10.02.2013, 09:24
(
Последний раз редактировалось Patrick; 10.02.2013 в 10:08.
)
some people said that i will use strcat so i used it, but it give's me warning i tried to fix it, but i cant
Error
Line
Command
Error
pawn Код:
(10291) : error 035: argument type mismatch (argument 3)
(10292) : error 035: argument type mismatch (argument 3)
(10293) : error 035: argument type mismatch (argument 3)
(10295) : error 035: argument type mismatch (argument 3)
pawn Код:
10292: strcat(string,"Army: %s", ArmyString);
10293: strcat(string, "CIA: %s", CIAString);
10294: strcat(string, "Regular Player: %s", RegularString);
10296: strcat(string, "Jailtime: %d", JailTimeString);
pawn Код:
dcmd_stats(playerid,params[])
{
#pragma unused params
new string[256], JailTimeString[256], ArmyString[256], CIAString[256], RegularString[256];
if(CanUseArmy[playerid] == 1337)
{
format(ArmyString, sizeof(ArmyString), "Yes");
}
else
{
format(ArmyString, sizeof(ArmyString), "No");
}
if(CanUseCIA[playerid] == 1337)
{
format(CIAString, sizeof(CIAString), "Yes");
}
else
{
format(CIAString, sizeof(CIAString), "No");
}
if(IsRegularPlayer[playerid] == 1337)
{
format(RegularString, sizeof(RegularString), "Yes");
}
else
{
format(RegularString, sizeof(RegularString), "No");
}
if(JailTime[playerid] >= 1)
{
format(JailTimeString, sizeof(JailTimeString), "%d", JailTime[playerid]);
}*
else
{
//Do Nothing
}
strcat(string,"Army: %s", ArmyString);
strcat(string, "CIA: %s", CIAString);
strcat(string, "Regular Player: %s", RegularString);
strcat(string, "Admin Level:%d", AdminLevel[playerid]);
strcat(string, "Jailtime: %d", JailTimeString);
strcat(string, "Wanted Level: %d", GetPlayerWantedLevel(playerid));
strcat(string, "C4 Packs: %d", HasC4[playerid]);
strcat(string, "Ropes: %d", HasRope[playerid]);
strcat(string, "Cash: $%d", GetPlayerMoney(playerid));
strcat(string, "BankCash: $%d", BankCash[playerid]);
strcat(string, "Rob Level: %d", RobSkill[playerid]);
strcat(string, "Terrorist Level: %d", TerroristSkill[playerid]);
strcat(string, "Heroin Injections: %d", HasHeroin[playerid]);
strcat(string, "Weed Grams: %d", HasWeed[playerid]);
ShowPlayerDialog(playerid, DIALOG_COMMANDS, DIALOG_STYLE_MSGBOX, "Status", string, "Close", "");
return 1;
}