[Ajuda] Erro Na Dialog
#1

Po galera fui adicionar uma dialog ae botei tudo certo
so que eu botei na hora que a pessoa clika em discordo
ela seja kikada mas nгo ta sendo e ainda ta ganhando
colete,dinheiro que eu botei para as pessoas que clicar em concordo ganhar
olga a gamemode aqui o

Code:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#define regras 0
#define dialog 2


#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

new bool:regrasc[MAX_PLAYERS];

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	if(regrasc[playerid] == false)
	    {
	        ShowPlayerDialog(playerid, regras,DIALOG_STYLE_MSGBOX,"TITULO","TEXTO","CONCORDO","DISCORDO");
        }
            else
        {
        
        }
	return 1;
        }

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == regras)
	{
	    GameTextForPlayer(playerid,"[X]CONCORDOU, GANHARБ UM PREMIO",3,5000);
	    GivePlayerMoney(playerid,10000);
	    SetPlayerHealth(playerid,100);
	    SetPlayerArmour(playerid,100);
	}
	    else
	{
		GameTextForPlayer(playerid,"[X]DISCORDOU, TOMARБ KICK[X]",3,5000);
		Kick(playerid);
    }
return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
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#2

pawn Code:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
     if(dialogid == regras)
     {
           if(response)
           {
            GameTextForPlayer(playerid,"[X]CONCORDOU, GANHARБ UM PREMIO",3,5000);
            GivePlayerMoney(playerid,10000);
            SetPlayerHealth(playerid,100);
            SetPlayerArmour(playerid,100);
        }
        if(!response)
            {
        GameTextForPlayer(playerid,"[X]DISCORDOU, TOMARБ KICK[X]",3,5000);
        Kick(playerid);
            }
      }
      return 1;
}
Troca por Isto, Desculpe a mб identaзгo.
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#3

cara ta dANDU ERRO
Reply
#4

pawn Code:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
     if(dialogid == regras)
     {
           if(response)
           {
            GameTextForPlayer(playerid,"[X]CONCORDOU, GANHARБ UM PREMIO",3,5000);
            GivePlayerMoney(playerid,10000);
            SetPlayerHealth(playerid,100);
            SetPlayerArmour(playerid,100);
        }
        else
            {
        GameTextForPlayer(playerid,"[X]DISCORDOU, TOMARБ KICK[X]",3,5000);
        Kick(playerid);
            }
      }
      return 1;
}
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