06.01.2013, 21:26
as the title says thanks
new gTeam;
AddPlayerClass ( 129,996.3296,507.1225,433.6688,263.4365,30,1000,27,1000,33,1000 ) ; // Terrorist SPAWN
AddPlayerClass ( 196,996.3296,507.1225,433.6688,263.4365,31,1000,27,1000,34,1000 ) ; // Terrorist SPAWN
AddPlayerClass ( 130,795.7817,500.7301,433.4001,92.6594,30,1000,27,1000,33,1000 ) ; // Army SPAWN
AddPlayerClass ( 199,795.7817,500.7301,433.4001,92.6594,31,1000,27,1000,34,1000 ) ; // Army SPAWN
if ( classid == 1 )
{
GameTextForPlayer(playerid,"~b~Melynos",1000,5);
gTeam[playerid] = TEAM_Army;
}
if ( classid == 0 )
{
GameTextForPlayer(playerid,"~b~Melynos",1000,5);
gTeam[playerid] = TEAM_Army;
}
if ( classid == 2 )
{
GameTextForPlayer(playerid,"~g~Zalios",1000,5);
gTeam[playerid] = TEAM_Terrorist;
}
if ( classid == 3 )
{
GameTextForPlayer(playerid,"~g~Zalios",1000,5);
gTeam[playerid] = TEAM_Terrorist;
}
if(classid = 0 || classid = 2)
{
gTeam[playerid] == TEAM_WHATEVER;
}
AddPlayerClass(75, whatever); //this will be classid 0 if its the first
AddPlayerClass(23, whatever); //this will be classid 1
AddPlayerClass(1, whatever); //2