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Alright, so my problem is with the streamer, objects i guess.
Let me tell you an example example i have 7 players logged, there gonna be like 7 objects multiplied.
Why does it's happends?
Posts: 69
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Bump, converted all objects still dosen't working.
Example: 3 players online 3 objects will spawn.
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Show all your CreateObject/CreateDynamicObject lines, and show your OnPlayerConnect and OnPlayerSpawn... you've obviously made a simple mistake.
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Sounds like you're creating objects under OnPlayerConnect. Create them under OnGameModeInit instead.