11.01.2013, 06:50
hello everyone i have this under onplayerspawn
:
login dialogs:
but i have done must login but the dialog dosent shows on spawn
and the response
:
login dialogs:
Код:
if(ServerInfo[MustLogin] == 1 && PlayerInfo[playerid][Registered] == 1 && PlayerInfo[playerid][LoggedIn] == 0) { GameTextForPlayer(playerid,"~r~Before you can play, you must login!",4000,3); new paramsl[128]; ShowPlayerDialog(playerid, DIALOGID0+2, DIALOG_STYLE_INPUT,"Login Password", paramsl, "OK", "Cancel"); //Broken SetTimerEx("DelayKillPlayer", 2500,0,"d",playerid); return 1; }
and the response
Код:
if(dialogid == DIALOGID0+2) { if(response) { cmd_login(playerid,inputtext); if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: You are already logged in."); if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Account doesn't exist, please use '/register [password]'."); if (udb_CheckLogin(PlayerName2(playerid),inputtext)) { new file[256], tmp3[100], lname[MAX_PLAYER_NAME]; GetPlayerName(playerid,lname,sizeof(lname)); format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(lname)); GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3); LoginPlayer(playerid); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); if(PlayerInfo[playerid][Level] > 0) { format(string,sizeof(string),"ACCOUNT: Successfully Logged In. (Level %d)", PlayerInfo[playerid][Level] ); return SendClientMessage(playerid,green,string); } else return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In"); } return ShowPlayerDialog(playerid, DIALOGID0+2, DIALOG_STYLE_INPUT,"Password", "WRONG Password, Try Again", "OK", "Cancel"); } return 1; }