@edit pode existir bugs mas o cуdigo esta compilando sem erros agora. se vc fosse remover todos erros iria ficar o dia todo
Код:
#include <a_samp>
#include <ZCMD>
#include <sii>
#include <sscanf2>
#pragma tabsize 0
#define Banco 0xFFFFFFAA
#define Preto 0x00000000
#define Verde 0x00DE00FF//Groove
#define Roxo 0x8F0072FF//balas
#define Azul 0x3159F7FF//aztecas
#define Amarelo 0xFFCC00FF//vagos
#define Cinzaverde 0xCBD689FF//Pcc
#define Vermelhoclaro 0xFF0000FF//CV
#define Marrom 0xA66E56FF//MS-13
#define Cinza 0x919191FF//Hitman
#define Cinzaazul 0x5D75A8FF//Triad
#define Verdeescuro 0x2E6632FF//SOF
#define Roxoescuro 0x410052FF//CN
#define Rosa 0xFF00F7FF//My
#define Cinzamarrom 0x6B584CFF//Farc
#define Marromavermelhado 0x6E3131FF//Gi
#define Verdeexe 0x295E00FF//exercito
#define Azulagua 0x00D0FFFF//PM
#define Roxoagua 0x826BC2FF//Rotam
#define Vermelhorpf 0x7D0000FF//PF
#define laranja 0xFF9933A//Reporteres
#define azulciano 0x2641FEAA //taxistas
#define VDaOrg(%0,%1,%2) GetPlayerVehicleID(playerid) >= %0[%1] && GetPlayerVehicleID(playerid) <= %0[%2]
new VPCivil[10];
new VPMilitar [38];//Policia Militar
new VPFederal [17];//Policia Federal
new VPRotam[25];//ROTAM
new VExercito [23];//EXERCITO
new Vgrove[12];//GROVE
new VBallas [14];//BALLAS
new VAztecas [12];//AZTECAS
new VVagos [14];//VAGOS
new VCv [14];//COMANDO VERMELHO
new VPcc [12];//PCC
new VMs13 [14];//MS-13
new VHitman[17];//HITMAN
new VTriad[18];//TRIAD
new VSons[13];//SONS OF ANARCHY
new VCosa[13];//COSA NOSTRA
new VYaku[13]; //YAKUZA
new VFarc[25];//FARC
new VGuer[32];//GI
new VTaxi[17];//Taxistas
new VReport[10];//Reporteres
enum Info
{
Membro,
Cargo
};
new ProgressaoInfo[MAX_PLAYERS][Info];
new Nomeorgs[21][128] =
{
"Civil", //Org [0]: Civis
"PMilitar", //Org [1]: Policia Militar
"PFederal", //Org [2]: policia Federal
"Exercito", //Org [3]: Exercito
"Policial Federal", //Org [4]: Policiais Federais
"Groove", //Org [5] Gangsters Groove
"Ballas", //Org [6] Ballas
"Aztecas", //Org [7] Aztecas
"Vagos", //Org [8] Vagos
"Cv", //Org [9]CV
"Pcc", //Org [10]PCC
"Ms13", //Org [11]MS-13
"Hitman", //Org [12]Hitmans
"Triad", //Org [13]Triad
"Sons", //Org [14]Sons Of Anarchy
"Cosa", //Org [15]Cosa Nostra
"Yaku", //Org [16]Yakusa
"Farc", //Org [17]As FARC
"Guer", //Org [18]Guerrilheiros Isrraelistas
"Taxi", //Org [19]Taxistas
"Repor" //Org [20]Reporteres
};
new Texto[256];
//=================================================FIM=======================================================================
public OnFilterScriptInit()
{
//===========================================GROOVE===============================================================
Vgrove[0]= AddStaticVehicleEx(405,2486.50000000,-1682.69995117,13.30000019,270.00000000,16,16,15); //1Sentinel
Vgrove[1]= AddStaticVehicleEx(536,2492.59960938,-1682.50000000,13.19999981,270.00000000,16,16,15); //2Blade
Vgrove[2] = AddStaticVehicleEx(461,2501.89990234,-1680.90002441,13.10000038,34.00000000,16,16,15); //3PCJ-600
Vgrove[3] = AddStaticVehicleEx(468,2502.89990234,-1680.50000000,13.10000038,38.00000000,16,16,15); //4Sanchez
Vgrove[4] = AddStaticVehicleEx(521,2503.69995117,-1679.69995117,13.00000000,44.00000000,16,16,15); //5FCR-900
Vgrove[5] = AddStaticVehicleEx(522,2504.30004883,-1678.90002441,13.00000000,42.00000000,16,16,15); //6NRG-500
Vgrove[6] = AddStaticVehicleEx(536,2506.60009766,-1675.90002441,13.19999981,326.00000000,16,16,15); //7Blade
Vgrove[7] = AddStaticVehicleEx(536,2508.19995117,-1666.09997559,13.30000019,9.99731445,16,16,15); //8Blade
Vgrove[8] = AddStaticVehicleEx(536,2502.39990234,-1657.40002441,13.30000019,54.00000000,16,16,15); //9Blade
Vgrove[9] = AddStaticVehicleEx(603,2499.89941406,-1684.89941406,13.39999962,21.99462891,16,16,15); //10Phoenix
Vgrove[10] = AddStaticVehicleEx(487,2506.30004883,-1694.59997559,18.20000076,48.00000000,86,16,15); //11Maverick
Vgrove[11] = AddStaticVehicleEx(548,2530.10009766,-1677.50000000,21.79999924,90.00000000,16,16,15); //12Cargobob
CreateObject(12950,2524.39990234,-1666.59997559,16.20000076,0.00000000,0.00000000,178.00000000); //Escada)
CreateObject(14407,2507.19995117,-1701.69995117,14.19999981,0.00000000,0.00000000,184.00000000); //Escada
//==============================================BALLAS=========================================================
VBallas[0] = AddStaticVehicleEx(405,1086.19995117,-1191.90002441,18.20000076,270.00000000,22,22,15); //Sentinel
VBallas[1] = AddStaticVehicleEx(405,1086.09997559,-1196.00000000,18.10000038,270.00000000,22,22,15); //Sentinel
VBallas[2] = AddStaticVehicleEx(405,1086.09997559,-1200.19995117,17.89999962,270.00000000,22,22,15); //Sentinel
VBallas[3] = AddStaticVehicleEx(461,1107.09997559,-1191.50000000,17.89999962,180.00000000,22,22,15); //PCJ-600
VBallas[4] = AddStaticVehicleEx(521,1108.80004883,-1191.59997559,17.79999924,180.00000000,22,22,15); //FCR-900
VBallas[5] = AddStaticVehicleEx(522,1110.30004883,-1191.90002441,17.79999924,180.00000000,22,22,15); //NRG-500
VBallas[6] = AddStaticVehicleEx(581,1111.80004883,-1191.90002441,17.79999924,180.00000000,22,22,15); //BF-400
VBallas[7] = AddStaticVehicleEx(405,1119.69995117,-1194.69995117,17.50000000,89.99987793,22,22,15); //Sentinel
VBallas[8] = AddStaticVehicleEx(405,1119.40002441,-1198.80004883,17.50000000,89.99450684,22,22,15); //Sentinel
VBallas[9] = AddStaticVehicleEx(405,1118.00000000,-1214.69995117,17.89999962,89.99450684,22,22,15); //Sentinel
VBallas[10] = AddStaticVehicleEx(405,1117.90002441,-1218.80004883,18.00000000,89.99450684,22,22,15); //Sentinel
VBallas[11] = AddStaticVehicleEx(603,1096.90002441,-1182.50000000,18.39999962,180.00000000,22,22,15); //Phoenix
VBallas[12] = AddStaticVehicleEx(487,1120.90002441,-1261.30004883,21.79999924,272.00000000,22,22,15); //Maverick
VBallas[13] = AddStaticVehicleEx(417,1129.69995117,-1238.09997559,25.50000000,180.00000000,22,22,15); //Leviathan
CreateObject(3605,1141.50000000,-1179.19995117,37.09999847,0.00000000,0.00000000,90.00000000); //Casarгo
CreateObject(5130,1133.09997559,-1259.09997559,21.29999924,0.00000000,0.00000000,226.00000000); //Escada
//================================================AZTECAS=============================================================
VAztecas[0] = AddStaticVehicleEx(559,311.79998779,-1808.69995117,4.50000000,0.00000000,106,1,15); //1Sentinel
VAztecas[1] = AddStaticVehicleEx(559,314.70001221,-1808.59997559,4.50000000,0.00000000,106,1,15); //2Sentinel
VAztecas[2] = AddStaticVehicleEx(560,318.00000000,-1808.69995117,4.50000000,0.00000000,106,1,15); //3Sentinel
VAztecas[3] = AddStaticVehicleEx(560,321.29998779,-1808.59997559,4.50000000,0.00000000,106,1,15); //4Sentinel
VAztecas[4] = AddStaticVehicleEx(405,324.29998779,-1808.50000000,4.50000000,0.00000000,106,1,15); //5Sentinel
VAztecas[5] = AddStaticVehicleEx(567,327.79998779,-1808.69995117,4.50000000,0.00000000,106,1,15); //6Sentinel
VAztecas[6] = AddStaticVehicleEx(567,312.00000000,-1788.50000000,4.30000019,180.00000000,7,1,15); //7PCJ-600
VAztecas[7] = AddStaticVehicleEx(521,315.20001221,-1788.50000000,4.30000019,180.00000000,2,1,15); //8FCR-900
VAztecas[8] = AddStaticVehicleEx(522,318.29998779,-1788.40002441,4.30000019,180.00000000,2,1,15); //6NRG-500
VAztecas[9] = AddStaticVehicleEx(468,321.50000000,-1788.40002441,4.50000000,180.00000000,7,1,15); //10Sanchez
VAztecas[10] = AddStaticVehicleEx(487,317.89999390,-1765.00000000,13.00000000,180.00000000,7,54,15); //11Maverick
VAztecas[11] = AddStaticVehicleEx(548,305.39999390,-1759.80004883,9.60000038,180.00000000,-1,-1,15); //12Cargobob
CreateObject(8614,301.29998779,-1763.59997559,5.30000019,0.00000000,0.00000000,272.00000000); //Escada
CreateObject(12839,326.89999390,-1762.90002441,7.40000010,0.00000000,0.00000000,180.00000000); //Escada
//=============================================VAGOS===============================================================
VVagos[0] = AddStaticVehicleEx(474,2814.10009766,-1187.59997559,25.20000076,270.00000000,6,6,15); //1Hermes
VVagos[1] = AddStaticVehicleEx(474,2821.50000000,-1187.90002441,25.10000038,270.00000000,6,6,15); //2Hermes
VVagos[2] = AddStaticVehicleEx(474,2821.89990234,-1178.40002441,25.10000038,270.00000000,6,6,15); //3Hermes
VVagos[3] = AddStaticVehicleEx(474,2814.50000000,-1178.50000000,25.20000076,270.00000000,6,6,15); //4Hermes
VVagos[4] = AddStaticVehicleEx(551,2827.10009766,-1193.50000000,24.89999962,340.00000000,6,6,15); //5Merit
VVagos[5] = AddStaticVehicleEx(551,2827.39990234,-1171.90002441,24.89999962,221.99633789,6,6,15); //6Merit
VVagos[6] = AddStaticVehicleEx(474,2827.60009766,-1165.80004883,25.00000000,232.00000000,6,6,15); //7Hermes
VVagos[7] = AddStaticVehicleEx(603,2827.60009766,-1200.50000000,24.89999962,336.00000000,6,57,15); //8Phoenix
VVagos[8] = AddStaticVehicleEx(461,2804.19995117,-1186.00000000,25.10000038,274.00000000,6,6,15); //9PCJ-600
VVagos[9] = AddStaticVehicleEx(468,2803.89990234,-1184.40002441,25.20000076,282.00000000,6,6,15); //10Sanchez
VVagos[10] = AddStaticVehicleEx(521,2804.00000000,-1182.80004883,25.10000038,274.00000000,6,6,15); //11FCR-900
VVagos[11] = AddStaticVehicleEx(522,2804.10009766,-1181.30004883,25.10000038,278.00000000,6,6,15); //12NRG-500
VVagos[12] = AddStaticVehicleEx(563,2818.89990234,-1197.09997559,33.59999847,270.00000000,6,65,15); //13Raindance
VVagos[13] = AddStaticVehicleEx(487,2817.00000000,-1168.09997559,32.90000153,272.00000000,6,6,15); //14Maverick
CreateObject(12950,2818.69995117,-1205.30004883,28.39999962,0.00000000,0.00000000,90.00000000); //Escada
CreateObject(14394,2819.89990234,-1202.09997559,26.89999962,0.00000000,0.00000000,180.00000000); //Escada
CreateObject(14394,2822.19995117,-1202.09997559,25.39999962,0.00000000,0.00000000,179.99450684); //Escada
CreateObject(14394,2823.30004883,-1202.09997559,24.70000076,0.00000000,0.00000000,179.99450684); //Escada
CreateObject(14411,2816.89990234,-1162.30004883,27.39999962,0.00000000,0.00000000,90.00000000); //Escada
//==================================================COMANDO VERMELHO===================================================
VCv[0] = AddStaticVehicleEx(585,2228.10009766,-1162.69995117,25.50000000,90.00000000,3,1,15); //1Emperor
VCv[1] = AddStaticVehicleEx(585,2228.10009766,-1169.90002441,25.39999962,90.00000000,3,1,15); //2Emperor
VCv[2] = AddStaticVehicleEx(560,2228.10009766,-1166.40002441,25.39999962,90.00000000,3,1,15); //3Sultan
VCv[3] = AddStaticVehicleEx(560,2228.19995117,-1159.69995117,25.50000000,90.00000000,3,1,15); //4Sultan
VCv[4] = AddStaticVehicleEx(559,2206.19995117,-1160.69995117,25.39999962,270.00000000,3,1,15); //5Jester
VCv[5] = AddStaticVehicleEx(559,2206.10009766,-1165.00000000,25.39999962,270.00000000,3,1,15); //6Jester
VCv[6] = AddStaticVehicleEx(567,2206.10009766,-1168.80004883,25.39999962,270.00000000,3,1,15); //7Savana
VCv[7] = AddStaticVehicleEx(567,2206.00000000,-1172.50000000,25.39999962,270.00000000,3,1,15); //8Savana
VCv[8] = AddStaticVehicleEx(461,2217.30004883,-1170.50000000,25.39999962,90.00000000,3,1,15); //9PCJ-600
VCv[9] = AddStaticVehicleEx(521,2217.19995117,-1165.80004883,25.39999962,90.00000000,3,1,15); //10FCR-900
VCv[10] = AddStaticVehicleEx(522,2217.39990234,-1161.50000000,25.39999962,90.00000000,3,1,15); //11NRG-500
VCv[11] = AddStaticVehicleEx(581,2217.39990234,-1156.69995117,25.39999962,90.00000000,3,1,15); //12BF-400
VCv[12] = AddStaticVehicleEx(563,2194.89990234,-1173.50000000,34.70000076,180.00000000,3,117,15); //13Raindance
VCv[13] = AddStaticVehicleEx(487,2241.60009766,-1174.30004883,33.79999924,180.00000000,3,115,15); //14Maverick
CreateObject(12985,2201.69995117,-1176.50000000,30.70000076,0.00000000,0.00000000,0.00000000); //Escada
CreateObject(12985,2232.60009766,-1177.30004883,30.79999924,0.00000000,0.00000000,0.00000000); //Escada
//=================================================PCC===================================================================
VPcc[0] = AddStaticVehicleEx(560,1320.5999756,-874.2999878,39.4000015,0.0000000,65,65,15); //1Sultan
VPcc[1] = AddStaticVehicleEx(560,1316.4000244,-874.2999878,39.4000015,0.0000000,65,65,15); //2Sultan
VPcc[2] = AddStaticVehicleEx(559,1311.8000488,-874.2000122,39.2999992,0.0000000,65,65,15); //3Jester
VPcc[3] = AddStaticVehicleEx(559,1307.5999756,-874.0000000,39.2999992,0.0000000,65,65,15); //4Jester
VPcc[4] = AddStaticVehicleEx(567,1313.0999756,-855.7000122,39.5999985,180.0000000,65,65,15); //5Savanna
VPcc[5] = AddStaticVehicleEx(567,1308.3994141,-855.7998047,39.5999985,180.0000000,65,65,15); //6Savanna
VPcc[6] = AddStaticVehicleEx(522,1319.0999756,-856.0000000,39.2000008,180.0000000,65,65,15); //7NRG-500
VPcc[7] = AddStaticVehicleEx(522,1317.0000000,-855.5996094,39.2000008,180.0000000,65,65,15); //8NRG-500
VPcc[8] = AddStaticVehicleEx(522,1321.3000488,-856.0000000,39.2000008,180.0000000,65,65,15); //9NRG-500
VPcc[9] = AddStaticVehicleEx(522,1325.3000488,-856.2999878,39.2000008,180.0000000,65,65,15); //10NRG-500
VPcc[10] = AddStaticVehicleEx(522,1323.3994141,-856.1992188,39.2000008,180.0000000,65,65,15); //11NRG-500
VPcc[11] = AddStaticVehicleEx(487,1330.0000000,-860.7000122,39.7999992,180.0000000,65,65,15); //12Maverick
CreateObject(1493,1323.9000244,-876.9000244,38.5000000,0.0000000,0.0000000,0.0000000); //object(gen_doorshop01) (1)
//===================================================MS-13==============================================================
VMs13[0] = AddStaticVehicleEx(560,882.5000000,-1454.0000000,13.3999996,0.0000000,104,104,15); //1Sultan
VMs13[1] = AddStaticVehicleEx(560,878.0999756,-1453.8000488,13.3999996,0.0000000,104,104,15); //2Sultan
VMs13[2] = AddStaticVehicleEx(560,874.4000244,-1453.5999756,13.3999996,0.0000000,104,104,15); //3Sultan
VMs13[3] = AddStaticVehicleEx(559,859.4000244,-1453.8000488,13.3999996,0.0000000,104,104,15); //4Jester
VMs13[4] = AddStaticVehicleEx(559,855.4000244,-1453.6999512,13.3999996,0.0000000,104,104,15); //5Jester
VMs13[5] = AddStaticVehicleEx(559,851.5000000,-1453.5999756,13.3999996,0.0000000,104,104,15); //6Jester
VMs13[6] = AddStaticVehicleEx(567,846.7000122,-1452.8000488,13.6000004,0.0000000,104,104,15); //7Savanna
VMs13[7] = AddStaticVehicleEx(461,870.7000122,-1437.6999512,13.1000004,178.0126343,104,104,15); //8PCJ-600
VMs13[8] = AddStaticVehicleEx(461,879.7000122,-1438.5000000,13.1999998,178.0126343,104,104,15); //9PCJ-600
VMs13[9] = AddStaticVehicleEx(461,870.6992188,-1437.6992188,13.1000004,178.0114746,104,104,15); //10PCJ-600
VMs13[10] = AddStaticVehicleEx(461,872.8994141,-1438.0000000,13.1000004,178.0114746,104,104,15); //11PCJ-600
VMs13[11] = AddStaticVehicleEx(461,875.2998047,-1438.0996094,13.1000004,178.0114746,104,104,15); //12PCJ-600
VMs13[12] = AddStaticVehicleEx(461,877.5996094,-1438.2998047,13.1000004,178.0114746,104,104,15); //13PCJ-600
VMs13[13] = AddStaticVehicleEx(487,821.5000000,-1454.6999512,21.3999996,0.0000000,104,104,15); //14Maverick
CreateObject(8613,833.0000000,-1451.5000000,16.5000000,0.0000000,0.0000000,86.0000000); //object(vgssstairs03_lvs) (1)
//==================================================TAXISTAS=================================================================
VTaxi[0] = AddStaticVehicleEx(603,2508.30004883,-1666.80004883,13.39999962,16.00000000,-1,18,15); //Phoenix
VTaxi[1] = AddStaticVehicleEx(420,1792.09997559,-1691.59997559,13.39999962,180.00000000,-1,1,15); //Taxi
VTaxi[2] = AddStaticVehicleEx(420,1798.00000000,-1691.59997559,13.39999962,180.00000000,-1,1,15); //Taxi
VTaxi[3] = AddStaticVehicleEx(420,1786.00000000,-1691.59997559,13.30000019,180.00000000,1,1,15); //Taxi
VTaxi[4] = AddStaticVehicleEx(420,1779.90002441,-1691.59997559,13.30000019,180.00000000,1,1,15); //Taxi
VTaxi[5] = AddStaticVehicleEx(420,1773.90002441,-1691.59997559,13.30000019,180.00000000,6,1,15); //Taxi
VTaxi[6] = AddStaticVehicleEx(420,1768.09997559,-1691.59997559,13.30000019,180.00000000,6,1,15); //Taxi
VTaxi[7] = AddStaticVehicleEx(420,1807.00000000,-1698.90002441,13.39999962,90.00000000,6,1,15); //Taxi
VTaxi[8] = AddStaticVehicleEx(420,1807.00000000,-1702.90002441,13.39999962,90.00000000,6,1,15); //Taxi
VTaxi[9] = AddStaticVehicleEx(420,1807.00000000,-1707.19921875,13.39999962,90.00000000,6,1,15); //Taxi
VTaxi[10] = AddStaticVehicleEx(586,1808.80004883,-1712.50000000,13.10000038,90.00000000,6,1,15); //Wayfarer
VTaxi[11] = AddStaticVehicleEx(586,1808.80004883,-1714.59997559,13.10000038,90.00000000,6,1,15); //Wayfarer
VTaxi[12] = AddStaticVehicleEx(586,1808.80004883,-1716.90002441,13.10000038,90.00000000,6,1,15); //Wayfarer
VTaxi[13] = AddStaticVehicleEx(586,1808.80004883,-1719.19995117,13.10000038,90.00000000,6,1,15); //Wayfarer
VTaxi[14] = AddStaticVehicleEx(586,1808.80004883,-1710.80004883,13.10000038,90.00000000,6,1,15); //Wayfarer
VTaxi[15] = AddStaticVehicleEx(487,1790.69995117,-1692.50000000,19.20000076,180.00000000,6,6,15); //Maverick
VTaxi[16] = AddStaticVehicleEx(487,1776.69921875,-1692.19921875,19.20000076,180.00000000,6,6,15); //Maverick
CreateObject(16362,1783.00000000,-1692.09997559,15.60000038,0.00000000,0.00000000,90.00000000); //object(desn2_tscanopy) (1)
CreateObject(12985,1803.69995117,-1692.40002441,16.20000076,0.00000000,0.00000000,180.00000000); //object(cos_sbanksteps05) (1)
CreateObject(2990,1761.09997559,-1692.30004883,13.80000019,0.00000000,0.00000000,270.00000000); //object(wongs_gate) (1)
CreateObject(2990,1766.30004883,-1686.40002441,13.69999981,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (2)
CreateObject(2990,1776.00000000,-1686.30004883,13.69999981,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (3)
CreateObject(2990,1786.00000000,-1686.40002441,13.80000019,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (4)
CreateObject(2990,1795.09997559,-1686.59997559,13.69999981,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (5)
CreateObject(2990,1805.19995117,-1686.59997559,13.69999981,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (6)
CreateObject(2990,1806.30004883,-1686.59997559,13.69999981,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (7)
CreateObject(2990,1811.19995117,-1691.59997559,13.69999981,0.00000000,0.00000000,90.00000000); //object(wongs_gate) (8)
CreateObject(2990,1811.09997559,-1701.50000000,13.69999981,0.00000000,0.00000000,90.00000000); //object(wongs_gate) (9)
CreateObject(2990,1811.09997559,-1711.40002441,13.69999981,0.00000000,0.00000000,90.00000000); //object(wongs_gate) (10)
CreateObject(2990,1811.19995117,-1717.30004883,13.69999981,0.00000000,0.00000000,90.00000000); //object(wongs_gate) (11)
CreateObject(2945,1809.59997559,-1722.09997559,15.39999962,0.00000000,0.00000000,0.00000000); //object(kmb_netting) (1)
CreateObject(2945,1761.50000000,-1705.00000000,15.10000038,0.00000000,0.00000000,90.00000000); //object(kmb_netting) (2)
//=====================================================REPORTERES=============================================================
VReport[0] = AddStaticVehicleEx(582,736.50000000,-1337.19995117,13.69999981,180.00000000,87,1,15); //Newsvan
VReport[1] = AddStaticVehicleEx(582,742.29998779,-1337.19995117,13.69999981,180.00000000,87,1,15); //Newsvan
VReport[2] = AddStaticVehicleEx(582,748.50000000,-1337.19995117,13.69999981,180.00000000,87,1,15); //Newsvan
VReport[3] = AddStaticVehicleEx(582,753.90002441,-1337.19995117,13.69999981,180.00000000,87,1,15); //Newsvan
VReport[4] = AddStaticVehicleEx(582,760.20001221,-1337.19995117,13.69999981,180.00000000,87,1,15); //Newsvan
VReport[5] = AddStaticVehicleEx(582,766.59997559,-1337.19995117,13.69999981,180.00000000,87,1,15); //Newsvan
VReport[6] = AddStaticVehicleEx(488,746.50000000,-1365.59997559,26.00000000,180.00000000,53,1,15); //News Chopper
VReport[7] = AddStaticVehicleEx(488,734.50000000,-1365.30004883,26.00000000,180.00000000,53,1,15); //News Chopper
VReport[8] = AddStaticVehicleEx(488,746.50000000,-1376.00000000,26.00000000,180.00000000,53,1,15); //News Chopper
VReport[9] = AddStaticVehicleEx(488,735.29998779,-1377.00000000,26.00000000,180.00000000,53,1,15); //News Chopper
CreateObject(980,777.90002441,-1330.19995117,14.80000019,0.00000000,0.00000000,0.00000000); //object(airportgate) (1)
CreateObject(16362,782.00000000,-1350.90002441,15.69999981,0.00000000,0.00000000,0.00000000); //object(desn2_tscanopy) (1)
CreateObject(18452,781.79998779,-1371.90002441,15.50000000,0.00000000,0.00000000,0.00000000); //object(cw_tscanopy01) (1)
CreateObject(16362,751.09997559,-1334.90002441,15.60000038,0.00000000,0.00000000,90.00000000); //object(desn2_tscanopy) (2)
//=================================================HITMANS===================================================================
VHitman[0] = AddStaticVehicleEx(559,1526.0999756,-1460.0999756,9.3000002,180.0000000,105,105,15); //1Jester
VHitman[1] = AddStaticVehicleEx(559,1522.5999756,-1460.0999756,9.3000002,180.0000000,105,105,15); //2Jester
VHitman[2] = AddStaticVehicleEx(559,1519.3000488,-1460.1999512,9.3000002,180.0000000,105,105,15); //3Jester
VHitman[3] = AddStaticVehicleEx(559,1515.8000488,-1460.0000000,9.3000002,180.0000000,105,105,15); //4Jester
VHitman[4] = AddStaticVehicleEx(559,1512.0000000,-1459.9000244,9.3000002,180.0000000,105,105,15); //5Jester
VHitman[5] = AddStaticVehicleEx(559,1512.3000488,-1467.8000488,9.3000002,270.0000000,105,105,15); //6Jester
VHitman[6] = AddStaticVehicleEx(560,1512.6999512,-1472.8000488,9.3000002,270.0000000,105,105,15); //7Sultan
VHitman[7] = AddStaticVehicleEx(560,1512.5999756,-1477.0999756,9.3000002,270.0000000,105,105,15); //8Sultan
VHitman[8] = AddStaticVehicleEx(560,1523.0000000,-1478.5000000,9.3000002,0.0000000,105,105,15); //9Sultan
VHitman[9] = AddStaticVehicleEx(560,1526.3000488,-1478.3000488,9.3000002,0.0000000,105,105,15); //10Sultan
VHitman[10] = AddStaticVehicleEx(560,1530.3000488,-1478.1999512,9.3000002,0.0000000,105,105,15); //11Sultan
VHitman[11] = AddStaticVehicleEx(560,1519.5000000,-1478.4000244,9.3000002,0.0000000,105,105,15); //12Sultan
VHitman[12] = AddStaticVehicleEx(522,1533.9000244,-1477.8000488,9.1999998,0.0000000,105,105,15); //13NRG-500
VHitman[13] = AddStaticVehicleEx(522,1535.4000244,-1477.8000488,9.1999998,0.0000000,105,105,15); //14NRG-500
VHitman[14] = AddStaticVehicleEx(522,1536.5999756,-1477.8000488,9.1999998,0.0000000,105,105,15); //15NRG-500
VHitman[15] = AddStaticVehicleEx(522,1537.8000488,-1477.8000488,9.1999998,0.0000000,105,105,15); //16NRG-500
VHitman[16] = AddStaticVehicleEx(522,1532.8000488,-1477.8000488,9.1999998,0.0000000,105,105,15); //17NRG-500
//==================================================TRIAD===================================================================
VTriad[0] = AddStaticVehicleEx(559,2325.6000977,-1243.4000244,22.2999992,270.0000000,2,2,15); //1Jester
VTriad[1] = AddStaticVehicleEx(559,2325.6000977,-1233.0999756,22.2999992,270.0000000,2,2,15); //2Jester
VTriad[2] = AddStaticVehicleEx(559,2325.5996094,-1237.3994141,22.2999992,270.0000000,2,2,15); //3Jester
VTriad[3] = AddStaticVehicleEx(559,2325.5996094,-1256.5999756,22.2999992,270.0000000,2,2,15); //4Jester
VTriad[4] = AddStaticVehicleEx(559,2325.5996094,-1246.8994141,22.2999992,270.0000000,2,2,15); //5Jester
VTriad[5] = AddStaticVehicleEx(559,2325.5996094,-1252.2998047,22.2999992,270.0000000,2,2,15); //6Jester
VTriad[6] = AddStaticVehicleEx(560,2348.6999512,-1233.0999756,22.2999992,90.0000000,2,2,15); //7Sultan
VTriad[7] = AddStaticVehicleEx(560,2348.6999512,-1237.5000000,22.2999992,90.0000000,2,2,15); //8Sultan
VTriad[8] = AddStaticVehicleEx(560,2348.6999512,-1243.0000000,22.2999992,90.0000000,2,2,15); //9Sultan
VTriad[9] = AddStaticVehicleEx(560,2348.6999512,-1246.5999756,22.2999992,90.0000000,2,2,15); //10Sultan
VTriad[10] = AddStaticVehicleEx(560,2348.6999512,-1252.0000000,22.2999992,90.0000000,2,2,15); //11Sultan
VTriad[11] = AddStaticVehicleEx(560,2348.6999512,-1256.5999756,22.2999992,90.0000000,2,2,15); //12Sultan
VTriad[12] = AddStaticVehicleEx(522,2347.5000000,-1225.0000000,22.2000008,90.0000000,2,2,15); //13NRG-500
VTriad[14] = AddStaticVehicleEx(522,2347.5000000,-1228.2998047,22.2000008,90.0000000,2,2,15); //14NRG-500
VTriad[15] = AddStaticVehicleEx(522,2347.5000000,-1226.5996094,22.2000008,90.0000000,2,2,15); //15NRG-500
VTriad[16] = AddStaticVehicleEx(522,2347.5000000,-1223.1999512,22.2000008,90.0000000,2,2,15); //16NRG-500
VTriad[17] = AddStaticVehicleEx(522,2347.5000000,-1221.6999512,22.2000008,90.0000000,2,2,15); //17NRG-500
//================================================SONS OF ANARCHY=============================================================
VSons[0] = AddStaticVehicleEx(560,2434.3000488,-1242.6999512,24.1000004,0.0000000,51,51,15); //1Sultan
VSons[1] = AddStaticVehicleEx(560,2430.8000488,-1242.6999512,24.1000004,0.0000000,51,51,15); //2Sultan
VSons[2] = AddStaticVehicleEx(498,2426.0000000,-1242.6999512,24.1000004,359.9998779,51,51,15); //3Sultan
VSons[3] = AddStaticVehicleEx(498,2421.6999512,-1242.6999512,24.1000004,359.9945068,51,51,15); //4Sultan
VSons[4] = AddStaticVehicleEx(559,2411.6999512,-1242.6999512,23.6000004,359.9945068,51,51,15); //5Sultan
VSons[5] = AddStaticVehicleEx(559,2406.6999512,-1242.6999512,23.6000004,359.9945068,51,51,15); //6Sultan
VSons[6] = AddStaticVehicleEx(559,2410.3999023,-1224.6999512,24.7999992,180.0000000,51,51,15); //7Sultan
VSons[7] = AddStaticVehicleEx(559,2415.1000977,-1224.6999512,24.7999992,180.0000000,51,51,15); //8Sultan
VSons[8] = AddStaticVehicleEx(522,2419.1000977,-1224.6999512,24.7999992,180.0000000,51,51,15); //9Sultan
VSons[9] = AddStaticVehicleEx(522,2425.6000977,-1224.6999512,24.7999992,180.0000000,51,51,15); //10Sultan
VSons[10] = AddStaticVehicleEx(522,2431.1000977,-1224.6999512,24.7999992,180.0000000,51,51,15); //11Sultan
VSons[11] = AddStaticVehicleEx(522,2436.1000977,-1224.6999512,24.7999992,180.0000000,51,51,15); //12Sultan
VSons[12] = AddStaticVehicleEx(487,2430.1999512,-1215.0999756,36.2999992,270.0000000,51,51,15); //13Maverick
CreateObject(987,2440.6000977,-1218.5999756,29.5000000,0.0000000,19.0000000,272.0000000); //object(elecfence_bar) (1)
CreateObject(987,2441.1000977,-1229.5999756,26.0000000,0.0000000,18.9953613,269.9995117); //object(elecfence_bar) (2)
CreateObject(987,2441.3999023,-1234.5000000,24.5000000,0.0000000,18.9898682,269.9945068); //object(elecfence_bar) (3)
CreateObject(987,2429.5000000,-1246.5999756,19.6000004,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (4)
CreateObject(987,2420.0000000,-1246.4000244,19.6000004,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (5)
CreateObject(9482,2414.8000488,-1246.3000488,25.2000008,0.0000000,0.0000000,272.0000000); //object(chinagate) (1)
CreateObject(987,2402.5000000,-1245.9000244,19.6000004,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (6)
CreateObject(987,2391.0000000,-1246.0000000,19.6000004,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (7)
CreateObject(987,2440.8999023,-1201.5000000,32.2000008,0.0000000,18.9953613,261.4995117); //object(elecfence_bar) (8)
CreateObject(8674,2440.8000488,-1215.5000000,35.2999992,0.0000000,0.0000000,272.0000000); //object(csrsfence02_lvs) (1)
CreateObject(8674,2440.5000000,-1213.8000488,35.2999992,0.0000000,0.0000000,267.9995117); //object(csrsfence02_lvs) (2)
CreateObject(8674,2435.8999023,-1209.5999756,35.2999992,0.0000000,0.0000000,181.9949951); //object(csrsfence02_lvs) (3)
CreateObject(16375,2420.0000000,-1236.8000488,35.0000000,0.0000000,0.0000000,272.0000000); //object(by_helimarkings) (1)
CreateObject(16731,2399.6000977,-1223.9000244,29.5000000,0.0000000,0.0000000,88.0000000); //object(cxrf_a51_stairs08) (1)
CreateObject(14414,2402.5000000,-1225.6999512,24.5000000,0.0000000,0.0000000,0.0000000); //object(carter-stairs05) (1)
CreateObject(14414,2413.3999023,-1216.6999512,32.0000000,0.0000000,0.0000000,92.0000000); //object(carter-stairs05) (2)
CreateObject(14414,2413.1999512,-1213.0000000,32.0000000,0.0000000,0.0000000,91.9995117); //object(carter-stairs05) (3)
CreateObject(14414,2413.1000977,-1211.0000000,32.0000000,0.0000000,0.0000000,91.9995117); //object(carter-stairs05) (4)
CreateObject(2957,2403.6999512,-1228.5000000,25.0000000,0.0000000,0.0000000,270.0000000); //object(chinatgaragedoor) (1)
CreateObject(2957,2403.6999512,-1225.5999756,23.7999992,0.0000000,320.0000000,264.0000000); //object(chinatgaragedoor) (2)
//=======================================================COSA NOSTRA=============================================================
VCosa[0] = AddStaticVehicleEx(560,1002.7000122,-1368.4000244,13.1000004,0.0000000,101,101,15); //1Sultan
VCosa[1] = AddStaticVehicleEx(560,1006.4000244,-1368.4000244,13.1000004,0.0000000,101,101,15); //2Sultan
VCosa[2] = AddStaticVehicleEx(498,1010.4000244,-1368.4000244,13.1000004,0.0000000,101,101,15); //3Sultan
VCosa[3] = AddStaticVehicleEx(498,1014.7000122,-1368.4000244,13.1000004,0.0000000,101,101,15); //4Sultan
VCosa[4] = AddStaticVehicleEx(559,1020.0000000,-1368.4000244,13.1999998,0.0000000,101,101,15); //5Sultan
VCosa[5] = AddStaticVehicleEx(559,1024.0000000,-1368.4000244,13.1999998,0.0000000,101,101,15); //6Sultan
VCosa[6] = AddStaticVehicleEx(559,1027.3000488,-1357.5999756,13.3999996,90.0000000,101,101,15); //7Sultan
VCosa[7] = AddStaticVehicleEx(559,1027.3000488,-1354.0999756,13.3999996,90.0000000,101,101,15); //8Sultan
VCosa[8] = AddStaticVehicleEx(522,1027.3000488,-1350.0000000,13.3999996,90.0000000,101,101,15); //9Sultan
VCosa[9] = AddStaticVehicleEx(522,1027.3000488,-1346.3000488,13.3999996,90.0000000,101,101,15); //10Sultan
VCosa[10] = AddStaticVehicleEx(522,1027.3000488,-1342.9000244,13.3999996,90.0000000,101,101,15); //11Sultan
VCosa[11] = AddStaticVehicleEx(522,1027.3000488,-1361.6999512,13.3999996,90.0000000,101,101,15); //12Sultan
VCosa[12] = AddStaticVehicleEx(487,1002.7000122,-1348.5999756,13.6000004,0.0000000,101,101,15); //13Maverick
CreateObject(9482,993.4000244,-1378.9000244,7.5000000,0.0000000,180.0000000,272.0000000); //object(chinagate) (1)
CreateObject(9482,993.3994141,-1378.8994141,20.7000008,0.0000000,0.0000000,271.9995117); //object(chinagate) (2)
CreateObject(3471,988.2000122,-1384.5999756,13.8999996,0.0000000,0.0000000,268.0000000); //object(vgschinalion1) (1)
CreateObject(3471,998.2000122,-1384.8000488,13.1999998,0.0000000,0.0000000,267.9949951); //object(vgschinalion1) (2)
CreateObject(2957,1031.8000488,-1384.9000244,14.1999998,0.0000000,0.0000000,0.0000000); //object(chinatgaragedoor) (1)
CreateObject(2957,1028.8000488,-1384.9000244,14.1999998,0.0000000,0.0000000,0.0000000); //object(chinatgaragedoor) (2)
CreateObject(2957,1031.8000488,-1384.9000244,15.6999998,0.0000000,0.0000000,0.0000000); //object(chinatgaragedoor) (3)
CreateObject(2957,1028.8000488,-1384.9000244,15.6999998,0.0000000,0.0000000,0.0000000); //object(chinatgaragedoor) (4)
CreateObject(16375,1024.8000488,-1359.8000488,12.6000004,0.0000000,0.0000000,0.0000000); //object(by_helimarkings) (1)
CreateObject(8659,1016.4000244,-1340.3000488,13.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall11_lvs) (1)
CreateObject(8659,999.4000244,-1340.3000488,13.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall11_lvs) (2)
CreateObject(8659,1016.4000244,-1340.3000488,15.0000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall11_lvs) (3)
CreateObject(8659,999.4000244,-1340.3000488,15.0000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall11_lvs) (4)
//===========================================================YAKUSA===================================================================
VYaku[0] = AddStaticVehicleEx(560,657.2999878,-1289.5000000,13.3999996,270.0000000,126,126,15); //1Sultan
VYaku[1] = AddStaticVehicleEx(560,657.4000244,-1285.3000488,13.3999996,270.0000000,126,126,15); //2Sultan
VYaku[2] = AddStaticVehicleEx(498,657.2000122,-1280.3000488,13.3999996,270.0000000,126,126,15); //3Sultan
VYaku[3] = AddStaticVehicleEx(498,657.2999878,-1275.5000000,13.3999996,270.0000000,126,126,15); //4Sultan
VYaku[4] = AddStaticVehicleEx(559,657.4000244,-1270.3000488,13.3999996,270.0000000,126,126,15); //5Sultan
VYaku[5] = AddStaticVehicleEx(559,657.5000000,-1265.0999756,13.3999996,270.0000000,126,126,15); //6Sultan
VYaku[6] = AddStaticVehicleEx(559,673.2999878,-1265.0999756,13.3999996,90.0000000,126,126,15); //7Sultan
VYaku[7] = AddStaticVehicleEx(559,673.2000122,-1270.0999756,13.3999996,90.0000000,126,126,15); //8Sultan
VYaku[8] = AddStaticVehicleEx(522,672.7999878,-1282.5999756,13.3999996,90.0000000,126,126,15); //9Sultan
VYaku[9] = AddStaticVehicleEx(522,672.7000122,-1288.4000244,13.3999996,90.0000000,126,126,15); //10Sultan
VYaku[10] = AddStaticVehicleEx(522,672.7000122,-1293.4000244,13.3999996,90.0000000,126,126,15); //11Sultan
VYaku[11] = AddStaticVehicleEx(522,672.4000244,-1298.0000000,13.3999996,90.0000000,126,126,15); //12Sultan
VYaku[12] = AddStaticVehicleEx(487,666.0000000,-1256.1999512,13.6999998,180.0000000,126,126,15); //13Maverick
CreateObject(980,784.0000000,-1152.4000244,25.2999992,0.0000000,0.0000000,274.0000000); //object(airportgate) (1)
CreateObject(980,659.2000122,-1227.0000000,17.5000000,0.0000000,0.0000000,62.0000000); //object(airportgate) (2)
CreateObject(3475,663.9000244,-1215.6999512,18.8999996,0.0000000,0.0000000,334.0000000); //object(vgsn_fncelec_pst) (1)
CreateObject(3475,667.0000000,-1210.5000000,18.8999996,0.0000000,0.0000000,333.9953613); //object(vgsn_fncelec_pst) (2)
CreateObject(3928,665.9000244,-1255.5000000,12.6000004,0.0000000,0.0000000,0.0000000); //object(helipad) (1)
//======================================================FARC===============================================================
VFarc[0] = AddStaticVehicleEx(560,394.8999939,2442.3000488,16.2999992,0.0000000,36,36,15); //12Sultan
VFarc[1] = AddStaticVehicleEx(560,400.3999939,2442.5000000,16.2999992,0.0000000,36,36,15); //13Sultan
VFarc[2] = AddStaticVehicleEx(560,407.6000061,2442.6999512,16.2999992,0.0000000,36,36,15); //14Sultan
VFarc[3] = AddStaticVehicleEx(560,415.6000061,2442.8999023,16.2999992,0.0000000,36,36,15); //15Sultan
VFarc[4] = AddStaticVehicleEx(560,415.5996094,2442.8994141,16.2814484,0.0000000,36,36,15); //16Sultan
VFarc[5] = AddStaticVehicleEx(560,411.7000122,2451.8000488,16.2999992,0.0000000,36,36,15); //17Sultan
VFarc[6] = AddStaticVehicleEx(560,404.2000122,2452.1000977,16.2999992,0.0000000,36,36,15); //18Sultan
VFarc[7] = AddStaticVehicleEx(560,397.7000122,2452.0000000,16.2999992,0.0000000,36,36,15); //19Sultan
VFarc[8] = AddStaticVehicleEx(470,388.7000122,2441.8999023,16.6000004,0.0000000,36,36,15); //20Patriot
VFarc[10] = AddStaticVehicleEx(470,388.6000061,2451.6999512,16.6000004,0.0000000,36,36,15); //21Patriot
VFarc[11] = AddStaticVehicleEx(470,388.6000061,2460.1999512,16.6000004,0.0000000,36,36,15); //22Patriot
VFarc[12] = AddStaticVehicleEx(470,422.1000061,2460.0000000,16.6000004,0.0000000,36,36,15); //23Patriot
VFarc[13] = AddStaticVehicleEx(470,422.0996094,2460.0000000,16.6000004,0.0000000,36,36,15); //24Patriot
VFarc[14] = AddStaticVehicleEx(470,422.1000061,2451.5000000,16.6000004,0.0000000,36,36,15); //25Patriot
VFarc[15] = AddStaticVehicleEx(470,421.8999939,2441.6999512,16.6000004,0.0000000,36,36,15); //26Patriot
VFarc[16] = AddStaticVehicleEx(522,413.3999939,2437.0000000,16.2000008,0.0000000,36,36,15); //27NRG-500
VFarc[17] = AddStaticVehicleEx(522,402.2000122,2437.3999023,16.2000008,0.0000000,36,36,15); //28NRG-500
VFarc[18] = AddStaticVehicleEx(522,411.0000000,2437.2998047,16.2000008,0.0000000,36,36,15); //29NRG-500
VFarc[19] = AddStaticVehicleEx(522,408.5000000,2437.2998047,16.2000008,0.0000000,36,36,15); //30NRG-500
VFarc[20] = AddStaticVehicleEx(522,405.2999878,2437.1999512,16.2000008,0.0000000,36,36,15); //31NRG-500
VFarc[21] = AddStaticVehicleEx(522,403.6992188,2437.2998047,16.2000008,0.0000000,36,36,15); //32NRG-500
VFarc[22] = AddStaticVehicleEx(522,398.5000000,2437.1000977,16.2000008,0.0000000,36,36,15); //33NRG-500
VFarc[23] = AddStaticVehicleEx(522,397.0000000,2437.1999512,16.2000008,0.0000000,36,36,15); //34NRG-500
VFarc[24] = AddStaticVehicleEx(522,395.2999878,2437.1000977,16.2000008,0.0000000,36,36,15); //35NRG-500
VFarc[15] = AddStaticVehicleEx(559,415.2000122,2462.6999512,16.2999992,0.0000000,36,36,15); //36Jester
VFarc[16] = AddStaticVehicleEx(559,408.7000122,2462.8000488,16.2999992,0.0000000,36,36,15); //37Jester
VFarc[17] = AddStaticVehicleEx(559,401.2000122,2462.8999023,16.2999992,0.0000000,36,36,15); //38Jester
VFarc[18] = AddStaticVehicleEx(559,394.2000122,2463.0000000,16.2999992,0.0000000,36,36,15); //39Jester
VFarc[19] = AddStaticVehicleEx(520,422.2999878,2515.5000000,17.3999996,90.0000000,-1,-1,15); //40Hydra
VFarc[20] = AddStaticVehicleEx(520,422.0000000,2502.5000000,17.3999996,90.0000000,-1,-1,15); //41Hydra
VFarc[21] = AddStaticVehicleEx(520,421.7000122,2489.0000000,17.3999996,90.0000000,-1,-1,15); //42Hydra
VFarc[22] = AddStaticVehicleEx(425,365.3999939,2537.0000000,17.5000000,180.0000000,95,10,15); //43Hunter
VFarc[23] = AddStaticVehicleEx(487,348.7999878,2539.5000000,17.0000000,180.0000000,36,36,15); //44Maverick
//==========================================GUERRILHEIROS ISRRAELITAS========================================================
VGuer[0] = AddStaticVehicleEx(560,-2252.6999512,2336.0000000,4.5999999,90.0000000,66,66,15); //1Sultan
VGuer[1] = AddStaticVehicleEx(560,-2252.6999512,2329.8000488,4.5999999,90.0000000,66,66,15); //2Sultan
VGuer[2] = AddStaticVehicleEx(560,-2252.6999512,2324.0000000,4.5999999,90.0000000,66,66,15); //3Sultan
VGuer[3] = AddStaticVehicleEx(560,-2252.6999512,2317.8000488,4.5999999,90.0000000,66,66,15); //4Sultan
VGuer[4] = AddStaticVehicleEx(560,-2252.6999512,2312.0000000,4.5999999,90.0000000,66,66,15); //5Sultan
VGuer[5] = AddStaticVehicleEx(560,-2252.6999512,2306.1999512,4.5999999,90.0000000,66,66,15); //6Sultan
VGuer[6] = AddStaticVehicleEx(560,-2252.6992188,2299.8994141,4.5999999,90.0000000,66,66,15); //7Sultan
VGuer[7] = AddStaticVehicleEx(559,-2270.6999512,2333.3000488,4.5999999,270.0000000,66,66,15); //8Jester
VGuer[8] = AddStaticVehicleEx(559,-2270.6999512,2327.3000488,4.5999999,270.0000000,66,66,15); //9Jester
VGuer[9] = AddStaticVehicleEx(559,-2270.6999512,2321.3000488,4.5999999,270.0000000,66,66,15); //1Jester
VGuer[10] = AddStaticVehicleEx(559,-2270.6999512,2315.5000000,4.5999999,270.0000000,66,66,15); //11Jester
VGuer[11] = AddStaticVehicleEx(522,-2270.6999512,2309.3000488,4.5000000,270.0000000,66,66,15); //12NRG-500
VGuer[12] = AddStaticVehicleEx(522,-2270.6999512,2306.3000488,4.5000000,270.0000000,66,66,15); //13NRG-500
VGuer[13] = AddStaticVehicleEx(522,-2270.6999512,2303.6000977,4.5000000,270.0000000,66,66,15); //14NRG-500
VGuer[14] = AddStaticVehicleEx(522,-2270.6999512,2300.6000977,4.5000000,270.0000000,66,66,15); //15NRG-500
VGuer[15] = AddStaticVehicleEx(522,-2270.6999512,2297.6000977,4.5000000,270.0000000,66,66,15); //16NRG-500
VGuer[16] = AddStaticVehicleEx(522,-2270.6999512,2294.6000977,4.5000000,270.0000000,66,66,15); //17NRG-500
VGuer[17] = AddStaticVehicleEx(522,-2270.6999512,2291.3999023,4.5000000,270.0000000,66,66,15); //18NRG-500
VGuer[18] = AddStaticVehicleEx(522,-2270.6999512,2288.6000977,4.5000000,270.0000000,66,66,15); //19NRG-500
VGuer[19] = AddStaticVehicleEx(522,-2270.6999512,2285.6000977,4.5000000,270.0000000,66,66,15); //20NRG-500
VGuer[20] = AddStaticVehicleEx(470,-2246.6999512,2295.1000977,5.0999999,90.0000000,66,66,15); //21Patriot
VGuer[22] = AddStaticVehicleEx(470,-2255.6999512,2281.5000000,5.0999999,0.0000000,66,66,15); //22Patriot
VGuer[23] = AddStaticVehicleEx(470,-2260.6999512,2281.5000000,5.0999999,0.0000000,66,66,15); //23Patriot
VGuer[24] = AddStaticVehicleEx(470,-2265.6999512,2281.5000000,5.0999999,0.0000000,66,66,15); //24Patriot
VGuer[25] = AddStaticVehicleEx(470,-2251.0000000,2281.5000000,5.0999999,0.0000000,66,66,15); //25Patriot
VGuer[26] = AddStaticVehicleEx(470,-2246.6999512,2289.1999512,5.0999999,90.0000000,66,66,15); //26Patriot
VGuer[27] = AddStaticVehicleEx(425,-2227.8000488,2326.8999023,8.3999996,0.0000000,95,10,15); //27Hunter
VGuer[28] = AddStaticVehicleEx(487,-2230.8000488,2295.3999023,5.5999999,0.0000000,66,66,15); //28Maverick
VGuer[29] = AddStaticVehicleEx(520,-2271.3000488,2248.6000977,3.9000001,180.0000000,-1,-1,15); //29Hydra
VGuer[30] = AddStaticVehicleEx(520,-2256.3999023,2210.1000977,2.9000001,180.0000000,-1,-1,15); //30Hydra
VGuer[31] = AddStaticVehicleEx(520,-2269.8999023,2150.1999512,2.9000001,180.0000000,-1,-1,15); //31Hydra
CreateObject(10767,-2262.1999512,2186.8999023,-13.6000004,0.0000000,0.0000000,224.0000000); //object(airport_11_sfse)
//============================================POLICIA MILITAR================================================================
VPMilitar[0] = AddStaticVehicleEx(596,1577.19995117,-1610.69995117,13.19999981,180.00000000,-1,1,15); //1Police Car (LSPD)
VPMilitar[1] = AddStaticVehicleEx(596,1571.19995117,-1610.69995117,13.19999981,180.00000000,-1,1,15); //2Police Car (LSPD)
VPMilitar[2] = AddStaticVehicleEx(596,1583.69995117,-1610.69995117,13.19999981,180.00000000,-1,1,15); //3Police Car (LSPD)
VPMilitar[3] = AddStaticVehicleEx(596,1589.40002441,-1610.69995117,13.19999981,180.00000000,-1,1,15); //4Police Car (LSPD)
VPMilitar[4] = AddStaticVehicleEx(596,1595.09997559,-1610.69995117,13.19999981,180.00000000,-1,1,15); //5Police Car (LSPD)
VPMilitar[5] = AddStaticVehicleEx(596,1584.90002441,-1671.69995117,5.69999981,270.00000000,-1,1,15); //6Police Car (LSPD)
VPMilitar[6] = AddStaticVehicleEx(596,1584.90002441,-1668.00000000,5.69999981,270.00000000,-1,1,15); //7Police Car (LSPD)
VPMilitar[7] = AddStaticVehicleEx(596,1601.09997559,-1684.09997559,5.69999981,90.00000000,-1,1,15); //8Police Car (LSPD)
VPMilitar[8] = AddStaticVehicleEx(596,1601.09997559,-1688.00000000,5.69999981,90.00000000,-1,1,15); //9Police Car (LSPD)
VPMilitar[9] = AddStaticVehicleEx(596,1601.09997559,-1692.19995117,5.69999981,90.00000000,-1,1,15); //10Police Car (LSPD)
VPMilitar[10] = AddStaticVehicleEx(596,1601.09997559,-1696.40002441,5.69999981,90.00000000,-1,1,15); //11Police Car (LSPD)
VPMilitar[11] = AddStaticVehicleEx(596,1601.09997559,-1700.09997559,5.69999981,90.00000000,-1,1,15); //12Police Car (LSPD)
VPMilitar[12] = AddStaticVehicleEx(596,1601.09997559,-1704.30004883,5.69999981,90.00000000,-1,1,15); //13Police Car (LSPD)
VPMilitar[13] = AddStaticVehicleEx(596,1595.19995117,-1709.90002441,5.69999981,0.00000000,-1,1,15); //14Police Car (LSPD)
VPMilitar[14] = AddStaticVehicleEx(596,1591.40002441,-1709.90002441,5.69999981,0.00000000,-1,1,15); //15Police Car (LSPD)
VPMilitar[15] = AddStaticVehicleEx(596,1587.09997559,-1709.90002441,5.69999981,0.00000000,-1,1,15); //16Police Car (LSPD)
VPMilitar[16] = AddStaticVehicleEx(596,1583.09997559,-1709.90002441,5.69999981,0.00000000,-1,1,15); //17Police Car (LSPD)
VPMilitar[17] = AddStaticVehicleEx(596,1577.90002441,-1709.90002441,5.69999981,0.00000000,-1,1,15); //18Police Car (LSPD)
VPMilitar[18] = AddStaticVehicleEx(596,1574.19995117,-1709.90002441,5.69999981,0.00000000,-1,1,15); //19Police Car (LSPD)
VPMilitar[19] = AddStaticVehicleEx(596,1570.30004883,-1709.90002441,5.69999981,0.00000000,-1,1,15); //20Police Car (LSPD)
VPMilitar[20] = AddStaticVehicleEx(599,1529.00000000,-1688.09997559,6.30000019,270.00000000,-1,1,15); //21Police Ranger
VPMilitar[21] = AddStaticVehicleEx(599,1529.00000000,-1684.00000000,6.30000019,270.00000000,-1,1,15); //22Police Ranger
VPMilitar[22] = AddStaticVehicleEx(599,1545.00000000,-1684.19995117,6.30000019,90.00000000,-1,1,15); //23Police Ranger
VPMilitar[23] = AddStaticVehicleEx(599,1545.00000000,-1680.40002441,6.30000019,90.00000000,-1,1,15); //24Police Ranger
VPMilitar[24] = AddStaticVehicleEx(599,1545.00000000,-1676.09997559,6.30000019,90.00000000,-1,1,15); //25Police Ranger
VPMilitar[25] = AddStaticVehicleEx(523,1544.40002441,-1668.19995117,5.59999990,90.00000000,-1,1,15); //26HPV1000
VPMilitar[26] = AddStaticVehicleEx(523,1544.40002441,-1672.00000000,5.59999990,90.00000000,-1,1,15); //27HPV1000
VPMilitar[27] = AddStaticVehicleEx(523,1565.00000000,-1610.69995117,13.00000000,180.00000000,-1,1,15); //28HPV1000
VPMilitar[28] = AddStaticVehicleEx(523,1563.30004883,-1610.69995117,13.00000000,180.00000000,-1,1,15); //29HPV1000
VPMilitar[29] = AddStaticVehicleEx(523,1561.59997559,-1610.69995117,13.00000000,180.00000000,-1,1,15); //30HPV1000
VPMilitar[30] = AddStaticVehicleEx(523,1559.90002441,-1610.69995117,13.00000000,180.00000000,-1,1,15); //31HPV1000
VPMilitar[31] = AddStaticVehicleEx(523,1558.30004883,-1610.69995117,13.00000000,180.00000000,-1,1,15); //32HPV1000
VPMilitar[32] = AddStaticVehicleEx(523,1556.69995117,-1610.69995117,13.00000000,180.00000000,-1,1,15); //33HPV1000
VPMilitar[34] = AddStaticVehicleEx(523,1554.80004883,-1610.69995117,13.00000000,180.00000000,-1,1,15); //34HPV1000
VPMilitar[35] = AddStaticVehicleEx(497,1572.30004883,-1645.50000000,28.70000076,180.00000000,-1,1,15); //35Police Maverick
VPMilitar[36] = AddStaticVehicleEx(497,1560.40002441,-1645.50000000,28.70000076,180.00000000,-1,1,15); //36Police Maverick
VPMilitar[37] = AddStaticVehicleEx(497,1548.59997559,-1645.50000000,28.70000076,180.00000000,-1,1,15); //37Police Maverick
CreateObject(11547,1521.09997559,-1677.50000000,15.50000000,0.00000000,0.00000000,0.00000000); //object(desn_tscanopy) (1)
CreateObject(16088,1547.09997559,-1625.69995117,11.60000038,0.00000000,0.00000000,0.00000000); //object(des_pipestrut01) (1)
CreateObject(16089,1546.90002441,-1641.40002441,5.59999990,0.00000000,0.00000000,0.00000000); //object(des_pipestrut02) (1)
CreateObject(16089,1547.19995117,-1641.09997559,7.00000000,0.00000000,0.00000000,0.00000000); //object(des_pipestrut02) (2)
CreateObject(16089,1547.80004883,-1639.59997559,8.19999981,0.00000000,0.00000000,0.00000000); //object(des_pipestrut02) (3)
CreateObject(16089,1547.19995117,-1639.59997559,10.10000038,0.00000000,0.00000000,0.00000000); //object(des_pipestrut02) (4)
CreateObject(16089,1547.19995117,-1639.90002441,11.60000038,0.00000000,0.00000000,0.00000000); //object(des_pipestrut02) (5)
CreateObject(3530,1547.00000000,-1619.80004883,12.10000038,0.00000000,0.00000000,0.00000000); //object(vgsn_constrbeam2) (1)
CreateObject(10828,1555.69995117,-1602.30004883,16.50000000,0.00000000,0.00000000,0.00000000); //object(drydock1_sfse) (2)
CreateObject(10828,1591.09997559,-1603.00000000,16.39999962,0.00000000,0.00000000,0.00000000); //object(drydock1_sfse) (3)
CreateObject(10828,1607.40002441,-1619.59997559,16.29999924,0.00000000,0.00000000,90.00000000); //object(drydock1_sfse) (4)
CreateObject(970,1539.59997559,-1605.19995117,16.60000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (1)
CreateObject(970,1539.59997559,-1609.30004883,16.50000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (2)
CreateObject(970,1539.59997559,-1613.40002441,16.50000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (3)
CreateObject(970,1539.90002441,-1615.69995117,16.39999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (4)
CreateObject(970,1541.69995117,-1617.90002441,16.39999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (5)
CreateObject(970,1545.40002441,-1617.90002441,16.50000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (6)
CreateObject(970,1605.90002441,-1638.09997559,16.50000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (7)
CreateObject(970,1608.00000000,-1636.00000000,16.50000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (8)
CreateObject(16362,1586.09997559,-1609.69995117,15.50000000,0.00000000,0.00000000,90.00000000); //object(desn2_tscanopy) (1)
//==============================================================ROTAM===========================================================
VPRotam[0] = AddStaticVehicleEx(427,300.89999390,-1490.69995117,24.79999924,236.00000000,-1,1,15); //1Enforcer
VPRotam[1] = AddStaticVehicleEx(427,303.79998779,-1486.59997559,24.79999924,235.99633789,-1,1,15); //2Enforcer
VPRotam[2] = AddStaticVehicleEx(427,307.50000000,-1482.40002441,24.79999924,233.99633789,-1,1,15); //3Enforcer
VPRotam[3] = AddStaticVehicleEx(490,278.50000000,-1535.19921875,24.89999962,238.00000000,-1,-1,15); //4FBI Rancher
VPRotam[4] = AddStaticVehicleEx(490,281.89999390,-1530.09997559,24.89999962,237.99682617,-1,-1,15); //5FBI Rancher
VPRotam[5] = AddStaticVehicleEx(490,284.79998779,-1526.19995117,24.89999962,237.99682617,-1,-1,15); //6FBI Rancher
VPRotam[6] = AddStaticVehicleEx(490,288.50000000,-1521.69995117,24.89999962,237.99682617,-1,-1,15); //7FBI Rancher
VPRotam[7] = AddStaticVehicleEx(490,291.79998779,-1517.09997559,24.89999962,237.99682617,-1,-1,15); //8FBI Rancher
VPRotam[8] = AddStaticVehicleEx(490,294.20001221,-1512.59997559,24.89999962,237.99682617,-1,-1,15); //9FBI Rancher
VPRotam[9] = AddStaticVehicleEx(490,297.70001221,-1508.30004883,24.89999962,237.99682617,-1,-1,15); //10FBI Rancher
VPRotam[10] = AddStaticVehicleEx(490,301.29998779,-1503.90002441,24.89999962,237.99682617,-1,-1,15); //11FBI Rancher
VPRotam[11] = AddStaticVehicleEx(523,307.39999390,-1517.69995117,24.50000000,54.00000000,-1,-1,15); //12HPV1000
VPRotam[12] = AddStaticVehicleEx(523,308.39999390,-1516.19995117,24.60000038,53.99780273,-1,-1,15); //13HPV1000
VPRotam[13] = AddStaticVehicleEx(523,306.50000000,-1518.80004883,24.60000038,53.99780273,-1,-1,15); //14HPV1000
VPRotam[14] = AddStaticVehicleEx(523,309.10000610,-1514.90002441,24.60000038,53.99780273,-1,-1,15); //15HPV1000
VPRotam[15] = AddStaticVehicleEx(523,309.79998779,-1513.69995117,24.60000038,53.99780273,-1,-1,15); //16HPV1000
VPRotam[16] = AddStaticVehicleEx(596,334.79998779,-1531.09997559,33.09999847,324.00000000,-1,-1,15); //17Police Car (LSPD)
VPRotam[17] = AddStaticVehicleEx(596,339.10000610,-1525.09997559,33.09999847,319.99780273,-1,-1,15); //18Police Car (LSPD)
VPRotam[18] = AddStaticVehicleEx(596,344.29998779,-1518.90002441,33.09999847,313.99328613,-1,-1,15); //19Police Car (LSPD)
VPRotam[19] = AddStaticVehicleEx(599,335.50000000,-1539.59997559,33.70000076,324.00000000,-1,-1,15); //20Police Ranger
VPRotam[20] = AddStaticVehicleEx(599,350.39999390,-1520.09997559,33.50000000,314.00000000,-1,-1,15); //21Police Ranger
VPRotam[22] = AddStaticVehicleEx(427,290.89999390,-1544.30004883,24.79999924,56.00000000,-1,1,15); //22Enforcer
VPRotam[23] = AddStaticVehicleEx(427,293.60000610,-1540.30004883,24.79999924,55.99731445,-1,1,15); //23Enforcer
VPRotam[24] = AddStaticVehicleEx(427,297.00000000,-1536.19995117,24.79999924,55.99731445,-1,1,15); //24Enforcer
//====================================================================EXERCITO======================================================
VExercito[0] = AddStaticVehicleEx(432,-1476.6999512,458.8999939,7.3000002,0.0000000,16,16,15); //1Rhino
VExercito[1] = AddStaticVehicleEx(433,-1470.6999512,459.2999878,7.8000002,0.0000000,16,16,15); //2Barracks
VExercito[2] = AddStaticVehicleEx(433,-1464.6999512,459.7000122,7.8000002,0.0000000,16,16,15); //3Barracks
VExercito[3] = AddStaticVehicleEx(433,-1458.1999512,459.7999878,7.8000002,0.0000000,16,16,15); //4Barracks
VExercito[4] = AddStaticVehicleEx(596,-1452.5999756,458.2000122,7.0000000,0.0000000,16,16,15); //5Police Car (LSPD)
VExercito[5] = AddStaticVehicleEx(596,-1448.3000488,458.2000122,7.0000000,0.0000000,16,16,15); //6Police Car (LSPD)
VExercito[6] = AddStaticVehicleEx(596,-1443.8000488,458.2000122,7.0000000,0.0000000,16,16,15); //7Police Car (LSPD)
VExercito[7] = AddStaticVehicleEx(596,-1439.8000488,458.2000122,7.0000000,0.0000000,16,16,15); //8Police Car (LSPD)
VExercito[8] = AddStaticVehicleEx(596,-1435.0000000,458.2000122,7.0000000,0.0000000,16,16,15); //9Police Car (LSPD)
VExercito[9] = AddStaticVehicleEx(596,-1430.0000000,458.2000122,7.0000000,0.0000000,16,16,15); //10Police Car (LSPD)
VExercito[10] = AddStaticVehicleEx(425,-1455.3000488,501.2000122,10.8999996,270.0000000,16,16,15); //11Hunter
VExercito[11] = AddStaticVehicleEx(497,-1404.1999512,494.1000061,18.5000000,270.0000000,16,16,15); //12Police Maverick
VExercito[12] = AddStaticVehicleEx(520,-1429.1999512,497.1000061,19.2000008,270.0000000,16,16,15); //13Hydra
VExercito[13] = AddStaticVehicleEx(520,-1439.4000244,508.7000122,19.2000008,270.0000000,16,16,15); //14Hydra
VExercito[14] = AddStaticVehicleEx(520,-1400.3000488,506.7999878,19.2000008,270.0000000,16,16,15); //15Hydra
VExercito[15] = AddStaticVehicleEx(520,-1354.0999756,507.0000000,19.2000008,270.0000000,16,16,15); //16Hydra
VExercito[16] = AddStaticVehicleEx(522,-1426.0999756,458.5000000,6.8000002,0.0000000,16,16,15); //17NRG-500
VExercito[17] = AddStaticVehicleEx(522,-1423.0999756,458.6000061,6.8000002,0.0000000,16,16,15); //18NRG-500
VExercito[18] = AddStaticVehicleEx(522,-1419.5999756,458.7000122,6.8000002,0.0000000,16,16,15); //19NRG-500
VExercito[19] = AddStaticVehicleEx(522,-1416.4000244,458.7999878,6.8000002,0.0000000,16,16,15); //20NRG-500
VExercito[20] = AddStaticVehicleEx(522,-1413.1999512,458.8999939,6.8000002,0.0000000,16,16,15); //21NRG-500
VExercito[21] = AddStaticVehicleEx(522,-1410.5000000,459.0000000,6.8000002,0.0000000,16,16,15); //22NRG-500
VExercito[22] = AddStaticVehicleEx(522,-1407.5000000,459.1000061,6.8000002,0.0000000,16,16,15); //23NRG-500
CreateObject(2885,-1469.0999756,508.1000061,12.5000000,11.0000000,0.0000000,268.0000000); //object(xref_garagedoor) (1)
CreateObject(2885,-1467.6999512,508.0000000,6.0000000,10.9973145,0.0000000,267.9949951); //object(xref_garagedoor) (2)
CreateObject(2885,-1466.3000488,507.6000061,-0.2000000,50.0000000,0.0000000,267.9949951); //object(xref_garagedoor) (3)
CreateObject(2885,-1466.0000000,499.3999939,-0.2000000,49.9987793,0.0000000,267.9949951); //object(xref_garagedoor) (4)
CreateObject(2885,-1465.4000244,494.8999939,-0.2000000,49.9987793,0.0000000,267.9949951); //object(xref_garagedoor) (5)
CreateObject(2885,-1465.3994141,494.8994141,-0.2000000,49.9987793,0.0000000,267.9949951); //object(xref_garagedoor) (6)
CreateObject(2885,-1465.3994141,494.8994141,-0.2000000,49.9987793,0.0000000,267.9949951); //object(xref_garagedoor) (7)
CreateObject(2885,-1465.3994141,494.8994141,-0.2000000,49.9987793,0.0000000,267.9949951); //object(xref_garagedoor) (8)
CreateObject(2885,-1467.8000488,498.5000000,6.0000000,10.9973145,0.0000000,269.9949951); //object(xref_garagedoor) (9)
CreateObject(2885,-1467.3000488,494.7999878,6.0000000,10.9973145,0.0000000,267.9949951); //object(xref_garagedoor) (10)
CreateObject(2885,-1469.0999756,497.7000122,12.5000000,10.9973145,0.0000000,269.9949951); //object(xref_garagedoor) (11)
CreateObject(2885,-1469.0000000,494.8999939,12.5000000,10.9973145,0.0000000,269.9945068); //object(xref_garagedoor) (12)
CreateObject(2990,-1474.5000000,485.5000000,4.0999999,0.0000000,0.0000000,182.0000000); //object(wongs_gate) (1)
CreateObject(2990,-1479.5000000,480.2999878,2.3000000,0.0000000,0.0000000,269.9995117); //object(wongs_gate) (2)
CreateObject(2990,-1465.0999756,485.6000061,4.0999999,0.0000000,0.0000000,179.0000000); //object(wongs_gate) (3)
CreateObject(2990,-1460.1999512,485.6000061,4.0999999,0.0000000,0.0000000,181.9995270); //object(wongs_gate) (4)
CreateObject(3399,-1334.0000000,478.3999939,8.8000002,0.0000000,0.0000000,92.0000000); //object(cxrf_a51_stairs) (1)
CreateObject(8171,-1433.5999756,433.1000061,-28.2999992,40.0000000,0.0000000,0.0000000); //object(vgssairportland06) (1)
//===============================================================Policia Federal======================================================
VPFederal[0] = AddStaticVehicleEx(596,-2413.6000977,539.9000244,29.7000008,266.0000000,0,0,15); //1Police Car (LSPD)
VPFederal[1] = AddStaticVehicleEx(596,-2413.8000488,536.0000000,29.7000008,259.9954834,0,0,15); //2Police Car (LSPD)
VPFederal[2] = AddStaticVehicleEx(596,-2414.8999023,532.2000122,29.7000008,255.9914551,0,0,15); //3Police Car (LSPD)
VPFederal[3] = AddStaticVehicleEx(415,-2416.8999023,528.5999756,29.7999992,238.0000000,0,0,15); //4Cheetah
VPFederal[4] = AddStaticVehicleEx(415,-2419.1999512,524.9000244,29.7999992,227.9967651,0,0,15); //5Cheetah
VPFederal[5] = AddStaticVehicleEx(415,-2422.5000000,521.9000244,29.7999992,227.9937744,0,0,15); //6Cheetah
VPFederal[6] = AddStaticVehicleEx(490,-2425.6000977,518.0999756,30.2000008,224.0000000,0,0,15); //7FBI Rancher
VPFederal[7] = AddStaticVehicleEx(490,-2429.5000000,515.0000000,30.2000008,217.9947510,0,0,15); //8FBI Rancher
VPFederal[8] = AddStaticVehicleEx(599,-2464.1999512,504.3999939,30.5000000,180.0000000,0,0,15); //9Police Ranger
VPFederal[9] = AddStaticVehicleEx(599,-2468.3999023,504.3999939,30.5000000,180.0000000,0,0,15); //10Police Ranger
VPFederal[10] = AddStaticVehicleEx(599,-2473.1000977,504.3999939,30.5000000,180.0000000,0,0,15); //11Police Ranger
VPFederal[11] = AddStaticVehicleEx(522,-2484.6000977,504.7998047,29.7000008,180.0000000,0,0,15); //12NRG-500
VPFederal[12] = AddStaticVehicleEx(522,-2485.8999023,504.7998047,29.7000008,180.0000000,0,0,15); //13NRG-500
VPFederal[13] = AddStaticVehicleEx(522,-2481.8999023,504.7998047,29.7000008,180.0000000,0,0,15); //14NRG-500
VPFederal[14] = AddStaticVehicleEx(522,-2480.6992188,504.7998047,29.7000008,180.0000000,0,0,15); //15NRG-500
VPFederal[15] = AddStaticVehicleEx(522,-2483.1999512,504.7998047,29.7000008,180.0000000,0,0,15); //16NRG-500
VPFederal[16] = AddStaticVehicleEx(599,-2477.3999023,504.3999939,30.5000000,180.0000000,0,0,15); //17Police Ranger
CreateObject(982,-2428.3999023,499.1000061,21.5000000,90.0000000,180.0000000,113.9999695); //object(fenceshit) (1)
CreateObject(982,-2437.6000977,494.5000000,21.1000004,90.0000000,179.9945068,113.9996948); //object(fenceshit) (2)
CreateObject(982,-2429.5000000,498.5996094,21.3999996,90.0000000,179.9945068,113.9996338); //object(fenceshit) (3)
CreateObject(982,-2438.7998047,494.2998047,21.2000008,90.0000000,179.9945068,113.9996338); //object(fenceshit) (4)
CreateObject(982,-2438.7998047,494.2998047,21.2000008,90.0000000,180.0054932,113.9886780); //object(fenceshit) (5)
return true;
}
public OnPlayerStateChange(playerid, newstate, oldstate) //Verificarб a mudanзa de estado do player
{
if(newstate == PLAYER_STATE_DRIVER) //O novo estado do player й de motorista.
{
if(VDaOrg(VPCivil,0,2)) SendClientMessage(playerid, -1, "Vocк entrou em um veнculo Civil");
if(VDaOrg(VPMilitar,0,4) && ProgressaoInfo[playerid][Membro] != 2) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Vocк nгo й da Policia Militar");
if(VDaOrg(VPFederal,0,6) && ProgressaoInfo[playerid][Membro] != 3) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Vocк nгo й da Policia Federal");
if(VDaOrg(VPRotam,0,3) && ProgressaoInfo[playerid][Membro] != 4) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Vocк nгo й um ROTAM");
if(VDaOrg(Vgrove,0,5) && ProgressaoInfo[playerid][Membro] != 5) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й do groove Street");
if(VDaOrg(VBallas,0,5) && ProgressaoInfo[playerid][Membro] != 6) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й dos Ballas");
if(VDaOrg(VAztecas,0,5) && ProgressaoInfo[playerid][Membro] != 7) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й dos Aztecas");
if(VDaOrg(VVagos,0,5) && ProgressaoInfo[playerid][Membro] != 8) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й Los Vagos");
if(VDaOrg(VCv,0,5) && ProgressaoInfo[playerid][Membro] != 9) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й do Comando Vemelho");
if(VDaOrg(VPcc,0,5) && ProgressaoInfo[playerid][Membro] != 10) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й do Pcc");
if(VDaOrg(VMs13,0,5) && ProgressaoInfo[playerid][Membro] != 11) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й da Mara Salvatrutcha 13");
if(VDaOrg(VSons,0,5) && ProgressaoInfo[playerid][Membro] != 12) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й da Mafia Sons Of Anarchy");
if(VDaOrg(VCosa,0,5) && ProgressaoInfo[playerid][Membro] != 13) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й da Mafia Cosa Nostra");
if(VDaOrg(VYaku,0,5) && ProgressaoInfo[playerid][Membro] != 14) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й da Mafia Yakuza");
if(VDaOrg(VFarc,0,5) && ProgressaoInfo[playerid][Membro] != 15) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й da AS FARC");
if(VDaOrg(VGuer,0,5) && ProgressaoInfo[playerid][Membro] != 16) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й dos Guerrilheiros Isrraelitas");
if(VDaOrg(VHitman,0,5) && ProgressaoInfo[playerid][Membro] != 17) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й Hitman");
if(VDaOrg(VTriad,0,5) && ProgressaoInfo[playerid][Membro] != 18) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й Triad");
if(VDaOrg(VTaxi,0,5) && ProgressaoInfo[playerid][Membro] != 19) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Vocк nгo й um Repуrter");
if(VDaOrg(VReport,0,5) && ProgressaoInfo[playerid][Membro] != 20) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Vocк nгo й um Taxista");
if(VDaOrg(VExercito,0,5) && ProgressaoInfo[playerid][Membro] != 20) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Vocк nгo й um Taxista");
}
return true;
}
cmd(membros, playerid, params[])
{
#pragma unused params
new corda[70];
for(new i, PP = GetMaxPlayers(); i < PP; i++)
{
if(!IsPlayerConnected(PP)) continue; //
if(ProgressaoInfo[i][Membro] == ProgressaoInfo[playerid][Membro])
{
new nome[MAX_PLAYER_NAME];
GetPlayerName(playerid, nome, sizeof(nome));
format(corda, sizeof(corda), "%s membro da org %s cargo %d\n", nome, ProgressaoInfo[i][Membro], ProgressaoInfo[i][Cargo]);
}
}
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "Lista de membros online", Texto, "OK", "");
strdel(Texto, 0, sizeof(Texto));
return true;
}
cmd(equipar, playerid, params[])
{
#pragma unused params
if(ProgressaoInfo[playerid][Membro] == 1 && IsPlayerInRangeOfPoint(playerid, 3.0, 1580.1666,-1635.0116,13.5612))
{
//GROVE
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 24, 150);
GivePlayerWeapon(playerid, 25, 100);
GivePlayerWeapon(playerid, 43,1);
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 30, 250);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 25);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 1134.3196,-1174.3928,32.8184)) //No X, Y e Z as coordenadas do local de equipe da org 2 = Aeronautica
{
//BALAS
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 24, 150);
GivePlayerWeapon(playerid, 25, 100);
GivePlayerWeapon(playerid, 43,1);
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 30, 250);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 25);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 315.8751,-1771.4147,4.6849))
{
//Aztecas
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 24, 150);
GivePlayerWeapon(playerid, 25, 100);
GivePlayerWeapon(playerid, 43,1);
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 30, 250);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 25);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 2808.2266,-1189.9840,25.3395))
{
//Vagos
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 24, 150);
GivePlayerWeapon(playerid, 25, 100);
GivePlayerWeapon(playerid, 43,1);
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 30, 250);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 25);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 2232.7310,-1176.8070,25.8972))
{
//Comando Vemelho
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 24, 150);
GivePlayerWeapon(playerid, 25, 100);
GivePlayerWeapon(playerid, 43,1);
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 30, 250);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 25);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 1304.9670,-865.2408,39.5781))
{
//PCC
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 24, 150);
GivePlayerWeapon(playerid, 25, 100);
GivePlayerWeapon(playerid, 43,1);
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 30, 250);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 25);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 852.7123,-1440.8517,13.5722))
{
//MS13
ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 30, 250);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 25);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 852.7123,-1440.8517,13.5722))
{
//Policia Militar
ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 31, 250);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerWeapon(playerid, 16, 10);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, -2446.5059,516.0255,30.2289))
{
//Policia Federal
ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 31, 250);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerWeapon(playerid, 16, 10);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, -1521.5555,461.9335,7.1875)) //No X, Y e Z as coordenadas do local de equipe da org 4 = Policia Federal
{
//Exercito
ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 31, 250);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerWeapon(playerid, 16, 10);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0 ,400.2921,2539.0344,16.5449))
{
//FARC
ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 31, 250);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerWeapon(playerid, 4, 1);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 50);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, -2237.8708, 2352.4209,4.9808 ))
{
//Guerrilheiros Isrraelitas
ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 31, 250);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerWeapon(playerid, 4, 1);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 50);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 2405.5813,-1232.0928,23.8188))
{
//Sons Of Anarchy
ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 31, 250);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerWeapon(playerid, 4, 1);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 75);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 988.0839,-1356.8136,13.5701))
{
//Cosa Nostra
ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 31, 250);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerWeapon(playerid, 4, 1);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 75);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 852.7123,-1440.8517,13.5722))
{
//Yakuza
ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 31, 250);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerWeapon(playerid, 4, 1);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 75);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 1785.1127,-1705.9121,13.5234))
{
//Taxistas
ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 31, 250);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerWeapon(playerid, 4, 1);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 50);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 733.2974,-1344.4500,13.5185))
{
//Reporteres
ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 31, 250);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerWeapon(playerid, 4, 1);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 50);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 1527.3781,-1466.5220,9.5000))
{
//Hitmans
ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 31, 250);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 41, 1000);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 2324.1450,-1225.7278,22.5918))
{
//Triad
ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
GivePlayerWeapon(playerid, 29, 250);
GivePlayerWeapon(playerid, 31, 250);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 41, 1000);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
return true;
}
return true;
}
cmd(chatorg, playerid, params[])
{
new corda[128];
if(sscanf(params, "s[128]", corda)) return SendClientMessage(playerid, GetPlayerColor(playerid), "Uso correto: /ChatOrg [Mensagem]");
if(ProgressaoInfo[playerid][Membro] == 0) return SendClientMessage(playerid, 0xFFFFFFFF, "Civis nгo tem chat prуprio");
new nome[MAX_PLAYER_NAME];
GetPlayerName(playerid, nome, sizeof(nome));
format(Texto, 128, "%s[%d] diz: %s", nome, ProgressaoInfo[playerid][Cargo], corda);
for(new PP, Progressao = GetMaxPlayers(); PP < Progressao; PP++)
{
if(!IsPlayerConnected(PP)) continue;
if(ProgressaoInfo[PP][Membro] == ProgressaoInfo[playerid][Membro])
{
SendClientMessage(PP, GetPlayerColor(playerid), Texto);
}
}
return true;
}
cmd(convidar, playerid, params[])
{
new PlayerB, nome[MAX_PLAYER_NAME]; //
if(sscanf(params, "d", PlayerB)) return SendClientMessage(playerid, 0x1E90FF99, "Uso correto: /convidar [id]");
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, 0x1E90FF99, "Este jogador nгo estб online");
GetPlayerName(PlayerB, nome, sizeof(nome));
format(Texto, 70, "Vocк convidou %s para sua organizaзгo", nome);
SendClientMessage(playerid, GetPlayerColor(playerid), Texto);
GetPlayerName(playerid, nome, sizeof(nome));
format(Texto, 128, "%s estб lhe convidando para fazer parte da organizaзгo: %s \nDeseja aceitar?", nome, Nomeorgs[ProgressaoInfo[playerid][Membro]]);
ShowPlayerDialog(PlayerB, 100, DIALOG_STYLE_MSGBOX, "Convite para organizaзгo", Texto, "Sim", "Nгo");
SetPVarInt(PlayerB, "OrgConvidado", ProgressaoInfo[playerid][Membro]);
return true;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 100 && response)
{
ProgressaoInfo[playerid][Membro] = GetPVarInt(playerid, "OrgConvidado");
ProgressaoInfo[playerid][Cargo] = 1;
DeletePVar(playerid, "OrgConvidado");
return true;
}
return true;
}
CMD:promover( playerid, params[])
{
new PlayerB, cargo;
if( sscanf( params, "dd", PlayerB, cargo)) return SendClientMessage(playerid, 0x1E90FF99, "Uso correto: /Promover [id] [cargo]");
if(ProgressaoInfo[playerid][Cargo] != 10) return SendClientMessage(playerid, 0x1E90FF99, "Vocк nгo й lнder");
if(ProgressaoInfo[PlayerB][Membro] != ProgressaoInfo[playerid][Membro]) return SendClientMessage(playerid, 0x1E90FF99, "Este jogador nгo й da mesma organizaзгo que vocк.");
ProgressaoInfo[playerid][Cargo] = cargo;
return true;
}
CMD:demitir( playerid, params[])
{
new PlayerB;
if(sscanf(params, "d", PlayerB)) return SendClientMessage(playerid, 0x1E90FF99, "Uso correto: /Demitir [id]");
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, 0x1E90FF99, "Este jogador nгo estб online");
if(ProgressaoInfo[playerid][Membro] != ProgressaoInfo[PlayerB][Membro]) return SendClientMessage(playerid, 0x1E90FF99, "Este jogador nгo й da sua organizaзгo");
if(ProgressaoInfo[playerid][Cargo] != 10) return SendClientMessage(playerid, 0x1E90FF99, "Vocк nгo й lнder da organizaзгo");
ProgressaoInfo[PlayerB][Membro] = 0;
ProgressaoInfo[PlayerB][Cargo] = 0;
SendClientMessage(PlayerB, Azulagua, "Vocк foi demitido");
SetPlayerColor(playerid, Azulagua);
SendClientMessage(playerid, 0x1E90FF99, "Player demitido");
return true;
}
public OnPlayerDisconnect(playerid, reason)
{
SalvarPlayer(playerid);
return true;
}
stock SalvarPlayer(playerid)
{
new nome[MAX_PLAYER_NAME];
GetPlayerName(playerid, nome, sizeof(nome));
format(Texto, 35, "Jogadores/%s", nome);
INI_Open(Texto);
INI_WriteInt("Organizaзгo", ProgressaoInfo[playerid][Membro]);
INI_WriteInt("Cargo", ProgressaoInfo[playerid][Cargo]);
INI_Save();
INI_Close();
return true;
}
public OnPlayerConnect(playerid)
{
new nome[MAX_PLAYER_NAME];
GetPlayerName(playerid, nome, sizeof(nome));
format(Texto, 35, "Jogadores/%s", nome);
if(fexist(Texto))
{
INI_Open(Texto);
ProgressaoInfo[playerid][Membro] = INI_ReadInt("Organizaзгo");
ProgressaoInfo[playerid][Cargo] = INI_ReadInt("Cargo");
INI_Close();
}
return true;
}