24.02.2013, 19:09
The problem is the colors in the map, they are barley visible on the map, hope you understood:
Maybe it has something to do with opacity ?
The code (OnPlayerConnect):
SetPlayerColor(playerid,rgba2hex(random(256),rando m(256),random(256),30));
Maybe it has something to do with opacity ?
The code (OnPlayerConnect):
SetPlayerColor(playerid,rgba2hex(random(256),rando m(256),random(256),30));