,1513.9000244,74.9000015,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,-325.7000122,1513.8000488,74.9000015,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (5)
CreateObject(970,-328.8999939,1513.9000244,74.9000015,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (6)
CreateObject(970,-332.0000000,1514.0999756,74.9000015,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (7)
CreateObject(970,-335.1000061,1514.0000000,74.9000015,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (8)
CreateObject(970,-338.2000122,1513.8000488,74.9000015,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (9)
CreateObject(970,-341.3999939,1514.0000000,74.9000015,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (10)
CreateObject(970,-344.5000000,1514.0999756,74.9000015,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (11)
CreateObject(970,-345.3999939,1511.3000488,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (12)
CreateObject(970,-341.2999878,1511.3000488,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (13)
CreateObject(970,-337.2000122,1511.3000488,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (14)
CreateObject(970,-333.1000061,1511.3000488,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (15)
CreateObject(970,-329.0000000,1511.3000488,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (16)
CreateObject(970,-324.8999939,1511.3000488,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (17)
CreateObject(970,-320.7999878,1511.3000488,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (18)
CreateObject(970,-316.7000122,1511.3000488,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (19)
CreateObject(970,-314.3999939,1511.3000488,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (20)
CreateObject(970,-322.8999939,1505.0000000,75.1999969,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (21)
CreateObject(970,-322.8999939,1500.9000244,75.3000031,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (22)
CreateObject(970,-325.0000000,1498.8000488,75.4000015,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (23)
CreateObject(970,-329.1000061,1498.9000244,75.3000031,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (24)
CreateObject(970,-333.2000122,1498.9000244,75.3000031,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (25)
CreateObject(970,-337.2999878,1498.9000244,75.3000031,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (26)
CreateObject(970,-341.3999939,1498.9000244,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (27)
CreateObject(970,-320.7999878,1498.8000488,75.4000015,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (28)
CreateObject(970,-316.6000061,1498.6999512,75.5000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (29)
CreateObject(970,-312.5000000,1498.6999512,75.5000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (30)
CreateObject(970,-310.5000000,1500.6999512,75.3000031,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (31)
CreateObject(970,-310.6000061,1504.8000488,75.0999985,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (32)
CreateObject(970,-343.6000061,1501.0000000,75.0999985,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (33)
CreateObject(970,-343.7000122,1505.0999756,75.1999969,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (34)
CreateObject(970,-331.7000122,1501.0000000,75.3000031,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (35)
CreateObject(970,-331.7000122,1505.0999756,75.1999969,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (36)
CreateObject(970,-312.7000122,1506.9000244,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (37)
CreateObject(970,-320.8999939,1507.0000000,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (38)
CreateObject(970,-329.6000061,1507.0999756,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (39)
CreateObject(970,-341.7000122,1507.0999756,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (40)
CreateObject(970,-337.6000061,1507.0999756,75.0999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (41)
CreateObject(16114,-263.0000000,1471.0999756,74.5999985,0.0000000,0.0000000,182.0000000); //object(des_rockgp2_) (1)
CreateObject(16114,-263.7000122,1418.4000244,72.0999985,0.0000000,0.0000000,181.9995117); //object(des_rockgp2_) (2)
CreateObject(621,-311.1000061,1494.9000244,74.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (1)
CreateObject(621,-310.5000000,1487.6999512,74.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (2)
CreateObject(621,-309.8999939,1480.4000244,74.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (3)
CreateObject(621,-308.8999939,1473.0000000,74.1999969,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (4)
CreateObject(621,-308.2000122,1464.8000488,73.8000031,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (5)
CreateObject(621,-307.2999878,1456.9000244,73.3000031,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (6)
CreateObject(621,-306.7000122,1449.3000488,72.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (7)
CreateObject(621,-305.7999878,1439.1999512,72.4000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (8)
CreateObject(621,-304.8999939,1428.8000488,71.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (9)
CreateObject(621,-304.1000061,1419.9000244,71.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (10)
CreateObject(621,-303.7000122,1409.5000000,71.4000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (11)
CreateObject(621,-308.8999939,1403.6999512,71.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (12)
CreateObject(621,-314.0000000,1411.1999512,70.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (13)
CreateObject(621,-319.2000122,1420.8000488,68.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (14)
CreateObject(621,-324.3999939,1431.0999756,67.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (15)
CreateObject(621,-331.2999878,1445.3000488,66.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (16)
CreateObject(621,-337.7999878,1457.5000000,64.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (17)
CreateObject(621,-348.0000000,1469.6999512,63.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (18)
CreateObject(621,-363.5000000,1472.5999756,62.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (19)
CreateObject(621,-377.7999878,1468.5999756,61.4000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (20)
CreateObject(621,-386.5000000,1460.5999756,60.7999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (21)
CreateObject(621,-388.2000122,1448.0999756,60.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (22)
CreateObject(621,-384.0000000,1435.6999512,60.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (23)
CreateObject(621,-378.0000000,1422.0999756,59.2999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (24)
CreateObject(621,-372.2999878,1412.4000244,58.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (25)
CreateObject(621,-366.6000061,1402.5000000,57.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (26)
CreateObject(621,-360.8999939,1392.0000000,57.2000008,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (27)
CreateObject(621,-355.3999939,1382.5000000,56.2999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (28)
CreateObject(621,-349.5000000,1372.4000244,55.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (29)
CreateObject(621,-341.2999878,1359.3000488,54.2999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (30)
CreateObject(621,-334.2999878,1346.8000488,53.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (31)
CreateObject(621,-329.5000000,1335.5000000,53.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (32)
CreateObject(621,-327.7999878,1326.5999756,52.7999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (33)
CreateObject(621,-333.6000061,1324.6999512,51.2000008,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (34)
CreateObject(621,-339.7000122,1330.8000488,50.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (35)
CreateObject(621,-345.8999939,1338.6999512,50.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (36)
CreateObject(621,-349.2000122,1344.1999512,49.2000008,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (37)
CreateObject(621,-353.3999939,1352.0000000,48.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (38)
CreateObject(621,-357.6000061,1360.0999756,46.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (39)
CreateObject(621,-361.8999939,1367.8000488,45.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (40)
CreateObject(621,-367.3999939,1377.0999756,44.7000008,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (41)
CreateObject(621,-371.7999878,1386.0000000,43.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (42)
CreateObject(621,-375.0000000,1393.5999756,42.2000008,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (43)
CreateObject(621,-379.6000061,1403.5999756,40.7999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (44)
CreateObject(621,-384.5000000,1413.0999756,39.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (45)
CreateObject(621,-389.5000000,1423.0999756,38.2000008,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (46)
CreateObject(621,-393.8999939,1432.9000244,37.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (47)
CreateObject(621,-399.2999878,1443.5000000,35.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (48)
CreateObject(621,-406.6000061,1451.1999512,35.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (49)
CreateObject(621,-415.7000122,1455.3000488,34.2000008,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (50)
CreateObject(621,-423.7000122,1455.5999756,33.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (51)
CreateObject(621,-429.7000122,1454.5000000,33.4000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (52)
CreateObject(621,-435.1000061,1452.1999512,33.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (53)
CreateObject(621,-437.2000122,1461.5000000,33.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (54)
CreateObject(621,-438.2999878,1470.4000244,33.2000008,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (55)
CreateObject(621,-438.7999878,1479.8000488,33.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (56)
CreateObject(621,-439.3999939,1490.1999512,33.2000008,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (57)
CreateObject(621,-440.0000000,1500.5999756,33.4000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (58)
CreateObject(621,-288.2999878,1398.4000244,71.6999969,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (59)
CreateObject(621,-287.1000061,1427.1999512,71.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (60)
CreateObject(621,-287.8999939,1437.9000244,72.4000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (61)
CreateObject(621,-288.7999878,1448.1999512,72.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (62)
CreateObject(621,-289.6000061,1459.5999756,73.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (63)
CreateObject(621,-290.7999878,1471.0000000,74.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (64)
CreateObject(621,-291.2000122,1480.1999512,74.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (65)
CreateObject(621,-292.5000000,1490.3000488,75.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (66)
CreateObject(621,-293.0000000,1499.0999756,75.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (67)
CreateObject(621,-293.3999939,1506.5999756,74.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (68)
CreateObject(621,-294.6000061,1390.9000244,71.6999969,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (69)
CreateObject(621,-302.8999939,1386.5000000,71.6999969,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (70)
CreateObject(621,-313.7999878,1386.1999512,71.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (71)
CreateObject(621,-320.7999878,1390.8000488,71.3000031,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (72)
CreateObject(621,-327.1000061,1398.5999756,70.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (73)
CreateObject(621,-332.2999878,1407.0000000,69.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (74)
CreateObject(621,-337.2999878,1416.8000488,68.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (75)
CreateObject(621,-341.7000122,1426.0999756,67.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (76)
CreateObject(621,-347.0000000,1436.4000244,66.3000031,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (77)
CreateObject(621,-351.2000122,1445.0999756,65.1999969,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (78)
CreateObject(621,-356.7999878,1453.0999756,64.1999969,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (79)
CreateObject(621,-361.2000122,1456.1999512,63.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (80)
CreateObject(621,-368.6000061,1454.5000000,61.4000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (81)
CreateObject(621,-372.0000000,1448.6999512,60.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (82)
CreateObject(621,-368.7999878,1440.6999512,60.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (83)
CreateObject(621,-364.6000061,1431.9000244,59.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (84)
CreateObject(621,-359.7000122,1422.5000000,58.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (85)
CreateObject(621,-354.1000061,1412.5999756,58.2999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (86)
CreateObject(621,-348.7000122,1402.5999756,57.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (87)
CreateObject(621,-342.8999939,1392.0999756,56.7999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (88)
CreateObject(621,-337.2000122,1382.1999512,56.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (89)
CreateObject(621,-331.7999878,1373.3000488,55.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (90)
CreateObject(621,-327.0000000,1364.4000244,54.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (91)
CreateObject(621,-321.7000122,1356.3000488,54.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (92)
CreateObject(621,-316.6000061,1346.4000244,54.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (93)
CreateObject(621,-312.2999878,1335.0999756,53.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (94)
CreateObject(621,-342.0000000,1308.3000488,51.2000008,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (95)
CreateObject(621,-348.1000061,1312.4000244,50.7999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (96)
CreateObject(621,-354.1000061,1319.0999756,50.2999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (97)
CreateObject(621,-359.2999878,1326.9000244,49.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (98)
CreateObject(621,-364.2999878,1334.6999512,48.7999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (99)
CreateObject(621,-369.5000000,1343.3000488,47.7999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (100)
CreateObject(621,-374.7999878,1352.1999512,46.7000008,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (101)
CreateObject(621,-380.0000000,1362.4000244,45.4000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (102)
CreateObject(621,-385.1000061,1372.1999512,44.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (103)
CreateObject(621,-390.0000000,1381.3000488,42.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (104)
CreateObject(621,-395.1000061,1390.5999756,41.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (105)
CreateObject(621,-399.0000000,1399.0000000,40.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (106)
CreateObject(621,-402.5000000,1406.1999512,39.5999985,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (107)
CreateObject(621,-407.2999878,1416.5999756,38.2999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (108)
CreateObject(621,-412.8999939,1428.6999512,36.9000015,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (109)
CreateObject(621,-418.3999939,1436.0000000,35.2999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (110)
CreateObject(621,-424.2000122,1435.5999756,33.7000008,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (111)
CreateObject(621,-426.6000061,1429.0000000,33.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (112)
CreateObject(621,-425.0000000,1421.1999512,32.2000008,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (113)
CreateObject(621,-422.1000061,1410.8000488,31.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (114)
CreateObject(621,-418.3999939,1399.5000000,30.7999992,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (115)
CreateObject(4100,-289.2999878,1400.3000488,73.1999969,0.0000000,0.0000000,20.0000000); //object(meshfence1_lan) (1)
CreateObject(4100,-298.5000000,1390.6999512,73.1999969,0.0000000,0.0000000,352.0000000); //object(meshfence1_lan) (2)
CreateObject(4100,-310.8999939,1388.5000000,73.0999985,0.0000000,0.0000000,306.0000000); //object(meshfence1_lan) (3)
CreateObject(4100,-322.0000000,1395.0999756,72.5000000,0.0000000,0.0000000,270.0000000); //object(meshfence1_lan) (4)
CreateObject(4100,-329.6000061,1406.1999512,71.3000031,0.0000000,0.0000000,254.0000000); //object(meshfence1_lan) (5)
CreateObject(4100,-302.2999878,1417.0999756,73.0999985,0.0000000,0.0000000,51.9951172); //object(meshfence1_lan) (6)
CreateObject(4100,-315.2999878,1408.5999756,71.6999969,0.0000000,0.0000000,81.9927979); //object(meshfence1_lan) (8)
CreateObject(4100,-321.7000122,1420.5000000,70.3000031,0.0000000,0.0000000,79.9909668); //object(meshfence1_lan) (9)
CreateObject(4100,-355.2000122,1471.4000244,64.6999969,0.0000000,0.0000000,312.0000000); //object(meshfence1_lan) (10)
CreateObject(4100,-369.2000122,1470.3000488,63.7000008,0.0000000,0.0000000,336.0000000); //object(meshfence1_lan) (11)
CreateObject(4100,-381.8999939,1462.5000000,62.5000000,0.0000000,0.0000000,18.0000000); //object(meshfence1_lan) (12)
CreateObject(4100,-385.8999939,1449.9000244,62.0000000,0.0000000,0.0000000,50.0000000); //object(meshfence1_lan) (13)
CreateObject(4100,-343.8999939,1313.1999512,52.2999992,0.0000000,0.0000000,280.0000000); //object(meshfence1_lan) (14)
CreateObject(4100,-353.5000000,1322.9000244,51.5999985,0.0000000,0.0000000,265.9975586); //object(meshfence1_lan) (15)
CreateObject(14537,-308.7999878,1573.5999756,76.3000031,0.0000000,0.0000000,0.0000000); //object(pdomesbar) (1)
CreateObject(14537,-290.1000061,1555.0000000,76.3000031,0.0000000,0.0000000,2.0000000); //object(pdomesbar) (2)
CreateObject(14560,-290.5000000,1572.5000000,78.8000031,0.0000000,0.0000000,46.0000000); //object(triad_bar) (1)
CreateObject(2993,-308.7000122,1507.4000244,74.5999985,0.0000000,0.0000000,0.0000000); //object(kmb_goflag) (1)
CreateObject(2993,-295.8999939,1507.3000488,74.4000015,0.0000000,0.0000000,180.0000000); //object(kmb_goflag) (2)
CreateObject(970,-302.3999939,1509.4000244,74.9000015,0.0000000,0.0000000,94.0000000); //object(fencesmallb) (42)
CreateObject(2964,-296.2999878,1563.6999512,74.4000015,0.0000000,0.0000000,0.0000000); //object(k_pooltablesm) (1)
CreateObject(2964,-300.0000000,1567.8000488,74.4000015,0.0000000,0.0000000,0.0000000); //object(k_pooltablesm) (2)
CreateObject(2964,-305.8999939,1563.5000000,74.4000015,0.0000000,0.0000000,0.0000000); //object(k_pooltablesm) (3)
CreateObject(2964,-302.0000000,1559.5999756,74.4000015,0.0000000,0.0000000,0.0000000); //object(k_pooltablesm) (4)
CreateObject(338,-307.1000061,1563.6999512,74.5999985,0.0000000,0.0000000,0.0000000); //object(1)
CreateObject(338,-307.1000061,1563.5000000,74.5999985,0.0000000,0.0000000,0.0000000); //object(2)
CreateObject(338,-303.2000122,1560.0000000,74.5999985,0.0000000,0.0000000,0.0000000); //object(3)
CreateObject(338,-303.2000122,1559.5999756,74.5999985,0.0000000,0.0000000,0.0000000); //object(4)
CreateObject(338,-297.5000000,1564.0999756,74.5999985,0.0000000,0.0000000,0.0000000); //object(5)
CreateObject(338,-297.5000000,1563.8000488,74.5999985,0.0000000,0.0000000,0.0000000); //object(6)
CreateObject(338,-301.2000122,1568.0999756,74.5999985,0.0000000,0.0000000,0.0000000); //object(7)
CreateObject(338,-301.2000122,1567.6999512,74.5999985,0.0000000,0.0000000,0.0000000); //object(8)
Hope you like it !
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#2

Damn, so many trees.
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#3

Quote:
Originally Posted by Famous.
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Damn, so many trees.
I know but i don't know what to make but for some peoples looks nice
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#4

Nice map
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#5

Quote:
Originally Posted by ElMelo
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Nice map
Thanks!
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#6

its good nice work try to add more next time 6/10
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#7

Quote:
Originally Posted by Fredrick
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its good nice work try to add more next time 6/10
Thanks and i will make more
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#8

Very nice! Solid 9/10!
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#9

Quote:
Originally Posted by BigGroter
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Very nice! Solid 9/10!
Thanks man!
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#10

nice
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