Ayuden con AddPlayerClass
#1

He estado Agregando armas a cada skin con AddPlayerClass ya normal les e agregadoa todos y no me aparece ningun error.Pero al probar el skin con armas no aparecen , muevo las rueditas para cambiar de arma y se regresa al arma que puse por defecto , alguien me puede ayudar? que raro , antes no me pasaba esto
Reply
#2

280,1579.0623,-1636.2430,13.5601,92.9449,0,500,0,800,0,1000
skin, cordenadaX, cordenadaY, cordenadaZ,Rotacion, Arma 1, Balas arma 1, Arma 2, Balas arma 2, Arma 3, Balas arma 3
Reply
#3

ah? no entiendo
Reply
#4

A ver pasame tus add player class
Reply
#5

Eso pasa el codigo que tenes por que sino no te podemos ayudar
Reply
#6

Quote:

AddPlayerClass(0,1759.0189,-1898.1260,13.5622,266.4503,3,999999,31,999999,32,9 99999);
AddPlayerClass(1,1759.0189,-1898.1260,13.5622,266.4503,4,9999,25,99,29,722);
AddPlayerClass(2,1759.0189,-1898.1260,13.5622,266.4503,17,15,27,999999);
AddPlayerClass(4,1759.0189,-1898.1260,13.5622,266.4503,16,250,26,560,28,500);
AddPlayerClass(6,1759.0189,-1898.1260,13.5622,266.4503,18,50,26,999999,30,9999 9);
AddPlayerClass(8,1759.0189,-1898.1260,13.5622,266.4503,37,2000,28,9999,39,300) ;
AddPlayerClass(42,1759.0189,-1898.1260,13.5622,266.4503,24,200,28,4000,34,200);
AddPlayerClass(65,1759.0189,-1898.1260,13.5622,266.4503,18,500,26,4000,37,500);
AddPlayerClass(86,1759.0189,-1898.1260,13.5622,266.4503,16,500,26,999999,32,999 999);
AddPlayerClass(149,1759.0189,-1898.1260,13.5622,266.4503,16,10,25,200,30,999999) ;
AddPlayerClass(269,1759.0189,-1898.1260,13.5622,266.4503,16,5,25,100,30,999999);
AddPlayerClass(270,1759.0189,-1898.1260,13.5622,266.4503,26,99999,32,99999,35,3) ;
AddPlayerClass(273,1759.0189,-1898.1260,13.5622,266.4503,14,-1,17,50,42,500);
AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,16,50,26,500,31,500);
AddPlayerClass(264,1759.0189,-1898.1260,13.5622,266.4503,4,-1,16,200,26,10000);
AddPlayerClass(280,1759.0189,-1898.1260,13.5622,266.4503,3,-1,30,10000,32,200);
AddPlayerClass(284,1759.0189,-1898.1260,13.5622,266.4503,3,-1,30,10000,32,200);
AddPlayerClass(285,1759.0189,-1898.1260,13.5622,266.4503,26,9999,30,9999,32,9999 );
AddPlayerClass(286,1759.0189,-1898.1260,13.5622,266.4503,26,9999,32,9999,16,500) ;
AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,9,-1,18,50,29,500);
AddPlayerClass(119,1759.0189,-1898.1260,13.5622,266.4503,8,-1,29,2000,42,1000);
AddPlayerClass(208,1759.0189,-1898.1260,13.5622,266.4503,26,100,28,500,39,50);

AddPlayerClass(47,1759.0189,-1898.1260,13.5622,266.4503,25,100,29,400,31,300);
AddPlayerClass(48,1759.0189,-1898.1260,13.5622,266.4503,27,500,28,200,33,300);
AddPlayerClass(49,1759.0189,-1898.1260,13.5622,266.4503,8,-1,28,91,34,100);
AddPlayerClass(54,1759.0189,-1898.1260,13.5622,266.4503,26,400,30,400,32,400);
AddPlayerClass(57,1759.0189,-1898.1260,13.5622,266.4503,3,-1,28,1000,34,400);
AddPlayerClass(58,1759.0189,-1898.1260,13.5622,266.4503,14,-1,16,50,25,500);
AddPlayerClass(70,1759.0189,-1898.1260,13.5622,266.4503,16,20,26,500,32,500);
AddPlayerClass(71,1759.0189,-1898.1260,13.5622,266.4503,16,50,28,2000,37,800);
AddPlayerClass(72,1759.0189,-1898.1260,13.5622,266.4503,17,1,27,200,32,100);
AddPlayerClass(73,1759.0189,-1898.1260,13.5622,266.4503,18,38,26,500,30,500);
AddPlayerClass(77,1759.0189,-1898.1260,13.5622,266.4503,26,1000,30,1000,32,1000 );
AddPlayerClass(78,1759.0189,-1898.1260,13.5622,266.4503,28,400,31,400,34,40);
AddPlayerClass(79,1759.0189,-1898.1260,13.5622,266.4503,26,1000,31,400,33,100);
AddPlayerClass(81,1759.0189,-1898.1260,13.5622,266.4503,9,-1,25,25,30,100);
AddPlayerClass(82,1759.0189,-1898.1260,13.5622,266.4503,26,400,28,400,34,400);
AddPlayerClass(84,1759.0189,-1898.1260,13.5622,266.4503,26,500,28,600,34,900);
AddPlayerClass(87,1759.0189,-1898.1260,13.5622,266.4503,26,50,28,200,33,100);
AddPlayerClass(88,1759.0189,-1898.1260,13.5622,266.4503,26,9999,30,9999,32,9999 );
AddPlayerClass(92,1759.0189,-1898.1260,13.5622,266.4503,5,-1,27,500,29,200);
AddPlayerClass(93,1759.0189,-1898.1260,13.5622,266.4503,29,400,31,500,33,500);
AddPlayerClass(95,1759.0189,-1898.1260,13.5622,266.4503,16,40,25,50,29,400);
AddPlayerClass(96,1759.0189,-1898.1260,13.5622,266.4503,5,-1,28,400,34,400);
AddPlayerClass(97,1759.0189,-1898.1260,13.5622,266.4503,26,500,30,400,32,100);
AddPlayerClass(98,1759.0189,-1898.1260,13.5622,266.4503,32,400,31,500,25,100);

este de aca es
Reply
#7

Puede ser porque tienes demaciados addplayerclass
Reply
#8

esos bienen poe defecto del GM y yo les ponia y normal , pero ahora nose que pasa
Reply
#9

duda: pusiste en balas en algunas por ejmplo este:

pawn Код:
AddPlayerClass(269,1759.0189,-1898.1260,13.5622,266.4503,16,5,25,100,30//,999999)// esto me refiero de 9999;
proba quitando esa cantidad de balas. es lo unico que se me ocurre.
Reply
#10

Si yo pregunte para ponerles balas infinitas y me dijeros que psuiera 9999 .PEro eso me andaba normal

Ahora nose que pasa
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)