08.01.2013, 14:48
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![]() A new version of SA-MP (0.3x) is on its way. We're making an RC/beta available to server scripters so you can preview the new features before release. If you've been following SA-MP releases for a while, you'll know that the (x) version means this will likely be the final release in the current (0.3) branch. Model previews: A new 'TextDraw' font ID has been added that allows you to create 2D previews of models in the game. Servers can specify the rotation and zoom of a preview. pawn Code:
![]() ![]() ![]() ![]() Example scripts for the above are included with the Windows server. Extended draw distance for objects: You can now set the draw distance on objects to any distance. This will allow for more seamless object streaming in custom areas. ![]() Credit to Deadspirrit for the above island. Note: The above feature is still experimental. If you have problems with certain objects using a large draw distance, it's recommended you lower the draw distance of the effected objects. Fixes: 0.3x contains some important netcode changes, including general security updates that address potential Denial of Service attacks against servers. - A low-level netcode problem has been addressed that will lower the number of packets that need to be sent from the client and server. - The potential for a player to send a 0-length command has been addressed. - Limitations have been placed on the player's ability to query server information like the scoreboard data. - %x in format() will no longer interpret large integers as being signed. Downloads: SA-MP 0.3x RC1 Client Installer SA-MP 0.3x RC1 Windows Server SA-MP 0.3x RC1 Linux Server |
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