Tuning in TD
#1

Hy guys!

Im creating somthing for tune garage..And i creating clickable textdraws for tune, and i added all what i need for clickable textdraws, and i go to test, but i click on textdraw and nothing happend?

Код:
TextDrawSetSelectable(Textdraw0, false);
TextDrawSetSelectable(Textdraw1, true);
TextDrawSetSelectable(Textdraw2, true);
TextDrawSetSelectable(Textdraw3, true);
TextDrawSetSelectable(Textdraw4, false);
TextDrawSetSelectable(Textdraw5, false);
TextDrawSetSelectable(Textdraw6, true);
TextDrawSetSelectable(Textdraw7, true);
TextDrawSetSelectable(Textdraw8, true);
TextDrawSetSelectable(Textdraw9, true);
TextDrawSetSelectable(Textdraw10, true);
TextDrawSetSelectable(Textdraw11, true);
TextDrawSetSelectable(Textdraw12, true);
Код:
if (!strcmp("/tuniraj", cmdtext, true))
    {
        TextDrawShowForPlayer(playerid, Textdraw0); // Show the box
        TextDrawShowForPlayer(playerid, Textdraw1);  // Show the LS option
        TextDrawShowForPlayer(playerid, Textdraw2);  // Show the SF option
        TextDrawShowForPlayer(playerid, Textdraw3);  // Show the LV option
        TextDrawShowForPlayer(playerid, Textdraw4);  // Show the LV option
        TextDrawShowForPlayer(playerid, Textdraw5);  // Show the LV option
        TextDrawShowForPlayer(playerid, Textdraw6);  // Show the LV option
        TextDrawShowForPlayer(playerid, Textdraw7);  // Show the LV option
        TextDrawShowForPlayer(playerid, Textdraw8);  // Show the LV option
        TextDrawShowForPlayer(playerid, Textdraw9);  // Show the LV option
        TextDrawShowForPlayer(playerid, Textdraw10);  // Show the LV option
        TextDrawShowForPlayer(playerid, Textdraw11);  // Show the LV option
        TextDrawShowForPlayer(playerid, Textdraw12);  // Show the LV option
        TogglePlayerSpectating(playerid, 1)
        SetPlayerCameraLookAt(playerid,1770.2292,-1779.2579,16.2882);
        

        SelectTextDraw(playerid, 0xA3B4C5FF); // Allow the player to select textdraws.
            // The second parameter is the colour to which the textdraw turns when you hover over it.
            //  You can use stuff like COLOR_RED as well, that's your choice.
        return 1;
    }
Код:
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
    if(_:clickedid != 65535) // If the player clicked a valid textdraw, continue with the coding. (_:var removes the Text: tag, to avoid tag mismatch)
    {
    if(clickedid == Textdraw2)
        {
            //TogglePlayerSpectating(playerid, 1)
            InterpolateCameraPos(playerid, 1782.8380,-1790.2469,16.2882, 1782.8179,-1778.2588,16.2882, 1000, CAMERA_MOVE);
            SCM(playerid,COLOR_GRAD1,"{F81414}[TEST] {C0C0C0}KULER JE BOTINA!");
        }
    else if(clickedid == Textdraw3)
        {
            TextDrawHideForPlayer(playerid, Textdraw0);
            TextDrawHideForPlayer(playerid, Textdraw1);
            TextDrawHideForPlayer(playerid, Textdraw2);
            TextDrawHideForPlayer(playerid, Textdraw3);
            TextDrawHideForPlayer(playerid, Textdraw4);
            TextDrawHideForPlayer(playerid, Textdraw5);
            TextDrawHideForPlayer(playerid, Textdraw6);
            TextDrawHideForPlayer(playerid, Textdraw7);
            TextDrawHideForPlayer(playerid, Textdraw8);
            TextDrawHideForPlayer(playerid, Textdraw9);
            TextDrawHideForPlayer(playerid, Textdraw10);
            TextDrawHideForPlayer(playerid, Textdraw11);
            TextDrawHideForPlayer(playerid, Textdraw12);
            CancelSelectTextDraw(playerid);
            SCM(playerid,COLOR_GRAD1,"{F81414}[TEST] {C0C0C0}KULER JE BOTINA!");
        }
    
    }
    return 1;
}
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#2

*BUMP*
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