I wanna know, how i check if player is in water/ felt into the water because i want to do a derby minigame in wich if the player falls into the water lose.
Well if it's a vehicle derby the best thing to do is check if the player's vehicle Z-coordinate is still above 0 (or 2.0, taking waves into account). I also thought OnVehicleDeath gets called when a vehicle hits the water.